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CLANHEIM

The official modpack for Clanheim, Viking survival, exploration and community building with a Scottish twist.

Clanheim v2 — 2.0.0

This release matches the supplied clanheim_v2 profile with 46 versioned dependencies. It adds Expand World Size 1.40.0 and SimpleElevators 1.3.1, and refreshes the existing mods to the versions in that profile.

Install or update

  1. Select Valheim in Thunderstore Mod Manager or r2modman.
  2. Create a separate Clanheim v2 profile, or update your existing v2 profile.
  3. Install Disco_Clanheim — Clanheim Modpack 2.0.0 with dependencies.
  4. Complete the Better Continents step below before joining the custom-map server.
  5. Launch with Start Modded. Use Clanheim Discord for current connection details and the launch announcement.

Required extra for the custom Europe world

Better Continents 0.9.1 is a separate installation. The exported profile contains its configuration but neither a Better Continents package entry nor its DLL. Installing this Thunderstore modpack alone therefore does not install Better Continents.

Use the same 0.9.1 build supplied by the Clanheim team on the server and clients. Do not substitute an older Thunderstore Better Continents build or install two copies. Obtain the approved download from Clanheim Discord.

Expand World Size 1.40.0 is included as a dependency. The Clanheim Europe Test10 setup uses a 15,000 m radius and 500 m edge. World-generation files, the matching map configs and the generated world are distributed separately. This modpack does not overwrite your configs or generate a world.

For local map testing, use the separate Test10 map package and its START_HERE instructions. Ordinary players should follow the server's joining instructions rather than generate their own world.

Release changes

  • Starts the Clanheim v2 release series, matched to the supplied clanheim_v2 profile.
  • Lists all 46 enabled external dependencies at the versions recorded in the export; excludes the old modpack self-reference.
  • Added Expand World Size 1.40.0.
  • Added SimpleElevators 1.3.1.
  • Updated Zen ModLib from 1.14.14 to 1.14.16.
  • Updated ValheimPerformanceOptimizations from 1.2.2 to 1.2.3.
  • Updated More World Locations AIO from 5.1.2 to 5.1.4.
  • Updated PaintYourBuild from 1.5.0 to 1.6.0.
  • Updated ExtraSlots from 1.2.13 to 1.2.14.
  • Updated MidgardPlus from 1.33.1 to 1.45.0.
  • Updated LetMeTameYou from 0.0.3 to 0.1.0.
  • Updated FirstPerson from 1.0.13 to 1.0.14.
  • Updated ValheimVillages from 0.3.4 to 0.3.5.
  • Updated Valharvest from 3.4.1 to 3.4.2.
  • Retained ClanheimFoods 1.0.4 and its existing recipes.
  • Documents the separate Better Continents 0.9.1 requirement for the custom Europe world.
  • This package updates dependencies and documentation; it does not install a world save or replace profile/server configs.

Earlier release notes and food guide

The following notes describe earlier releases. The current dependency list is in manifest.json.

Changes included in 1.0.13

Version 1.0.13 updated ten existing dependencies. The summaries below are based on each mod author's published changelog. Some mods expose optional systems; an upstream feature being added does not mean Clanheim has automatically enabled it. The Clanheim server configuration remains authoritative.

More World Locations AIO 5.1.2

  • Fixed shipping-port chests and loose items duplicating when another player arrives or when the server restarts.
  • Shipping-port chests now use shared, persistent inventories.
  • Existing saved port contents are migrated once by the mod.

The five Swamp locations introduced in 5.1.1 remain part of the installed version: MWL_SwampTempleSmall1, MWL_SwampTemple2, MWL_SwampShrine1, MWL_SwampSanctuary1 and MWL_SwampComplex1.

BepInExPack Valheim 5.4.2351

  • Plugin log entries now include plugin GUIDs, making support logs easier to identify.
  • Chainloader completion logs now report loaded, skipped and failed plugin totals.
  • Restored the Valheim version line in logs.
  • Duplicate plugin-GUID warnings now identify file paths and duplicate status.
  • The Linux pack now uses stock UnityDoorstop 4.5.0 and supports older server distributions from glibc 2.7 onward.

Zen ModLib 1.14.14

This update includes the changes from 1.14.13 and 1.14.14:

  • Added an option to show build-piece author information only to administrators.
  • Hides Steam IDs from the player list for non-admin players.
  • Added AzuAntiCheat compatibility for admin-relay commands.
  • Prevents AltDodge from firing while a UI is open, so the Alt key can be used safely in inventory and building screens.

Groundwork 1.1.14

  • Compacted the build panel by removing the blank line before terrain hints.
  • Consolidated terrain grid placement state while preserving preview, material consumption and cost behaviour.
  • Reduced repeated cultivation-rule and prefab lookups without changing cultivation rules.
  • Simplified beehive night/rain hover-text allocation without changing beehive behaviour.

MyLittleUI 1.2.26

  • Added compatibility with the PlanBuild Plan Totem hover text and interactions.

ExtraSlots 1.2.13

  • Fixed Mouse3 and Mouse4 when used as part of keyboard shortcut combinations.

Clanheim continues to use ExtraSlots for its established inventory layout; the dependency update does not announce a new slot-layout change.

MidgardPlus 1.33.1

This is the largest dependency jump in the release, moving from 1.28.0 through the 1.28.1–1.33.1 updates. MidgardPlus is modular and its new systems start disabled unless the server configuration enables them.

Key upstream changes include:

  • Admin and achievements: repaired local-world admin-panel commands, added panel implementations for additional server commands, stopped the achievements option from blocking cheat/admin commands, and suppressed inappropriate dev-item warnings while achievement preservation is enabled.
  • Revive system: added an optional downed-player and revive system, then fixed a serious issue that could incorrectly down healthy players. A configurable “give up while down” key was also added.
  • Flowing water: multiple dedicated-server fixes now find and calculate water sources reliably, allow water to be calculated by the placing player, provide retry/clear/diagnostic commands, improve pool edges and support waterproofed pieces retaining water.
  • Companions: fixed gardener levels, gear, role text and colouring on servers; introduced the optional healer companion; and added controls for full heals and varied healing intervals.
  • Loot and enchanting: added optional damage-type marks, curse rolls and curse removal; improved elemental effects on equipped weapons; added spell marks; and introduced six focus runes—ember, frost, fracture, thunder, root and ward—for deliberately choosing a spell instead of relying only on rerolls.
  • Panels and feedback: non-admin players can open the F9 panel for their own client settings, while server-owned options remain hidden; water, runestones and inventory actions now provide clearer diagnostic feedback.
  • Building: waterproofing no longer consumes materials when building costs are disabled.
  • 1.33.1 visual hotfix: all six focus runes now have distinct icons and colours, making ember, frost, fracture, thunder, root and ward runes easier to identify in the inventory. Existing runes continue to work normally.

These notes describe capabilities delivered by MidgardPlus up to 1.33.1. They do not override Clanheim's existing server configuration or enable every MidgardPlus module.

FirstPerson 1.0.13

  • Rebuilt against BepInExPack Valheim 5.4.2351 for dependency alignment.
  • No separate gameplay change was announced for this release.

Valheim Villages 0.3.4

  • Carpenters can repair a whole village in one work round, choosing the nearest reachable damaged pieces in sequence.
  • Lumberjacks stop charging into trees and now fell or split them once in reach.
  • Jobs recover after a ten-minute timeout instead of leaving villagers permanently frozen.
  • Guards resume patrol after combat, and fleeing villagers resume work after at most 30 seconds.
  • Villagers are immune to falling trees and rolling logs.
  • Carpenters skip unreachable pieces for ten minutes and detect stalled movement sooner.
  • Door crossings are better centred.
  • The raw-fish recipe accepts any caught fish.
  • “Out of…” alerts count stock across all village chests.

Highseat 0.14.0

  • Administrators can grant persistent free-building/no-cost mode to non-admin players.
  • The grant survives logout and server restart.
  • The No Cost screen lists the administrator and connected players.
  • Recipients must have Highseat installed, do not receive the admin panel, and can see their status with the keys command.

ClanheimFoods 1.0.4 — complete food guide

ClanheimFoods stays pinned at 1.0.4 in this release. It was not version-bumped again, but its full 1.0.4 food balance is documented here so players can plan meals and progression accurately.

The 1.0.4 food update rebalanced all eleven custom foods for harder survival. Excessive late-game health and stamina were reduced, the strongest durations and regeneration values were pulled back, and the foods kept distinct health-focused, stamina-focused and balanced roles. Ingredient costs remain intentionally demanding. Odin's Supper was also repaired to use the correct vanilla prefab names, MushroomMagecap and MushroomJotunPuffs.

Food stats

Food Health Stamina Duration Health regen Intended role
Hunter's Broth 35 30 20 min 2 Early balanced meal
Highland Stew 45 25 25 min 2 Early health meal
Heather Berry Pudding 25 45 20 min 2 Early stamina meal
Clanheim Haggis 50 30 25 min 3 Swamp health meal
Draugr Stew 55 25 25 min 3 Swamp health specialist
Wolf & Onion Stew 60 30 30 min 3 Mountain health meal
Mountain Broth 40 45 25 min 3 Mountain balanced meal
Heather Honey Loaf 30 55 25 min 3 Plains stamina meal
Queen's Cranachan 40 60 30 min 3 Late-game stamina meal
Clanheim Feast 65 45 30 min 4 Late-game balanced feast
Odin's Supper 70 50 30 min 4 End-game balanced meal

Recipes

All recipes are made at the cauldron.

Food Ingredients Output
Hunter's Broth 1 Cooked Deer Meat, 1 Carrot, 2 Mushrooms 1
Highland Stew 2 Cooked Deer Meat, 2 Carrots, 1 Mushroom 1
Heather Berry Pudding 4 Raspberries, 4 Blueberries, 2 Honey 1
Clanheim Haggis 4 Entrails, 2 Turnips, 2 Thistle 1
Draugr Stew 2 Entrails, 2 Turnips, 1 Bloodbag 1
Wolf & Onion Stew 2 Wolf Meat, 2 Onions, 1 Mushroom 1
Mountain Broth 1 Wolf Meat, 2 Onions, 2 Carrots 1
Heather Honey Loaf 8 Barley Flour, 4 Honey, 2 Cloudberries 2
Queen's Cranachan 6 Cloudberries, 2 Honey, 2 Barley Flour 1
Clanheim Feast 2 Lox Meat, 2 Hare Meat, 2 Chicken Meat, 4 Barley Flour 1
Odin's Supper 2 Hare Meat, 2 Magecaps, 3 Jotun Puffs, 2 Onions 1

Each food has its own embedded icon. ClanheimFoods uses Jötunn's strict minor-version network compatibility and must be installed on both the server and every joining client through the modpack.

Earlier modpack highlights

  • World and exploration: More World Locations AIO, Mining Caves, Valheim Villages, Expand World Prefabs and Seasons.
  • Building and settlement: Groundwork, PaintYourBuild, More Gates Extended, Structure Tweaks, Infinity Hammer, World Edit Commands, Ravenwood Pieces and Ravenwood Viking Houses.
  • Survival and progression: ClanheimFoods, Valharvest, Better Diving, custom creature carrying and taming support.
  • Inventory and production: ExtraSlots, Item Drawers, BulkSmelt and StationRangePlus.
  • Interface and camera: MyLittleUI, FirstPerson, FlipIt and Shapekeys and More.
  • Server administration and framework: BepInEx, Jötunn, Zen ModLib, Server Devcommands, Highseat, ConditionalConfigSync and Valheim10Compatibility.

Important multiplayer notes

  • Launch through the same mod-manager profile every time.
  • Do not use Valheim crossplay for this server; Clanheim has crossplay disabled.
  • Keep the complete dependency set installed. Removing a “library” mod can stop several other mods from loading.
  • If the server reports a version mismatch, update the Clanheim Modpack itself rather than individually selecting newer dependency versions.
  • When reporting a problem, include BepInEx/LogOutput.log, the modpack version and what you were doing when the issue occurred.

Upstream sources for the earlier release notes

See CHANGELOG.md for the complete Clanheim Modpack history from 1.0.0 through 2.0.0.

Current release

Clanheim Modpack v2.0.0

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