Mods uploaded by DeathMonger
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1-17 of 17 results
Announces every player death to the whole server in Quake style: 'Greg was railed by a Deathsquito', 'Marco sank like a rock', 'Anna does a back flip into the lava'. Client-side; the server needs nothing.
Server-side performance optimization for multiplayer: moves object ownership off a struggling client so other players stop inheriting its lag and desync. Valheim never rebalances who simulates what; this does. No client install needed.
Names the cause of lag instead of guessing. Measures your client and the server once a second and tells you which it is: starved server, saturated link, packet loss, object churn, world loading, or your own machine.
Shared markers that stay erased, a table that only carries exploration, and a pocket map that records only what you actually found.
Your stats on one key press, with the game paused while you read. Scoreboard of every player, including ones who are offline: kills, deaths, K/D, bosses, time played and best skill.
Pick each portal's destination from a list or on the map, set a default for new portals, mark favorites, or leave it open and choose where to go when you step in.
Eight ships on Valheim's own hulls: a Fast Karve and Fast Longship, three cargo tiers (Knarr, Busse, Big Busse) and three Byrdings with a fenced, gated pen for livestock. Speeds from logged sailing; recipes, health and hull size server-synced.
A compact HUD panel that stays up while you move: every piece giving you comfort, its distance, duplicates in range, and what you just walked out of range of, in red.
Hover a crafting station's level number to see which upgrades you haven't built yet but could, with their materials.
Pause a server-hosted game: the world pauses when every player online has asked for a pause (the ESC menu, or a mod that pauses for an open map or panel), and an admin can pause the whole server for everyone with a key.
Auto-mutes Valheim while music or a video plays in another program, or while the game is not the window in front. Each trigger has its own switch.
Craft an Armory Rack to save, store and instantly recall named gear sets - armor, weapons, cape, utility and hotbar - without rummaging through chests every time you switch tasks.
Visual warnings for hunger, smoke, and poison — screen vignettes and on-screen labels that escalate in urgency so you never miss a critical status.
Build shrines to the Forsaken bosses. Each shrine remotely channels its boss's guardian power once you mount the boss's trophy on it, to switch forsaken powers without having to return to the sacrificial stones at the world center.
Logs ship speed, wind, and heading to CSV while you sail, plus a live HUD - empirical data for comparing ship speeds instead of guesswork.
Grab materials from nearby chests needed to build things out in the world, e.g. grab materials for a workbench, for portal, for a longship, for exploring (workbench, and portal), etc.
1-17 of 17 results

