Corrected changelog version heading formatting for Thunderstore version release notes.
1.0.1
Valheim v1.0.14 Update Compatibility:
Dynamically patched FejdStartup.TryPlayIntroCinematic with backwards compatibility for PlayIntroCinematic on earlier Valheim versions.
Synchronized CinematicControl's 3-way launch setting (AlwaysPlay, PlayOnce, Disabled) with vanilla 1.0.14's native SkipIntroCinematic setting, ensuring both systems work together seamlessly.
Resetting seen history now also resets the base game's SkipIntroCinematic flag back to unplayed.
1.0.0
Granular 3-Way Control (AlwaysPlay, PlayOnce, Disabled):
AlwaysPlay (0): Vanilla playback on every occurrence.
PlayOnce (1): Plays once (on first game launch or maiden character world entry), then seamlessly bypassed on subsequent sessions. Reverting to AlwaysPlay restores vanilla playback immediately.
Disabled (2): Completely bypassed immediately.
Fast Game Launch:
Studio Splash Logos: Skip Iron Gate and Coffee Stain loading splash animations to jump directly to the title screen.
1.0 Launch Movie: Skip or play once the animated launch cutscene before the main menu.
Valkyrie Intro Flight:
In PlayOnce mode, the maiden flight plays on a new character's very first spawn; subsequent world logins or new world entries skip straight to the sacrificial stones.
When the Valkyrie flight is skipped, the game holds the loading screen until world zone structures and terrain are fully populated, ensuring zero object pop-in upon arrival.
Flight Corridor Map Reveal (RevealFlightMapPathOnSkip): Linearly explores the entire flight trajectory on the world map fog-of-war so exploration progress is never lost.
New World Intro Movie & Lore Text:
Control the animated 1.0 introductory lore movie and scrolling lore text when generating or entering a new world.
Dream Sleep Cinematics:
Choose whether the 1.0 animated dream videos play during sleep.
When bypassed or disabled, the game seamlessly falls back to classic Valheim dream lore text.
Ending Cutscene & Credits:
Granular control over the post-boss outro cutscene and ending credits sequence.
Unified Seen Reset System:
Reset all playback history anytime via:
A custom "RESET SEEN CINEMATICS" button in the Main Menu -> Cinematics sub-menu.
An interactive button in the BepInEx Configuration Manager (F1).
Console commands cinematic_reset or cinematiccontrol_reset (F5).
Config toggle ResetSeenHistory = true in com.drakosdj.cinematiccontrol.cfg.
Multiplayer Safe:
100% client-side mod. Fully safe for singleplayer and dedicated multiplayer servers without desyncs.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.