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RestedRites

Channel the spirits of fallen beasts through the warmth of your hearth. RestedRites transforms mounted trophies into spiritual conduits, weaving their essence directly into your Rested status effect when you rest at home.

Attuning a Mounted Trophy Active Rested Status HUD

[!WARNING] Work in Progress (Pre-Release v0.1.0): This mod is in active development and has not been tested extensively. Features, balance, and mechanics may change, and unintended bugs or edge cases may occur. Backup your character and world saves before testing.

[!IMPORTANT] Powered by VikingLib: This mod requires VikingLib. VikingLib replaces Valheim's native combat calculation and stat engines. Not all mods may be compatible / work as expected with this.


How It Works

Mount creature trophies on item stands inside your home to gain passive rites and set synergies while Rested:

  • Attunement: Mount any trophy on an Item Stand and press [Shift + E] to attune. Up to 4 trophies can be active simultaneously (FIFO slotting).
  • Comfort Progression: Your home's Comfort level governs both active slot capacity and rite power.
    • Slots: Unlocks up to 4 active slots as Comfort reaches checkpoints (default: Comfort 1, 5, 10, 15).
    • Power Budget: Scales by +7.5% per Comfort level above 1, divided evenly across your active attuned slots.
  • Rested Duration: Base duration of 10 minutes at Comfort 1, scaling by +20 seconds per Comfort level (or +60 seconds with the Abomination rite).
  • HUD Integration: Active rites, creature synergies, and comfort bonuses display directly in the Rested status tooltip.
Click to expand Creature Sets (16 synergistic synergies)
Set Name Members Milestone Bonuses
Pioneers of the Wilds Boar, Deer, Neck, Hare (2) +10% Sprint Stamina Efficiency under 50% carry weight
(3) +5% Foraging double yield & drop rolls
(4) +25% Movement speed
The Restless Barrow Skeleton, Rancid Remains, Ghost, Wraith (2) -35% Piercing damage taken
(3) +1.0x Sneak attack multiplier
(4) +20% Sneak movement speed & +35% Sneak Stamina Efficiency
The Earthshakers Troll, Stone Golem, Morgen, Jötunn Warrior (2) +30% Pickaxe damage to stone & ore
(3) +25% Knockback dealt & stagger power
(4) +35% Cleave damage efficiency
The Plains Tribe Fuling, Surtling, Wolf, Growth (2) +25% Damage vs afflicted targets (tarred, slowed, staggered)
(3) +15 Max Stamina & +20% Dodge Stamina Efficiency
(4) Adds +15% Fire damage to all physical attacks
Beastmasters of the Hearth Lox, Asksvin, Bear, Moose (2) +75% Stamina regen while standing still
(3) +75% Cart Cargo Efficiency & +25% Tool Stamina Efficiency
(4) +50% Mount Stamina Efficiency & +20% Mount Speed
Weavers of Eitr Cultist, Gjall, Fallen Valkyrie, Jötunn Witch (2) +15% Eitr regen & +10% Spell Eitr Efficiency
(3) +20 Max Eitr
(4) +25% Spell Eitr Efficiency
Children of the Forest Greydwarf, Greydwarf Brute, Greydwarf Shaman (2) +20% Wood yield from trees
(3) +20% Health regen within 20m of a tree
The Draugr Revenants Draugr, Draugr Elite, Vile (2) +40% Stagger buildup on sneak attacks
(3) Last Stand cooldown halved (5 min) & restores full stamina
The Gelatinous Horde Blob, Frost Blob, Lava Blob (2) +25% Jump height & -50% Fall damage taken
(3) Slime Splash: Melee attackers are slowed for 4s
The Bloodbound Bat, Leech, Charred Warrior (2) +20 Stamina restored on kill
(3) 2x Damage on your next attack after killing an enemy
The Hive Chitin Seeker, Seeker Soldier, Tick (2) +10 Base Armor
(3) Carapace Counter: Reflects 50% damage when Carapace Ward triggers
Underground Delvers Dvergr, Mole, Barka (2) +75% Tool & Weapon Durability Efficiency
(3) +20% Mining yield & +10 Armor in crypts and dungeons
Tidecallers of the Abyss Serpent, Bonemaw Serpent, Seal (2) +50% Swim Stamina Efficiency & -30% Damage taken in water
(3) +15% Ship sailing speed
Wings of Prey Drake, Deathsquito, Volture (2) +15% Piercing damage & +20% Shield Block Stamina Efficiency
(3) +35% Attack damage from mid-air or elevation
The Goblin Chieftains Fuling Berserker, Fuling Shaman (2) +15 Stamina restored upon staggering an enemy
The Fenris Kin Fenring, Ulv (2) +30% Damage on 3rd hit of weapon attack combos
The Charred Duo Charred Marksman, Charred Warlock (2) +25% Damage dealt with elemental arrows
Click to expand Standalone Wildcards (non-set exotic rites)
  • Abomination (Ancient Slumber): Increases Rested duration scaling from +20s to +60s (+1 minute) per Comfort level.
  • Brenna (Brenna's Pyre): Critical strikes and sneak attacks detonate a 4m Fireball Blast dealing 25% of hit damage as AoE Fire.
  • Geirrhafa (Mountain Prowler): +25% Dodge Stamina Efficiency.
  • Zil (Shamanic Aegis): -9% Physical and Elemental damage taken (compounding damage reduction).
  • Steil (Unstoppable Poise): +60% Stagger resistance threshold.
Click to expand full 55 Trophy Roster
Biome Creature Rite Name Base Power Effect
Meadows Boar Boar's Burden +40 kg Carry weight
Meadows Deer Stag's Stride 30% Run stamina efficiency
Meadows Neck Forager's Eye 15% Foraging double gather chance
Black Forest Greydwarf Timberjack 28% Wood chopping damage
Black Forest Greydwarf Brute Brute Force 18% Blunt damage dealt
Black Forest Greydwarf Shaman Regrowth 30% Health regeneration rate
Black Forest Skeleton Deadeye 22% Ranged bow/crossbow damage
Black Forest Rancid Remains Festering Touch 28% Physical damage applied as Poison DoT over 5s
Black Forest Troll Giant's Reach 15% Melee attack reach
Black Forest Ghost Ethereal Form 20% Physical damage taken reduction
Swamp Abomination Ancient Slumber +60s/lvl Increases duration scaling to +1m per Comfort level
Swamp Blob Gelatinous +45 HP Maximum health pool
Swamp Draugr Ambush +1.5x Sneak attack damage multiplier
Swamp Draugr Elite Warrior's Edge 18% Slashing damage dealt
Swamp Leech Sanguine Harvest 2 HP Health restored on enemy kill
Swamp Surtling Fireward 25% Fire damage taken reduction
Swamp Wraith Gliding Shroud 80% / 10% -80% Fall damage & +10% Sneak movement speed
Mountains Bat Nocturnal Hunter 28% Damage bonus at night
Mountains Cultist Inner Flame 65% Eitr regeneration rate
Mountains Drake Frostveil 25% Frost damage taken reduction
Mountains Fenring Predator's Rush 25% Movement speed boost for 3s on hit
Mountains Stone Golem Crag Shatter 28% Pickaxe damage to stone & ore
Mountains Ulv Feral Haste 10% Melee attack swing speed
Mountains Wolf Pack Pace 18% Movement speed
Plains Deathsquito Needle Sting 18% Piercing damage dealt
Plains Fuling Opportunist 35% Damage vs staggered targets
Plains Fuling Berserker Unbridled Fury 20% Stagger buildup dealt
Plains Fuling Shaman Totemic Endurance +45 Maximum stamina pool
Plains Growth Tar Coating 60% / 30% Heavy / Light attack proc chance to Tar foes (8s)
Plains Lox Laborer's Mettle 75% Tool stamina efficiency
Plains Vile Last Stand 25% Defy fatal hit with 25% max HP restored (10m CD)
Ocean Serpent Leviathan Glide 50% Swim speed
Mistlands Hare Bunny's Hop 50% Jump stamina efficiency
Mistlands Gjall Gjall's Inferno 18% Elemental magic damage
Mistlands Seeker Chitin Breaker 22% Physical damage vs resistant targets
Mistlands Seeker Soldier Carapace Ward 80% / $90\text{s}/\text{pwr}$ Absorbs 80% damage on first incoming hit
Mistlands Tick Spare Vitality 40% Blood magic health efficiency
Mistlands Dvergr Dvergr's Lantern 30% Mining extraction yield
Ashlands Asksvin Cavalry Charge 30% Mount speed & stamina efficiency
Ashlands Bonemaw Serpent Sea Drake's Wake 35% Ship sailing speed
Ashlands Fallen Valkyrie Valkyrie's Aether +45 Eitr Maximum Eitr pool
Ashlands Charred Marksman Snapdraw 35% Bow draw & reload speed
Ashlands Morgen Morgen's Cull 40% Damage vs enemies below 35% HP
Ashlands Volture Wingshield 40% Block stamina efficiency
Ashlands Charred Warlock Cinder Shield 15% Elemental damage taken reduction
Ashlands Charred Warrior Juggernaut 15% Two-handed weapon damage
Deep North Bear Ursine Stamina 60% Stamina regeneration rate
Deep North Seal Aquatic Endurance 50% Swim stamina efficiency
Deep North Moose Draft Hauler 55% Cart cargo efficiency
Deep North Mole Subterranean Greed 22% Mining yield & duplicate drop rolls
Deep North Barka Frosted Hide +15 Armor Base armor
Deep North Frost Blob Numbing Touch 60% / 30% Heavy / Light attack proc chance to Chill foes (8s)
Deep North Lava Blob Warm Hearth 50% Food buff duration
Deep North Jötunn Warrior Titan's Swat 40% Knockback force dealt
Deep North Jötunn Witch Rime Weaver 25% Eitr spell efficiency
Hildir Brenna Brenna's Pyre 25% Crits & sneak hits trigger an AoE Fireball blast
Hildir Geirrhafa Mountain Prowler 25% Dodge stamina efficiency
Hildir Zil Shamanic Aegis 9% Physical & elemental damage reduction
Hildir Steil Unstoppable Poise 60% Stagger poise threshold
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