Valheim
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DrakosDJ-OdinsOtti-1.0.0
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Changelog

All notable changes to this project will be documented in this file.

[1.0.0] - 2026-07-12

Added

  • Initial release of Odin's Ótti.
  • Dynamic Group Threat Engine: Real-time player threat calculations based on equipped gear, weapon skills, active food buffs, health ratios, and stamina ratios.
  • Group Courage Sums: Pack-based courage calculation where nearby wild creatures sum their health pools.
  • Spawner Defense: $+50%$ courage boost for creatures defending their home biome spawners.
  • Calmed Avoidance (Flight): Outmatched enemies calmly walk or jog away to path around the player rather than sprinting in panic, ignoring the player unless provoked.
  • Stealth Crouch Exemption: Crouching/sneaking disables threat generation, allowing taming to proceed normally.
  • Combat Provocation & Contagion: Damaging a creature alerts all allies within 25m to fight back. Late arrivals dynamically join the battle if they wander near provoked allies.
  • Morale Cascade: Fleeing allies are excluded from courage sums, causing pack confidence to collapse as members run.
  • Tamed Pet Target Filtering: Combat companions ignore fleeing prey when Hunt Mode is OFF, but target them when Hunt Mode is ON.
  • Server Sync: Automatic configuration sync from server to client with automatic reset upon disconnect.
  • Flee Blacklist: Mindless, pest, or elemental creatures are excluded from fleeing.
  • Debug HUD: Real-time HUD showing threat calculations and hovered enemy courage ratios.
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