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Decompiled source of Hunter Legacy v1.0.8
plugins/Hunter_Legacy.dll
Decompiled a month ago
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using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Cryptography; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using ItemManager; using JetBrains.Annotations; using LocalizationManager; using Microsoft.CodeAnalysis; using PieceManager; using ServerSync; using TMPro; using UnityEngine; using UnityEngine.UI; using YamlDotNet.Core; using YamlDotNet.Core.Events; using YamlDotNet.Core.Tokens; using YamlDotNet.Helpers; using YamlDotNet.Serialization; using YamlDotNet.Serialization.BufferedDeserialization; using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators; using YamlDotNet.Serialization.Converters; using YamlDotNet.Serialization.EventEmitters; using YamlDotNet.Serialization.NamingConventions; using YamlDotNet.Serialization.NodeDeserializers; using YamlDotNet.Serialization.NodeTypeResolvers; using YamlDotNet.Serialization.ObjectFactories; using YamlDotNet.Serialization.ObjectGraphTraversalStrategies; using YamlDotNet.Serialization.ObjectGraphVisitors; using YamlDotNet.Serialization.Schemas; using YamlDotNet.Serialization.TypeInspectors; using YamlDotNet.Serialization.TypeResolvers; using YamlDotNet.Serialization.Utilities; using YamlDotNet.Serialization.ValueDeserializers; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("Hunter_Legacy")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyProduct("Hunter_Legacy")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")] [assembly: AssemblyFileVersion("1.0.8")] [assembly: AssemblyCompany("Dreanegade")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.8.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<8e627139-ca17-4e73-b57e-117873798316>Embedded] internal sealed class <8e627139-ca17-4e73-b57e-117873798316>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [<8e627139-ca17-4e73-b57e-117873798316>Embedded] internal sealed class <d1fb2507-ebf3-40b5-a8a1-8c507370d18b>IsReadOnlyAttribute : Attribute { } [CompilerGenerated] [<8e627139-ca17-4e73-b57e-117873798316>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class <613bf455-cf0f-4893-9fa8-dde402ca52db>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <613bf455-cf0f-4893-9fa8-dde402ca52db>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <613bf455-cf0f-4893-9fa8-dde402ca52db>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [<8e627139-ca17-4e73-b57e-117873798316>Embedded] [CompilerGenerated] internal sealed class <13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContextAttribute : Attribute { public readonly byte Flag; public <13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContextAttribute(byte P_0) { Flag = P_0; } } } [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] [HarmonyPatch(typeof(ArcheryTarget), "Start")] [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] public static class ArcheryTargetCustomProjectile { [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] public class BoltPair { public string itemDropName; public string projectileName; public BoltPair(string item, string proj) { itemDropName = item; projectileName = proj; } } private static readonly List<BoltPair> CustomBolts = new List<BoltPair> { new BoltPair("BoltFlintDO", "projectile_bolt_flint_DO"), new BoltPair("BoltStoneDO", "projectile_bolt_stone_DO"), new BoltPair("BoltBoneDO", "projectile_bolt_bone_DO"), new BoltPair("BoltObsidianDO", "projectile_bolt_obsidian_DO"), new BoltPair("BoltCrystalDO", "projectile_bolt_crystal_DO"), new BoltPair("BoltMarbleDO", "projectile_bolt_marble_DO"), new BoltPair("PelletStoneDO", "projectile_pellet_stone_DO"), new BoltPair("PelletObsidianDO", "projectile_pellet_obsidian_DO"), new BoltPair("PelletMarbleDO", "projectile_pellet_marble_DO"), new BoltPair("PelletGraustenDO", "projectile_pellet_grausten_DO") }; private static void Postfix(ArcheryTarget __instance) { if ((Object)(object)ZNetScene.instance == (Object)null) { Debug.LogError((object)"ArcheryTargetCustomProjectile: ZNetScene is null! Cannot register custom bolts."); return; } foreach (BoltPair customBolt in CustomBolts) { string itemDropName = customBolt.itemDropName; string projectileName = customBolt.projectileName; GameObject prefab = ZNetScene.instance.GetPrefab(itemDropName); if ((Object)(object)prefab == (Object)null) { Debug.LogWarning((object)("ArcheryTargetCustomProjectile: ItemDrop '" + itemDropName + "' not found.")); continue; } ItemDrop component = prefab.GetComponent<ItemDrop>(); if ((Object)(object)component == (Object)null) { Debug.LogWarning((object)("ArcheryTargetCustomProjectile: '" + itemDropName + "' has no ItemDrop component.")); continue; } GameObject prefab2 = ZNetScene.instance.GetPrefab(projectileName); if ((Object)(object)prefab2 == (Object)null) { Debug.LogWarning((object)("ArcheryTargetCustomProjectile: Projectile '" + projectileName + "' not found.")); continue; } if ((Object)(object)component.m_itemData.m_shared.m_attack.m_attackProjectile == (Object)null || ((Object)component.m_itemData.m_shared.m_attack.m_attackProjectile).name != projectileName) { component.m_itemData.m_shared.m_attack.m_attackProjectile = prefab2; Debug.Log((object)("ArcheryTargetCustomProjectile: Assigned projectile '" + projectileName + "' to ItemDrop '" + itemDropName + "'.")); } if (!__instance.m_returnAmmo.Contains(component)) { __instance.m_returnAmmo.Add(component); Debug.Log((object)("ArcheryTargetCustomProjectile: Added '" + itemDropName + "' to ArcheryTarget return ammo.")); } } } } [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] internal static class SAP_Log { private static readonly ManualLogSource _log = Logger.CreateLogSource("SlingshotAmmoPatch"); public static void Info(string s) { _log.LogInfo((object)s); } public static void Err(string s) { _log.LogError((object)s); } } [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] internal static class SAP_Util { private static readonly BindingFlags InstAll = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic; private static readonly FieldInfo FI_weapon = typeof(Attack).GetField("m_weapon", InstAll); private static readonly FieldInfo FI_character = typeof(Attack).GetField("m_character", InstAll); private static readonly FieldInfo FI_ammoItem = typeof(Attack).GetField("m_ammoItem", InstAll); private static readonly FieldInfo FI_lastUsedAmmo = typeof(Attack).GetField("m_lastUsedAmmo", InstAll); public static ItemData GetWeapon(Attack atk) { if (atk == null || FI_weapon == null) { return null; } try { object? value = FI_weapon.GetValue(atk); return (ItemData)((value is ItemData) ? value : null); } catch { return null; } } public static Humanoid GetCharacter(Attack atk) { if (atk == null || FI_character == null) { return null; } try { object? value = FI_character.GetValue(atk); return (Humanoid)((value is Humanoid) ? value : null); } catch { return null; } } public static ItemData GetAmmoItem(Attack atk) { if (atk == null) { return null; } ItemData val = null; if (FI_ammoItem != null) { try { object? value = FI_ammoItem.GetValue(atk); val = (ItemData)((value is ItemData) ? value : null); } catch { } } if (val == null && FI_lastUsedAmmo != null) { try { object? value2 = FI_lastUsedAmmo.GetValue(atk); val = (ItemData)((value2 is ItemData) ? value2 : null); } catch { } } return val; } public static string GetPrefabName(ItemData item) { if (item == null) { return null; } if ((Object)(object)item.m_dropPrefab != (Object)null) { return ((Object)item.m_dropPrefab).name; } try { ObjectDB instance = ObjectDB.instance; if ((Object)(object)instance != (Object)null) { foreach (GameObject item2 in instance.m_items) { if (Object.op_Implicit((Object)(object)item2) && item2.GetComponent<ItemDrop>()?.m_itemData?.m_shared == item.m_shared) { return ((Object)item2).name; } } } } catch { } return null; } } [HarmonyPatch(typeof(Attack), "OnAttackTrigger")] internal static class SAP_Attack_OnAttackTrigger_Patch { [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] private static void Postfix(Attack __instance) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Invalid comparison between Unknown and I4 try { if (__instance == null || (int)__instance.m_attackType != 2) { return; } int projectiles = __instance.m_projectiles; if (projectiles <= 1) { return; } ItemData weapon = SAP_Util.GetWeapon(__instance); if (weapon == null || weapon.m_shared == null || string.IsNullOrEmpty(weapon.m_shared.m_ammoType) || !SSU_Whitelist.Match(SAP_Util.GetPrefabName(weapon))) { return; } Humanoid character = SAP_Util.GetCharacter(__instance); Player val = (Player)(object)((character is Player) ? character : null); if ((Object)(object)val == (Object)null) { return; } ItemData ammoItem = SAP_Util.GetAmmoItem(__instance); if (ammoItem == null) { return; } int num = projectiles - 1; if (num > 0) { Inventory inventory = ((Humanoid)val).GetInventory(); if (inventory != null) { inventory.RemoveItem(ammoItem, num); } } } catch (Exception ex) { SAP_Log.Err("SlingshotAmmoPatch.OnAttackTrigger error: " + ex.GetType().Name + ": " + ex.Message); } } } [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] internal static class SSU_Log { private static readonly ManualLogSource _log = Logger.CreateLogSource("SlingshotSecondaryUnlock"); public static void Info(string s) { _log.LogInfo((object)s); } public static void Err(string s) { _log.LogError((object)s); } } [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] internal static class SSU_Whitelist { private static readonly string[] _names; internal static readonly HashSet<string> Names; internal static readonly HashSet<int> NameHashes; static SSU_Whitelist() { _names = new string[7] { "SlingshotWoodDO", "SlingshotCorewoodDO", "SlingshotIronDO", "SlingshotSilverDO", "SlingshotBlackmetalDO", "SlingshotCompositeMistlandsDO", "SlingshotCompositeAshlandsDO" }; Names = new HashSet<string>(StringComparer.Ordinal); NameHashes = new HashSet<int>(); string[] names = _names; foreach (string text in names) { Names.Add(text); NameHashes.Add(StringExtensionMethods.GetStableHashCode(text)); } } public static bool Match(string prefabName) { if (string.IsNullOrEmpty(prefabName)) { return false; } if (Names.Contains(prefabName)) { return true; } return NameHashes.Contains(StringExtensionMethods.GetStableHashCode(prefabName)); } } [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] internal static class SSU_State { private static readonly Dictionary<int, bool> _secondaryDrawActive = new Dictionary<int, bool>(); private static int Key(Player p) { if (!Object.op_Implicit((Object)(object)p)) { return 0; } return ((Object)p).GetInstanceID(); } public static bool IsSecondaryDrawActive(Player p) { int key = Key(p); bool value; return _secondaryDrawActive.TryGetValue(key, out value) && value; } public static void SetSecondaryDrawActive(Player p, bool active) { int key = Key(p); if (active) { _secondaryDrawActive[key] = true; } else { _secondaryDrawActive.Remove(key); } } } [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] internal static class SSU_Util { private static readonly BindingFlags InstAll = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic; private static readonly MethodInfo MI_UpdateWeaponLoading = typeof(Player).GetMethod("UpdateWeaponLoading", InstAll, null, new Type[2] { typeof(ItemData), typeof(float) }, null); private static readonly MethodInfo MI_UpdateAttackBowDraw = typeof(Player).GetMethod("UpdateAttackBowDraw", InstAll, null, new Type[2] { typeof(ItemData), typeof(float) }, null); private static readonly MethodInfo MI_InPlaceMode = typeof(Player).GetMethod("InPlaceMode", InstAll, null, Type.EmptyTypes, null); public static string GetPrefabName(ItemData item) { if (item == null) { return null; } if ((Object)(object)item.m_dropPrefab != (Object)null) { return ((Object)item.m_dropPrefab).name; } try { ObjectDB instance = ObjectDB.instance; if ((Object)(object)instance != (Object)null) { foreach (GameObject item2 in instance.m_items) { if (Object.op_Implicit((Object)(object)item2) && item2.GetComponent<ItemDrop>()?.m_itemData?.m_shared == item.m_shared) { return ((Object)item2).name; } } } } catch { } return null; } private static FieldInfo FindField(Type t, string name) { while (t != null) { FieldInfo field = t.GetField(name, InstAll); if (field != null) { return field; } t = t.BaseType; } return null; } public static T GetField<[<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(2)] T>(object obj, string name) { if (obj == null) { return default(T); } FieldInfo fieldInfo = FindField(obj.GetType(), name); if (fieldInfo == null) { return default(T); } object value = fieldInfo.GetValue(obj); if (value is T) { return (T)value; } try { return (T)Convert.ChangeType(value, typeof(T)); } catch { return default(T); } } public static void SetField(object obj, string name, object value) { if (obj != null) { FieldInfo fieldInfo = FindField(obj.GetType(), name); if (!(fieldInfo == null)) { fieldInfo.SetValue(obj, value); } } } private static bool CallBoolNoArgs(object obj, MethodInfo mi) { if (obj == null || mi == null) { return false; } try { object obj2 = mi.Invoke(obj, Array.Empty<object>()); bool flag = default(bool); int num; if (obj2 is bool) { flag = (bool)obj2; num = 1; } else { num = 0; } return (byte)((uint)num & (flag ? 1u : 0u)) != 0; } catch { return false; } } public static bool InPlaceMode(Player p) { return CallBoolNoArgs(p, MI_InPlaceMode); } public static void CallUpdateWeaponLoading(Player p, ItemData weapon, float dt) { if ((Object)(object)p == (Object)null || MI_UpdateWeaponLoading == null) { return; } try { MI_UpdateWeaponLoading.Invoke(p, new object[2] { weapon, dt }); } catch { } } public static void CallUpdateAttackBowDraw(Player p, ItemData weapon, float dt) { if ((Object)(object)p == (Object)null || MI_UpdateAttackBowDraw == null) { return; } try { MI_UpdateAttackBowDraw.Invoke(p, new object[2] { weapon, dt }); } catch { } } public static void HandleLoopingAbort(Player p) { object field = GetField<object>(p, "m_currentAttack"); if (field == null || !GetField<bool>(field, "m_loopingAttack")) { return; } bool field2 = GetField<bool>(p, "m_currentAttackIsSecondary"); bool field3 = GetField<bool>(p, "m_attackHold"); bool field4 = GetField<bool>(p, "m_secondaryAttackHold"); if (field2 ? field4 : field3) { return; } MethodInfo method = field.GetType().GetMethod("Abort", InstAll, null, Type.EmptyTypes, null); if (method == null) { return; } try { method.Invoke(field, Array.Empty<object>()); } catch { } } public static void HandleSlingshotAttackInput(Player p, float dt) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Invalid comparison between Unknown and I4 if ((Object)(object)p == (Object)null) { return; } ItemData currentWeapon = ((Humanoid)p).GetCurrentWeapon(); if (currentWeapon == null || currentWeapon.m_shared == null || (int)currentWeapon.m_shared.m_itemType != 4 || !currentWeapon.m_shared.m_attack.m_bowDraw || !SSU_Whitelist.Match(GetPrefabName(currentWeapon)) || InPlaceMode(p)) { return; } CallUpdateWeaponLoading(p, currentWeapon, dt); bool field = GetField<bool>(p, "m_secondaryAttackHold"); bool field2 = GetField<bool>(p, "m_attackHold"); bool flag = currentWeapon.m_shared.m_secondaryAttack != null; bool flag2; if (SSU_State.IsSecondaryDrawActive(p)) { flag2 = true; } else { flag2 = flag && field && !field2; if (flag2) { SSU_State.SetSecondaryDrawActive(p, active: true); } } if (flag2) { SharedData shared = currentWeapon.m_shared; Attack attack = shared.m_attack; Attack secondaryAttack = shared.m_secondaryAttack; if (secondaryAttack == null) { CallUpdateAttackBowDraw(p, currentWeapon, dt); } else { bool field3 = GetField<bool>(p, "m_attackHold"); try { shared.m_attack = secondaryAttack; SetField(p, "m_attackHold", field); CallUpdateAttackBowDraw(p, currentWeapon, dt); } finally { shared.m_attack = attack; SetField(p, "m_attackHold", field3); } float field4 = GetField<float>(p, "m_attackDrawTime"); if (!field && field4 <= 0f) { SSU_State.SetSecondaryDrawActive(p, active: false); } } } else { CallUpdateAttackBowDraw(p, currentWeapon, dt); } HandleLoopingAbort(p); } } [HarmonyPatch(typeof(Player), "PlayerAttackInput")] internal static class SSU_PlayerAttackInput_Patch { [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] private static bool Prefix(Player __instance, float dt) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Invalid comparison between Unknown and I4 try { if ((Object)(object)__instance != (Object)(object)Player.m_localPlayer) { return true; } ItemData currentWeapon = ((Humanoid)__instance).GetCurrentWeapon(); if (currentWeapon == null || currentWeapon.m_shared == null) { return true; } if ((int)currentWeapon.m_shared.m_itemType != 4) { return true; } if (!SSU_Whitelist.Match(SSU_Util.GetPrefabName(currentWeapon))) { return true; } SSU_Util.HandleSlingshotAttackInput(__instance, dt); return false; } catch (Exception ex) { SSU_Log.Err("SlingshotSecondaryUnlock.PlayerAttackInput error: " + ex.GetType().Name + ": " + ex.Message); return true; } } } [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] internal static class BSU_Log { private static readonly ManualLogSource _log = Logger.CreateLogSource("BowSecondaryUnlock"); public static void Info(string s) { _log.LogInfo((object)s); } public static void Err(string s) { _log.LogError((object)s); } } [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] internal static class BSU_Whitelist { private static readonly string[] _names; internal static readonly HashSet<string> Names; internal static readonly HashSet<int> NameHashes; static BSU_Whitelist() { _names = new string[3] { "BowEvoCoreAshlandsLightningDO", "BowEvoCoreAshlandsBloodDO", "BowEvoCoreAshlandsNatureDO" }; Names = new HashSet<string>(StringComparer.Ordinal); NameHashes = new HashSet<int>(); string[] names = _names; foreach (string text in names) { Names.Add(text); NameHashes.Add(StringExtensionMethods.GetStableHashCode(text)); } } public static bool Match(string prefabName) { if (string.IsNullOrEmpty(prefabName)) { return false; } if (Names.Contains(prefabName)) { return true; } return NameHashes.Contains(StringExtensionMethods.GetStableHashCode(prefabName)); } } [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] internal static class BSU_RateLimiter { private static readonly Dictionary<string, float> _lastStart = new Dictionary<string, float>(); private static readonly Dictionary<string, float> _lockUntil = new Dictionary<string, float>(); private static string Key(Humanoid h, string prefab) { return string.Format("{0}:{1}", Object.op_Implicit((Object)(object)h) ? ((Object)h).GetInstanceID() : 0, prefab ?? ""); } public static bool IsLocked(Humanoid h, string prefab) { string key = Key(h, prefab); if (_lockUntil.TryGetValue(key, out var value)) { return Time.time < value; } return false; } public static float GetLastStart(Humanoid h, string prefab) { string key = Key(h, prefab); if (!_lastStart.TryGetValue(key, out var value)) { return -999f; } return value; } public static void MarkStartedAndLock(Humanoid h, string prefab, float cooldown) { string key = Key(h, prefab); float time = Time.time; _lastStart[key] = time; _lockUntil[key] = time + Mathf.Max(0.1f, cooldown); } public static void ClearLock(Humanoid h, string prefab) { string key = Key(h, prefab); _lockUntil.Remove(key); } } [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] internal static class BSU_Util { public static ItemData GetEquippedBow(Humanoid h) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Invalid comparison between Unknown and I4 ItemData val = ((h != null) ? h.GetCurrentWeapon() : null); if (val?.m_shared == null) { return null; } if ((int)val.m_shared.m_itemType != 4) { return null; } return val; } public static string GetPrefabName(ItemData item) { if (item == null) { return null; } if ((Object)(object)item.m_dropPrefab != (Object)null) { return ((Object)item.m_dropPrefab).name; } try { ObjectDB instance = ObjectDB.instance; if ((Object)(object)instance != (Object)null) { foreach (GameObject item2 in instance.m_items) { if (Object.op_Implicit((Object)(object)item2) && item2.GetComponent<ItemDrop>()?.m_itemData?.m_shared == item.m_shared) { return ((Object)item2).name; } } } } catch { } return null; } public static bool SecondaryPressedThisFrame() { try { if (ZInput.GetButtonDown("SecondaryAttack")) { return true; } } catch { } try { if (ZInput.GetButtonDown("Attack2")) { return true; } } catch { } try { if (ZInput.GetButtonDown("SecAttack")) { return true; } } catch { } try { if (Input.GetKeyDown((KeyCode)325)) { return true; } } catch { } return false; } private static bool CallBoolNoArgs(object obj, string methodName) { if (obj == null) { return false; } Type type = obj.GetType(); while (type != null) { MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic, null, Type.EmptyTypes, null); if (method != null && method.ReturnType == typeof(bool)) { try { return (bool)method.Invoke(obj, Array.Empty<object>()); } catch { return false; } } type = type.BaseType; } return false; } public static bool IsInAttackStrict(Humanoid h) { if (CallBoolNoArgs(h, "InAttack")) { return true; } if (CallBoolNoArgs(h, "IsAttacking")) { return true; } return false; } public static float GetAttackCooldown(object attackObj) { if (attackObj == null) { return 0.35f; } try { FieldInfo field = attackObj.GetType().GetField("m_attackCooldown", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); if (field != null && field.FieldType == typeof(float)) { float num = (float)field.GetValue(attackObj); if (num > 0f) { return num; } } } catch { } return 0.5f; } public static void ClearStuckCurrentAttackIfSafe(Humanoid h, float lastStartTime, float cooldown) { if (IsInAttackStrict(h) || Time.time < lastStartTime + Mathf.Max(0.1f, cooldown) + 0.035f) { return; } try { if (GetField(h, "m_currentAttack") != null) { SetField(h, "m_currentAttack", null); } } catch { } } private static FieldInfo FindField(Type t, string name) { while (t != null) { FieldInfo field = t.GetField(name, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); if (field != null) { return field; } t = t.BaseType; } return null; } private static object GetField(object obj, string name) { if (obj == null) { return null; } return FindField(obj.GetType(), name)?.GetValue(obj); } private static void SetField(object obj, string name, object val) { if (obj != null) { FindField(obj.GetType(), name)?.SetValue(obj, val); } } private static object FindFieldByTypeName(object obj, string typeName) { if (obj == null) { return null; } Type type = obj.GetType(); while (type != null) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); foreach (FieldInfo fieldInfo in fields) { Type fieldType = fieldInfo.FieldType; if (!(fieldType == null) && (fieldType.Name == typeName || (fieldType.FullName != null && fieldType.FullName.EndsWith("." + typeName, StringComparison.Ordinal)))) { object value = fieldInfo.GetValue(obj); if (value != null) { return value; } } } type = type.BaseType; } return null; } private static Type FindTypeByName(string typeName) { Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly assembly in assemblies) { Type type = null; try { type = assembly.GetType(typeName); } catch { } if (type != null) { return type; } try { Type[] types = assembly.GetTypes(); foreach (Type type2 in types) { if (type2.Name == typeName) { return type2; } if (type2.FullName != null && type2.FullName.EndsWith("." + typeName, StringComparison.Ordinal)) { return type2; } } } catch { } } return null; } private static Component GetComponentByTypeName(Component c, string typeName) { if ((Object)(object)c == (Object)null) { return null; } Type type = FindTypeByName(typeName); if (type == null) { return null; } try { return c.GetComponent(type); } catch { return null; } } private static object FindZAnim(Humanoid h) { object field = GetField(h, "m_zanim"); if (field != null) { return field; } field = FindFieldByTypeName(h, "ZSyncAnimation"); if (field != null) { return field; } field = FindFieldByTypeName(h, "ZAnimator"); if (field != null) { return field; } return GetComponentByTypeName((Component)(object)h, "ZSyncAnimation") ?? GetComponentByTypeName((Component)(object)h, "ZAnimator"); } private static Rigidbody FindBody(Humanoid h) { object field = GetField(h, "m_body"); Rigidbody val = (Rigidbody)((field is Rigidbody) ? field : null); if ((Object)(object)val != (Object)null) { return val; } try { return ((Component)h).GetComponent<Rigidbody>(); } catch { return null; } } private static object FindAnimEvent(Humanoid h) { object field = GetField(h, "m_animEvent"); if (field != null) { return field; } field = FindFieldByTypeName(h, "CharacterAnimEvent"); if (field != null) { return field; } return GetComponentByTypeName((Component)(object)h, "CharacterAnimEvent"); } private static object FindVisEquipment(Humanoid h) { object field = GetField(h, "m_visEquipment"); if (field != null) { return field; } field = FindFieldByTypeName(h, "VisEquipment"); if (field != null) { return field; } return GetComponentByTypeName((Component)(object)h, "VisEquipment"); } private static IEnumerable<MethodInfo> EnumerateAttackStartMethods(object attackObj) { if (attackObj == null) { yield break; } IEnumerable<MethodInfo> enumerable = from m in attackObj.GetType().GetMethods(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic) where m.Name == "Start" select m; foreach (MethodInfo item in enumerable) { yield return item; } } public static bool TryStartSecondary(Humanoid h, ItemData item) { if ((Object)(object)h == (Object)null || item?.m_shared == null) { return false; } Attack secondaryAttack = item.m_shared.m_secondaryAttack; if (secondaryAttack == null) { return false; } try { SetField(h, "m_currentWeapon", item); SetField(h, "m_currentAttack", secondaryAttack); FieldInfo fieldInfo = FindField(((object)h).GetType(), "m_attackQueue"); if (fieldInfo != null) { fieldInfo.SetValue(h, false); } FieldInfo fieldInfo2 = FindField(((object)h).GetType(), "m_blocking"); if (fieldInfo2 != null) { fieldInfo2.SetValue(h, false); } FieldInfo fieldInfo3 = FindField(((object)h).GetType(), "m_wasAiming"); if (fieldInfo3 != null) { fieldInfo3.SetValue(h, false); } } catch { } Rigidbody body = FindBody(h); object zAnim = FindZAnim(h); object animEv = FindAnimEvent(h); object visEq = FindVisEquipment(h); List<MethodInfo> list = EnumerateAttackStartMethods(secondaryAttack).ToList(); if (list.Count == 0) { return false; } foreach (MethodInfo item2 in list) { ParameterInfo[] parameters = item2.GetParameters(); object[] args = new object[parameters.Length]; if (TryFillArgsAndInvoke(item2, parameters, args, h, body, zAnim, animEv, visEq, item, secondaryAttack, Time.time, 1f, prevAttackNull: false)) { return true; } if (TryFillArgsAndInvoke(item2, parameters, args, h, body, zAnim, animEv, visEq, item, secondaryAttack, Time.time, 1f, prevAttackNull: true)) { return true; } } return false; } private static bool TryFillArgsAndInvoke(MethodInfo mi, ParameterInfo[] pars, object[] args, Humanoid h, Rigidbody body, object zAnim, object animEv, object visEq, ItemData item, object secAttack, float timeNow, float drawPct, bool prevAttackNull) { //IL_0225: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Unknown result type (might be due to invalid IL or missing references) int num = 0; for (int i = 0; i < pars.Length; i++) { Type parameterType = pars[i].ParameterType; if (parameterType == typeof(Humanoid) || parameterType == typeof(Character) || parameterType == typeof(Player) || parameterType.IsInstanceOfType(h)) { args[i] = h; } else if (parameterType == typeof(Rigidbody)) { if ((Object)(object)body == (Object)null) { return false; } args[i] = body; } else if (zAnim != null && (parameterType.IsInstanceOfType(zAnim) || parameterType.Name.Contains("ZSyncAnimation") || parameterType.Name.Contains("ZAnimator"))) { args[i] = zAnim; } else if (parameterType.Name == "CharacterAnimEvent") { if (animEv == null) { return false; } args[i] = animEv; } else if (parameterType.Name == "VisEquipment") { if (visEq == null) { return false; } args[i] = visEq; } else if (parameterType == typeof(ItemData)) { args[i] = item; } else if (parameterType.Name == "Attack") { args[i] = (prevAttackNull ? null : secAttack); } else if (parameterType == typeof(float)) { args[i] = ((num++ == 0) ? timeNow : ((num == 2) ? drawPct : 0f)); } else if (parameterType == typeof(bool)) { args[i] = true; } else if (parameterType == typeof(int)) { args[i] = 0; } else if (parameterType == typeof(string)) { try { FieldInfo field = secAttack.GetType().GetField("m_attackAnimation", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); args[i] = ((field != null) ? ((string)field.GetValue(secAttack)) : ""); } catch { args[i] = ""; } } else if (parameterType == typeof(Vector3)) { args[i] = ((Component)h).transform.position; } else { if (!(parameterType == typeof(Quaternion))) { return false; } args[i] = ((Component)h).transform.rotation; } } try { return !(mi.Invoke(secAttack, args) is bool flag) || flag; } catch { return false; } } } [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] [HarmonyPatch(typeof(Player), "Update")] internal static class BSU_PlayerUpdate_Postfix { private static float _lastTriggerTime; private static readonly HashSet<string> _notified = new HashSet<string>(StringComparer.Ordinal); private static void Postfix(Player __instance) { try { if ((Object)(object)__instance != (Object)(object)Player.m_localPlayer || !BSU_Util.SecondaryPressedThisFrame()) { return; } ItemData equippedBow = BSU_Util.GetEquippedBow((Humanoid)(object)__instance); if (equippedBow == null) { return; } string prefabName = BSU_Util.GetPrefabName(equippedBow); if (!BSU_Whitelist.Match(prefabName)) { return; } if (!string.IsNullOrEmpty(prefabName) && !_notified.Contains(prefabName)) { _notified.Add(prefabName); BSU_Log.Info("Secondary unlocked for '" + prefabName + "'."); } if (Time.time - _lastTriggerTime < 0.1f) { return; } _lastTriggerTime = Time.time; float attackCooldown = BSU_Util.GetAttackCooldown(equippedBow.m_shared?.m_secondaryAttack); if (!BSU_Util.IsInAttackStrict((Humanoid)(object)__instance)) { if (BSU_RateLimiter.IsLocked((Humanoid)(object)__instance, prefabName)) { BSU_Util.ClearStuckCurrentAttackIfSafe((Humanoid)(object)__instance, BSU_RateLimiter.GetLastStart((Humanoid)(object)__instance, prefabName), attackCooldown); } else if (BSU_Util.TryStartSecondary((Humanoid)(object)__instance, equippedBow)) { BSU_RateLimiter.MarkStartedAndLock((Humanoid)(object)__instance, prefabName, attackCooldown); } } } catch (Exception ex) { BSU_Log.Err("BowSecondaryUnlock.Update error: " + ex.GetType().Name + ": " + ex.Message); } } } [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] internal static class VES_Log { private static readonly ManualLogSource _log = Logger.CreateLogSource("VisEqSafeSetup"); public static void Info(string s) { _log.LogInfo((object)s); } public static void Warn(string s) { _log.LogWarning((object)s); } public static void Err(string s) { _log.LogError((object)s); } } [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] internal static class VES_Ref { public static FieldInfo FindField(Type t, string name) { while (t != null) { FieldInfo field = t.GetField(name, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); if (field != null) { return field; } t = t.BaseType; } return null; } public static object GetField(object obj, string name) { if (obj == null) { return null; } return FindField(obj.GetType(), name)?.GetValue(obj); } public static void SetField(object obj, string name, object val) { if (obj != null) { FindField(obj.GetType(), name)?.SetValue(obj, val); } } } [HarmonyPatch(typeof(Humanoid), "Awake")] internal static class Humanoid_Awake_VisEq_Autobind { [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] private static void Postfix(Humanoid __instance) { try { FieldInfo fieldInfo = VES_Ref.FindField(((object)__instance).GetType(), "m_visEquipment"); if (!(fieldInfo == null) && !((Object)/*isinst with value type is only supported in some contexts*/ != (Object)null)) { VisEquipment componentInChildren = ((Component)__instance).GetComponentInChildren<VisEquipment>(true); if ((Object)(object)componentInChildren != (Object)null) { fieldInfo.SetValue(__instance, componentInChildren); } } } catch (Exception ex) { VES_Log.Warn("[AutoBind] " + ((__instance != null) ? ((Object)__instance).name : null) + ": " + ex.GetType().Name + ": " + ex.Message); } } } [HarmonyPatch(typeof(Humanoid), "SetupVisEquipment")] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] internal static class Humanoid_SetupVisEquipment_Safe { private static readonly HashSet<string> Notified = new HashSet<string>(StringComparer.Ordinal); private static bool Prefix(Humanoid __instance, VisEquipment visEq, bool isRagdoll) { if (__instance is Player) { return true; } if ((Object)(object)visEq == (Object)null) { NotifyOnce(__instance, "missing VisEquipment"); return false; } if ((Object)(object)visEq.m_bodyModel == (Object)null || ((Object)(object)visEq.m_leftHand == (Object)null && (Object)(object)visEq.m_rightHand == (Object)null)) { NotifyOnce(__instance, "incomplete VisEquipment"); return false; } return true; } private static Exception Finalizer(Humanoid __instance, VisEquipment visEq, bool isRagdoll, Exception __exception) { if (__exception != null && !(__instance is Player)) { NotifyOnce(__instance, "exception in SetupVisEquipment: " + __exception.GetType().Name); return null; } return __exception; } private static void NotifyOnce(Humanoid h, string reason) { try { string text = (Object.op_Implicit((Object)(object)h) ? (((Object)h).name ?? "Humanoid") : "Humanoid"); int num = text.IndexOf("(Clone)", StringComparison.Ordinal); if (num >= 0) { text = text.Substring(0, num).Trim(); } if (!Notified.Contains(text)) { Notified.Add(text); VES_Log.Info("Guarded SetupVisEquipment for '" + text + "' (" + reason + ")."); } } catch { } } } namespace PieceManager { [PublicAPI] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] public static class MaterialReplacer { [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] public enum ShaderType { PieceShader, VegetationShader, RockShader, RugShader, GrassShader, CustomCreature, UseUnityShader } private static readonly Dictionary<GameObject, bool> ObjectToSwap; private static readonly Dictionary<string, Material> OriginalMaterials; private static readonly Dictionary<GameObject, ShaderType> ObjectsForShaderReplace; private static readonly HashSet<Shader> CachedShaders; private static bool hasRun; static MaterialReplacer() { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown CachedShaders = new HashSet<Shader>(); hasRun = false; OriginalMaterials = new Dictionary<string, Material>(); ObjectToSwap = new Dictionary<GameObject, bool>(); ObjectsForShaderReplace = new Dictionary<GameObject, ShaderType>(); new Harmony("org.bepinex.helpers.PieceManager").Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZoneSystem), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(MaterialReplacer), "ReplaceAllMaterialsWithOriginal", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } public static void RegisterGameObjectForShaderSwap(GameObject go, ShaderType type) { if (!ObjectsForShaderReplace.ContainsKey(go)) { ObjectsForShaderReplace.Add(go, type); } } public static void RegisterGameObjectForMatSwap(GameObject go, bool isJotunnMock = false) { if (!ObjectToSwap.ContainsKey(go)) { ObjectToSwap.Add(go, isJotunnMock); } } private static void GetAllMaterials() { Material[] array = Resources.FindObjectsOfTypeAll<Material>(); foreach (Material val in array) { OriginalMaterials[((Object)val).name] = val; } } [HarmonyPriority(700)] private static void ReplaceAllMaterialsWithOriginal() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Invalid comparison between Unknown and I4 if ((int)SystemInfo.graphicsDeviceType == 4 || hasRun) { return; } if (OriginalMaterials.Count == 0) { GetAllMaterials(); } foreach (KeyValuePair<GameObject, bool> item in ObjectToSwap) { GameObject key = item.Key; bool value = item.Value; ProcessGameObjectMaterials(key, value); } AssetBundle[] array = Resources.FindObjectsOfTypeAll<AssetBundle>(); foreach (AssetBundle val in array) { IEnumerable<Shader> enumerable3; try { IEnumerable<Shader> enumerable2; if (!val.isStreamedSceneAssetBundle || !Object.op_Implicit((Object)(object)val)) { IEnumerable<Shader> enumerable = val.LoadAllAssets<Shader>(); enumerable2 = enumerable; } else { enumerable2 = from shader in ((IEnumerable<string>)val.GetAllAssetNames()).Select((Func<string, Shader>)val.LoadAsset<Shader>) where (Object)(object)shader != (Object)null select shader; } enumerable3 = enumerable2; } catch (Exception) { continue; } if (enumerable3 == null) { continue; } foreach (Shader item2 in enumerable3) { CachedShaders.Add(item2); } } foreach (KeyValuePair<GameObject, ShaderType> item3 in ObjectsForShaderReplace) { GameObject key2 = item3.Key; ShaderType value2 = item3.Value; ProcessGameObjectShaders(key2, value2); } hasRun = true; } private static void ProcessGameObjectMaterials(GameObject go, bool isJotunnMock) { Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true); foreach (Renderer obj in componentsInChildren) { Material[] sharedMaterials = obj.sharedMaterials.Select([<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (Material material) => ReplaceMaterial(material, isJotunnMock)).ToArray(); obj.sharedMaterials = sharedMaterials; } } private static Material ReplaceMaterial(Material originalMaterial, bool isJotunnMock) { string text = (isJotunnMock ? "JVLmock_" : "_REPLACE_"); if (!((Object)originalMaterial).name.StartsWith(text, StringComparison.Ordinal)) { return originalMaterial; } string text2 = ((Object)originalMaterial).name.Replace(" (Instance)", "").Replace(text, ""); if (OriginalMaterials.TryGetValue(text2, out var value)) { return value; } Debug.LogWarning((object)("No suitable material found to replace: " + text2)); return originalMaterial; } private static void ProcessGameObjectShaders(GameObject go, ShaderType shaderType) { Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true); for (int i = 0; i < componentsInChildren.Length; i++) { Material[] sharedMaterials = componentsInChildren[i].sharedMaterials; foreach (Material val in sharedMaterials) { if ((Object)(object)val != (Object)null) { val.shader = GetShaderForType(val.shader, shaderType, ((Object)val.shader).name); } } } } private static Shader GetShaderForType(Shader orig, ShaderType shaderType, string originalShaderName) { return (Shader)(shaderType switch { ShaderType.PieceShader => FindShaderWithName(orig, "Custom/Piece"), ShaderType.VegetationShader => FindShaderWithName(orig, "Custom/Vegetation"), ShaderType.RockShader => FindShaderWithName(orig, "Custom/StaticRock"), ShaderType.RugShader => FindShaderWithName(orig, "Custom/Rug"), ShaderType.GrassShader => FindShaderWithName(orig, "Custom/Grass"), ShaderType.CustomCreature => FindShaderWithName(orig, "Custom/Creature"), ShaderType.UseUnityShader => FindShaderWithName(orig, ((Object)(object)FindShaderWithName(orig, originalShaderName) != (Object)null) ? originalShaderName : "ToonDeferredShading2017"), _ => FindShaderWithName(orig, "Standard"), }); } public static Shader FindShaderWithName(Shader origShader, string name) { foreach (Shader cachedShader in CachedShaders) { if (((Object)cachedShader).name == name) { return cachedShader; } } return origShader; } } [PublicAPI] public enum CraftingTable { None, [InternalName("piece_workbench")] Workbench, [InternalName("piece_cauldron")] Cauldron, [InternalName("forge")] Forge, [InternalName("piece_artisanstation")] ArtisanTable, [InternalName("piece_stonecutter")] StoneCutter, [InternalName("piece_magetable")] MageTable, [InternalName("blackforge")] BlackForge, [InternalName("piece_preptable")] FoodPreparationTable, [InternalName("piece_MeadCauldron")] MeadKetill, Custom } [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] public class InternalName : Attribute { public readonly string internalName; public InternalName(string internalName) { this.internalName = internalName; } } [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] [PublicAPI] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] public class ExtensionList { public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>(); public void Set(CraftingTable table, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = table, maxStationDistance = maxStationDistance }); } public void Set(string customTable, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = CraftingTable.Custom, custom = customTable, maxStationDistance = maxStationDistance }); } } public struct ExtensionConfig { public CraftingTable Table; public float maxStationDistance; [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(2)] public string custom; } [PublicAPI] [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] public class CraftingStationList { public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>(); public void Set(CraftingTable table) { Stations.Add(new CraftingStationConfig { Table = table }); } public void Set(string customTable) { Stations.Add(new CraftingStationConfig { Table = CraftingTable.Custom, custom = customTable }); } } public struct CraftingStationConfig { public CraftingTable Table; public int level; [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(2)] public string custom; } [PublicAPI] public enum BuildPieceCategory { Misc = 0, Crafting = 1, BuildingWorkbench = 2, BuildingStonecutter = 3, Furniture = 4, All = 100, Custom = 99 } [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] [PublicAPI] public class RequiredResourcesList { public readonly List<Requirement> Requirements = new List<Requirement>(); public void Add(string item, int amount, bool recover) { Requirements.Add(new Requirement { itemName = item, amount = amount, recover = recover }); } } public struct Requirement { [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(1)] public string itemName; public int amount; public bool recover; } public struct SpecialProperties { [Description("Admins should be the only ones that can build this piece.")] public bool AdminOnly; [Description("Turns off generating a config for this build piece.")] public bool NoConfig; } [PublicAPI] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] public class BuildingPieceCategory { public BuildPieceCategory Category; public string custom = ""; public void Set(BuildPieceCategory category) { Category = category; } public void Set(string customCategory) { Category = BuildPieceCategory.Custom; custom = customCategory; } } [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] [PublicAPI] public class PieceTool { public readonly HashSet<string> Tools = new HashSet<string>(); public void Add(string tool) { Tools.Add(tool); } } [PublicAPI] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] public class BuildPiece { [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] internal class PieceConfig { public ConfigEntry<string> craft; public ConfigEntry<BuildPieceCategory> category; public ConfigEntry<string> customCategory; public ConfigEntry<string> tools; public ConfigEntry<CraftingTable> extensionTable; public ConfigEntry<string> customExtentionTable; public ConfigEntry<float> maxStationDistance; public ConfigEntry<CraftingTable> table; public ConfigEntry<string> customTable; } [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [UsedImplicitly] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(2)] public string Category; [UsedImplicitly] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(new byte[] { 2, 1 })] public Action<ConfigEntryBase> CustomDrawer; } [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] private class SerializedRequirements { public readonly List<Requirement> Reqs; public SerializedRequirements(List<Requirement> reqs) { Reqs = reqs; } public SerializedRequirements(string reqs) { Reqs = reqs.Split(new char[1] { ',' }).Select([<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (string r) => { string[] array = r.Split(new char[1] { ':' }); Requirement result = default(Requirement); result.itemName = array[0]; result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2); bool result3 = default(bool); result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3; return result; }).ToList(); } public override string ToString() { return string.Join(",", Reqs.Select([<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}")); } [return: <613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(2)] public static ItemDrop fetchByName(ObjectDB objectDB, string name) { GameObject itemPrefab = objectDB.GetItemPrefab(name); ItemDrop obj = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null); if ((Object)(object)obj == (Object)null) { Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist.")); } return obj; } public static Requirement[] toPieceReqs(SerializedRequirements craft) { return craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)([<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (Requirement r) => r.itemName), (Func<Requirement, Requirement>)([<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (Requirement r) => { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown ItemDrop val = ResItem(r); return (val != null) ? new Requirement { m_amount = r.amount, m_resItem = val, m_recover = r.recover } : ((Requirement)null); })).Values.Where([<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (Requirement v) => v != null).ToArray(); [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(2)] static ItemDrop ResItem(Requirement r) { return fetchByName(ObjectDB.instance, r.itemName); } } } internal static readonly List<BuildPiece> registeredPieces = new List<BuildPiece>(); private static readonly Dictionary<Piece, BuildPiece> pieceMap = new Dictionary<Piece, BuildPiece>(); internal static Dictionary<BuildPiece, PieceConfig> pieceConfigs = new Dictionary<BuildPiece, PieceConfig>(); internal List<Conversion> Conversions = new List<Conversion>(); internal List<ItemConversion> conversions = new List<ItemConversion>(); [Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")] public static bool ConfigurationEnabled = true; public readonly GameObject Prefab; [Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")] public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList(); [Description("Sets the category for the building piece.")] public readonly BuildingPieceCategory Category = new BuildingPieceCategory(); [Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")] public readonly PieceTool Tool = new PieceTool(); [Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")] public CraftingStationList Crafting = new CraftingStationList(); [Description("Makes this piece a station extension")] public ExtensionList Extension = new ExtensionList(); [Description("Change the extended/special properties of your build piece.")] public SpecialProperties SpecialProperties; [Description("Specifies a config entry which toggles whether a recipe is active.")] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(2)] public ConfigEntryBase RecipeIsActive; [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(2)] private LocalizeKey _name; [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(2)] private LocalizeKey _description; internal string[] activeTools; [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(2)] private static object configManager; [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(2)] private static Localization _english; [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(2)] internal static BaseUnityPlugin _plugin = null; private static bool hasConfigSync = true; [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(2)] private static object _configSync; public LocalizeKey Name { get { LocalizeKey name = _name; if (name != null) { return name; } Piece component = Prefab.GetComponent<Piece>(); if (component.m_name.StartsWith("$")) { _name = new LocalizeKey(component.m_name); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_"); _name = new LocalizeKey(text).English(component.m_name); component.m_name = text; } return _name; } } public LocalizeKey Description { get { LocalizeKey description = _description; if (description != null) { return description; } Piece component = Prefab.GetComponent<Piece>(); if (component.m_description.StartsWith("$")) { _description = new LocalizeKey(component.m_description); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description"; _description = new LocalizeKey(text).English(component.m_description); component.m_description = text; } return _description; } } private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English")); internal static BaseUnityPlugin plugin { get { //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown if (_plugin != null) { return _plugin; } IEnumerable<TypeInfo> source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); return _plugin; } } [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(2)] private static object configSync { [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(2)] get { if (_configSync != null || !hasConfigSync) { return _configSync; } Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync"); if ((object)type != null) { _configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager"); type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString()); type.GetProperty("IsLocked").SetValue(_configSync, true); } else { hasConfigSync = false; } return _configSync; } } public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets") : this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName) { } public BuildPiece(AssetBundle bundle, string prefabName) { Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName); registeredPieces.Add(this); } internal static void Patch_FejdStartup(FejdStartup __instance) { //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Unknown result type (might be due to invalid IL or missing references) //IL_029e: Expected O, but got Unknown //IL_0337: Unknown result type (might be due to invalid IL or missing references) //IL_0341: Expected O, but got Unknown //IL_03d3: Unknown result type (might be due to invalid IL or missing references) //IL_03af: Unknown result type (might be due to invalid IL or missing references) //IL_03b4: Unknown result type (might be due to invalid IL or missing references) //IL_0428: Unknown result type (might be due to invalid IL or missing references) //IL_0432: Expected O, but got Unknown //IL_0586: Unknown result type (might be due to invalid IL or missing references) //IL_0590: Expected O, but got Unknown //IL_0849: Unknown result type (might be due to invalid IL or missing references) //IL_0853: Expected O, but got Unknown //IL_05f6: Unknown result type (might be due to invalid IL or missing references) //IL_0600: Expected O, but got Unknown //IL_0697: Unknown result type (might be due to invalid IL or missing references) //IL_06a1: Expected O, but got Unknown //IL_08b9: Unknown result type (might be due to invalid IL or missing references) //IL_08c3: Expected O, but got Unknown //IL_0ac1: Unknown result type (might be due to invalid IL or missing references) //IL_0acb: Expected O, but got Unknown //IL_0b5a: Unknown result type (might be due to invalid IL or missing references) //IL_0b64: Expected O, but got Unknown Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager"); configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType)); foreach (BuildPiece registeredPiece in registeredPieces) { registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray(); if (registeredPiece.Category.Category != BuildPieceCategory.Custom) { registeredPiece.Prefab.GetComponent<Piece>().m_category = (PieceCategory)registeredPiece.Category.Category; } else { registeredPiece.Prefab.GetComponent<Piece>().m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom); } } if (!ConfigurationEnabled) { return; } bool saveOnConfigSet = plugin.Config.SaveOnConfigSet; plugin.Config.SaveOnConfigSet = false; foreach (BuildPiece registeredPiece2 in registeredPieces) { BuildPiece piece = registeredPiece2; if (piece.SpecialProperties.NoConfig) { continue; } PieceConfig pieceConfig2 = (pieceConfigs[piece] = new PieceConfig()); PieceConfig cfg = pieceConfig2; Piece piecePrefab2 = piece.Prefab.GetComponent<Piece>(); string pieceName = piecePrefab2.m_name; string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim(); string localizedName = Localization.instance.Localize(pieceName).Trim(); int order = 0; cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Category = localizedName } })); ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), Browsable = (cfg.category.Value == BuildPieceCategory.Custom), Category = localizedName }; cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.category.SettingChanged += BuildTableConfigChanged; cfg.customCategory.SettingChanged += BuildTableConfigChanged; if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab2.m_category = (PieceCategory)cfg.category.Value; } cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes })); piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); cfg.tools.SettingChanged += [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (object _, EventArgs _) => { Inventory[] source = (from c in Player.s_players.Select([<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType<Container>() select c.GetInventory()) where c != null select c).ToArray(); Dictionary<string, List<PieceTable>> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items select p.GetComponent<ItemDrop>() into c where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent<ZNetView>()) select c).Concat(ItemDrop.s_instances) select new KeyValuePair<string, ItemData>(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany([<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (Inventory i) => i.GetAllItems()) select new KeyValuePair<string, ItemData>(((Object)i.m_dropPrefab).name, i)) where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces) group kv by kv.Key).ToDictionary([<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Key, [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Select([<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (KeyValuePair<string, ItemData> kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList()); string[] array5 = piece.activeTools; foreach (string key in array5) { if (dictionary.TryGetValue(key, out var value2)) { foreach (PieceTable item3 in value2) { item3.m_pieces.Remove(piece.Prefab); } } } piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); if (Object.op_Implicit((Object)(object)ObjectDB.instance)) { array5 = piece.activeTools; foreach (string key2 in array5) { if (dictionary.TryGetValue(key2, out var value3)) { foreach (PieceTable item4 in value3) { if (!item4.m_pieces.Contains(piece.Prefab)) { item4.m_pieces.Add(piece.Prefab); } } } } if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces)) { PiecePrefabManager.CategoryRefreshNeeded = true; ((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces); } } }; StationExtension pieceExtensionComp; List<ConfigurationManagerAttributes> hideWhenNoneAttributes2; if (piece.Extension.ExtensionStations.Count > 0) { pieceExtensionComp = piece.Prefab.GetOrAddComponent<StationExtension>(); PieceConfig pieceConfig3 = cfg; string group = englishName; CraftingTable table = piece.Extension.ExtensionStations.First().Table; string text = "Crafting station that " + localizedName + " extends."; object[] array = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes.Order = num; array[0] = configurationManagerAttributes; pieceConfig3.extensionTable = config(group, "Extends Station", table, new ConfigDescription(text, (AcceptableValueBase)null, array)); cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); PieceConfig pieceConfig4 = cfg; string group2 = englishName; float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance; string text2 = "Distance from the station that " + localizedName + " can be placed."; object[] array2 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes2.Order = num; array2[0] = configurationManagerAttributes2; pieceConfig4.maxStationDistance = config(group2, "Max Station Distance", maxStationDistance, new ConfigDescription(text2, (AcceptableValueBase)null, array2)); hideWhenNoneAttributes2 = new List<ConfigurationManagerAttributes>(); cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged; cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged; cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes3.Order = num; configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None; ConfigurationManagerAttributes item = configurationManagerAttributes3; hideWhenNoneAttributes2.Add(item); } List<ConfigurationManagerAttributes> hideWhenNoneAttributes; if (piece.Crafting.Stations.Count > 0) { hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>(); PieceConfig pieceConfig5 = cfg; string group3 = englishName; CraftingTable table2 = piece.Crafting.Stations.First().Table; string text3 = "Crafting station where " + localizedName + " is available."; object[] array3 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes4.Order = num; array3[0] = configurationManagerAttributes4; pieceConfig5.table = config(group3, "Crafting Station", table2, new ConfigDescription(text3, (AcceptableValueBase)null, array3)); cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.table.SettingChanged += TableConfigChanged; cfg.customTable.SettingChanged += TableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes5.Order = num; configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None; ConfigurationManagerAttributes item2 = configurationManagerAttributes5; hideWhenNoneAttributes.Add(item2); } cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName); cfg.craft.SettingChanged += [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (object _, EventArgs _) => { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab2.m_resources = resources; Piece[] array4 = Object.FindObjectsOfType<Piece>(); foreach (Piece val in array4) { if (val.m_name == pieceName) { val.m_resources = resources; } } } }; for (int j = 0; j < piece.Conversions.Count; j++) { string text4 = ((piece.Conversions.Count > 1) ? $"{j + 1}. " : ""); Conversion conversion = piece.Conversions[j]; conversion.config = new Conversion.ConversionConfig(); int index = j; conversion.config.input = config(englishName, text4 + "Conversion Input Item", conversion.Input, new ConfigDescription("Conversion input item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.input.SettingChanged += [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (object _, EventArgs _) => { if (index < piece.conversions.Count) { ObjectDB instance2 = ObjectDB.instance; if (instance2 != null) { ItemDrop from = SerializedRequirements.fetchByName(instance2, conversion.config.input.Value); piece.conversions[index].m_from = from; } } }; conversion.config.output = config(englishName, text4 + "Conversion Output Item", conversion.Output, new ConfigDescription("Conversion output item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.output.SettingChanged += [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (object _, EventArgs _) => { if (index < piece.conversions.Count) { ObjectDB instance = ObjectDB.instance; if (instance != null) { ItemDrop to = SerializedRequirements.fetchByName(instance, conversion.config.output.Value); piece.conversions[index].m_to = to; } } }; } void BuildTableConfigChanged(object o, EventArgs e) { //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) if (registeredPieces.Count > 0) { if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab2.m_category = (PieceCategory)cfg.category.Value; } if (Object.op_Implicit((Object)(object)Hud.instance)) { PiecePrefabManager.CategoryRefreshNeeded = true; PiecePrefabManager.CreateCategoryTabs(); } } customTableAttributes.Browsable = cfg.category.Value == BuildPieceCategory.Custom; ReloadConfigDisplay(); } void ExtensionTableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { if (cfg.extensionTable.Value == CraftingTable.Custom) { StationExtension obj2 = pieceExtensionComp; GameObject prefab2 = ZNetScene.instance.GetPrefab(cfg.customExtentionTable.Value); obj2.m_craftingStation = ((prefab2 != null) ? prefab2.GetComponent<CraftingStation>() : null); } else { pieceExtensionComp.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.extensionTable.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } pieceExtensionComp.m_maxStationDistance = cfg.maxStationDistance.Value; } customTableAttributes.Browsable = cfg.extensionTable.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item5 in hideWhenNoneAttributes2) { item5.Browsable = cfg.extensionTable.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } void TableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { switch (cfg.table.Value) { case CraftingTable.None: piecePrefab2.m_craftingStation = null; break; case CraftingTable.Custom: { Piece obj = piecePrefab2; GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customTable.Value); obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null); break; } default: piecePrefab2.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.table.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); break; } } customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item6 in hideWhenNoneAttributes) { item6.Browsable = cfg.table.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } ConfigEntry<string> itemConfig(string name, string value, string desc) { //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown ConfigurationManagerAttributes configurationManagerAttributes6 = new ConfigurationManagerAttributes { CustomDrawer = DrawConfigTable, Order = (order -= 1), Category = localizedName }; return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes6 })); } } foreach (BuildPiece registeredPiece3 in registeredPieces) { ConfigEntryBase enabledCfg = registeredPiece3.RecipeIsActive; Piece piecePrefab; if (enabledCfg != null) { piecePrefab = registeredPiece3.Prefab.GetComponent<Piece>(); ConfigChanged(null, null); ((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged)); } registeredPiece3.InitializeNewRegisteredPiece(registeredPiece3); [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(2)] void ConfigChanged(object o, EventArgs e) { piecePrefab.m_enabled = (int)enabledCfg.BoxedValue != 0; } } if (saveOnConfigSet) { plugin.Config.SaveOnConfigSet = true; plugin.Config.Save(); } void ReloadConfigDisplay() { object obj3 = configManagerType?.GetProperty("DisplayingWindow").GetValue(configManager); if (obj3 is bool && (bool)obj3) { configManagerType.GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>()); } } } private void InitializeNewRegisteredPiece(BuildPiece piece) { ConfigEntryBase recipeIsActive = piece.RecipeIsActive; PieceConfig cfg; Piece piecePrefab; string pieceName; if (recipeIsActive != null) { pieceConfigs.TryGetValue(piece, out cfg); piecePrefab = piece.Prefab.GetComponent<Piece>(); pieceName = piecePrefab.m_name; ((object)recipeIsActive).GetType().GetEvent("SettingChanged").AddEventHandler(recipeIsActive, new EventHandler(ConfigChanged)); } void ConfigChanged(object o, EventArgs e) { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null && cfg != null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab.m_resources = resources; Piece[] array = Object.FindObjectsOfType<Piece>(); foreach (Piece val in array) { if (val.m_name == pieceName) { val.m_resources = resources; } } } } } [HarmonyPriority(700)] internal static void Patch_ObjectDBInit(ObjectDB __instance) { //IL_0441: Unknown result type (might be due to invalid IL or missing references) //IL_0446: Unknown result type (might be due to invalid IL or missing references) //IL_0479: Unknown result type (might be due to invalid IL or missing references) //IL_04b1: Expected O, but got Unknown if ((Object)(object)__instance.GetItemPrefab("YmirRemains") == (Object)null) { return; } foreach (BuildPiece registeredPiece in registeredPieces) { pieceConfigs.TryGetValue(registeredPiece, out var value); registeredPiece.Prefab.GetComponent<Piece>().m_resources = SerializedRequirements.toPieceReqs((value == null) ? new SerializedRequirements(registeredPiece.RequiredItems.Requirements) : new SerializedRequirements(value.craft.Value)); foreach (ExtensionConfig extensionStation in registeredPiece.Extension.ExtensionStations) { switch ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value); if (prefab != null) { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = prefab.GetComponent<CraftingStation>(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } break; } } foreach (CraftingStationConfig station in registeredPiece.Crafting.Stations) { switch ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab2 = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value); if (prefab2 != null) { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = prefab2.GetComponent<CraftingStation>(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } break; } } registeredPiece.conversions = new List<ItemConversion>(); for (int i = 0; i < registeredPiece.Conversions.Count; i++) { Conversion conversion = registeredPiece.Conversions[i]; registeredPiece.conversions.Add(new ItemConversion { m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input), m_to = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.output.Value ?? conversion.Output) }); if (registeredPiece.conversions[i].m_from != null && registeredPiece.conversions[i].m_to != null) { registeredPiece.Prefab.GetComponent<Smelter>().m_conversion.Add(registeredPiece.conversions[i]); } } } } public void Snapshot(float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { SnapshotPiece(Prefab, lightIntensity, cameraRotation); } internal void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_01b4: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_0202: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_021e: Unknown result type (might be due to invalid IL or missing references) //IL_0223: Unknown result type (might be due to invalid IL or missing references) //IL_0224: Unknown result type (might be due to invalid IL or missing references) //IL_0226: Unknown result type (might be due to invalid IL or missing references) //IL_0230: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0241: Unknown result type (might be due to invalid IL or missing references) //IL_0242: Unknown result type (might be due to invalid IL or missing references) //IL_0247: Unknown result type (might be due to invalid IL or missing references) //IL_029a: Unknown result type (might be due to invalid IL or missing references) //IL_02a1: Unknown result type (might be due to invalid IL or missing references) //IL_02e2: Unknown result type (might be due to invalid IL or missing references) //IL_02f3: Unknown result type (might be due to invalid IL or missing references) //IL_02f8: Unknown result type (might be due to invalid IL or missing references) //IL_032a: Unknown result type (might be due to invalid IL or missing references) //IL_0331: Expected O, but got Unknown //IL_034f: Unknown result type (might be due to invalid IL or missing references) //IL_038b: Unknown result type (might be due to invalid IL or missing references) //IL_0390: Unknown result type (might be due to invalid IL or missing references) //IL_039a: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)prefab == (Object)null) && (prefab.GetComponentsInChildren<Renderer>().Any() || prefab.GetComponentsInChildren<MeshFilter>().Any())) { Camera component = new GameObject("CameraIcon", new Type[1] { typeof(Camera) }).GetComponent<Camera>(); component.backgroundColor = Color.clear; component.clearFlags = (CameraClearFlags)2; ((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component).transform.rotation = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f)); component.fieldOfView = 0.5f; component.farClipPlane = 100000f; component.cullingMask = 8; Light component2 = new GameObject("LightIcon", new Type[1] { typeof(Light) }).GetComponent<Light>(); ((Component)component2).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component2).transform.rotation = Quaternion.Euler(5f, 180f, 5f); component2.type = (LightType)1; component2.cullingMask = 8; component2.intensity = lightIntensity; GameObject val = Object.Instantiate<GameObject>(prefab); Transform[] componentsInChildren = val.GetComponentsInChildren<Transform>(); for (int i = 0; i < componentsInChildren.Length; i++) { ((Component)componentsInChildren[i]).gameObject.layer = 3; } val.transform.position = Vector3.zero; val.transform.rotation = Quaternion.Euler(23f, 51f, 25.8f); ((Object)val).name = ((Object)prefab).name; MeshRenderer[] componentsInChildren2 = val.GetComponentsInChildren<MeshRenderer>(); Vector3 val2 = componentsInChildren2.Aggregate(Vector3.positiveInfinity, [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) => { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Bounds bounds2 = ((Renderer)renderer).bounds; return Vector3.Min(cur, ((Bounds)(ref bounds2)).min); }); Vector3 val3 = componentsInChildren2.Aggregate(Vector3.negativeInfinity, [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) => { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Bounds bounds = ((Renderer)renderer).bounds; return Vector3.Max(cur, ((Bounds)(ref bounds)).max); }); val.transform.position = new Vector3(10000f, 10000f, 10000f) - (val2 + val3) / 2f; Vector3 val4 = val3 - val2; val.AddComponent<TimedDestruction>().Trigger(1f); Rect val5 = default(Rect); ((Rect)(ref val5))..ctor(0f, 0f, 128f, 128f); component.targetTexture = RenderTexture.GetTemporary((int)((Rect)(ref val5)).width, (int)((Rect)(ref val5)).height); component.fieldOfView = 20f; float num = (Mathf.Max(val4.x, val4.y) + 0.1f) / Mathf.Tan(component.fieldOfView * ((float)Math.PI / 180f)) * 1.1f; ((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f) + new Vector3(0f, 0f, num); component.Render(); RenderTexture active = RenderTexture.active; RenderTexture.active = component.targetTexture; Texture2D val6 = new Texture2D((int)((Rect)(ref val5)).width, (int)((Rect)(ref val5)).height, (TextureFormat)4, false); val6.ReadPixels(new Rect(0f, 0f, (float)(int)((Rect)(ref val5)).width, (float)(int)((Rect)(ref val5)).height), 0, 0); val6.Apply(); RenderTexture.active = active; prefab.GetComponent<Piece>().m_icon = Sprite.Create(val6, new Rect(0f, 0f, (float)(int)((Rect)(ref val5)).width, (float)(int)((Rect)(ref val5)).height), Vector2.one / 2f); ((Component)component2).gameObject.SetActive(false); component.targetTexture.Release(); ((Component)component).gameObject.SetActive(false); val.SetActive(false); Object.DestroyImmediate((Object)(object)val); Object.Destroy((Object)(object)component); Object.Destroy((Object)(object)component2); Object.Destroy((Object)(object)((Component)component).gameObject); Object.Destroy((Object)(object)((Component)component2).gameObject); } } private static void DrawConfigTable(ConfigEntryBase cfg) { //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Expected O, but got Unknown //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Expected O, but got Unknown //IL_01b2: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Unknown result type (might be due to invalid IL or missing references) //IL_01cc: Expected O, but got Unknown //IL_01ed: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Expected O, but got Unknown //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_0264: Expected O, but got Unknown bool valueOrDefault = cfg.Description.Tags.Select([<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(0)] (object a) => (!(a.GetType().Name == "ConfigurationManagerAttributes")) ? null : ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a))).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault(); List<Requirement> list = new List<Requirement>(); bool flag = false; int num = (int)(configManager?.GetType().GetProperty("RightColumnWidth", BindingFlags.Instance | BindingFlags.NonPublic).GetGetMethod(nonPublic: true) .Invoke(configManager, Array.Empty<object>()) ?? ((object)130)); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); foreach (Requirement req in new SerializedRequirements((string)cfg.BoxedValue).Reqs) { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); int num2 = req.amount; if (int.TryParse(GUILayout.TextField(num2.ToString(), new GUIStyle(GUI.skin.textField) { fixedWidth = 40f }, Array.Empty<GUILayoutOption>()), out var result) && result != num2 && !valueOrDefault) { num2 = result; flag = true; } string text = GUILayout.TextField(req.itemName, new GUIStyle(GUI.skin.textField) { fixedWidth = num - 40 - 67 - 21 - 21 - 12 }, Array.Empty<GUILayoutOption>()); string text2 = (valueOrDefault ? req.itemName : text); flag = flag || text2 != req.itemName; bool flag2 = req.recover; if (GUILayout.Toggle(req.recover, "Recover", new GUIStyle(GUI.skin.toggle) { fixedWidth = 67f }, Array.Empty<GUILayoutOption>()) != req.recover) { flag2 = !flag2; flag = true; } if (GUILayout.Button("x", new GUIStyle(GUI.skin.button) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault) { flag = true; } else { list.Add(new Requirement { amount = num2, itemName = text2, recover = flag2 }); } if (GUILayout.Button("+", new GUIStyle(GUI.skin.button) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault) { flag = true; list.Add(new Requirement { amount = 1, itemName = "", recover = false }); } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); if (flag) { cfg.BoxedValue = new SerializedRequirements(list).ToString(); } } private static ConfigEntry<T> config<[<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(2)] T>(string group, string name, T value, ConfigDescription description) { ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description); configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T)) .Invoke(configSync, new object[1] { val }); return val; } private static ConfigEntry<T> config<[<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(2)] T>(string group, string name, T value, string description) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>())); } } public static class GoExtensions { [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] public static T GetOrAddComponent<[<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] T>(this GameObject gameObject) where T : Component { return gameObject.GetComponent<T>() ?? gameObject.AddComponent<T>(); } } [PublicAPI] [<613bf455-cf0f-4893-9fa8-dde402ca52db>Nullable(0)] [<13d96acc-8aa9-481d-8c81-96dac7d10a08>NullableContext(1)] public class LocalizeKey { private static readonly List<LocalizeKey> keys = new List<LocalizeKey>(); public readonly string Key; public readonly Dictionary<string, string> Localizations = new Dictionary<string, string>(); public LocalizeKey(string key) { Key = key.Replace("$", ""); keys.Add(this); } public void Alias(string alias) { Localizations.Clear(); if (!alias.Contains("$")) { alias = "$" + alias; } Localizations["alias"] = alias; Localization.instance.AddWord(Key, Localization.instance.Localize(alias)); } public LocalizeKey English(string key) { return addForLang("English", key); } public LocalizeKey Swedish(string key) { return addForLang("Swedish", key); } public LocalizeKey French(string key) { return addForLang("French", key); } public LocalizeKey Italian(string key) { return addForLang("Italian", key); } public LocalizeKey German(string key) { return addForLang("German", key); } public LocalizeKey Spanish(string key) { return addForLang("Spanish", key); } public LocalizeKey Russian(string key) { return addForLang("Russian", key); } public LocalizeKey Romanian(string key) { return addForLang("Romanian", key); } public LocalizeKey Bulgarian(string key) { return addForLang("Bulgarian", key); } public LocalizeKey Macedonian(string key) { return addForLang("Macedonian", key); } public LocalizeKey Finnish(string key) { return addForLang("Finnish", key); } public LocalizeKey Danish(string key) { return addForLang("Danish", key); } public LocalizeKey Norwegian(string key) { return addForLang("Norwegian", key); } public LocalizeKey Icelandic(string key) { return addForLang("Icelandic", key); } public LocalizeKey Turkish(string key) { return addForLang("Turkish", key); } public LocalizeKey Lithuanian(string key) { return addForLang("Lithuanian", key); } public LocalizeKey Czech(string key) { return addForLang("Czech", key); } public LocalizeKey Hungarian(string key) { return addForLang("Hungarian", key); } public LocalizeKey Slovak(string key) { return addForLang("Slovak", key); } public LocalizeKey Polish(string key) { return addForLang("Polish", key); } public LocalizeKey Dutch(string key) { return addForLang("Dutch", key); } public LocalizeKey Portuguese_European(string key) { return addForLang("Portuguese_European", key); } public LocalizeKey Portuguese_Brazilian(string key) { return addForLang("Portuguese_Brazilian", key); } public LocalizeKey Chinese(string key) { return addForLang("Chinese", key); } public LocalizeKey Japanese(string key) { return addForLang("Japanese", key); } public LocalizeKey Korean(string key) { return addForLang("Korean", key); } public LocalizeKey Hindi(string key) { return addForLang("Hindi", key); } public LocalizeKey Thai(string key) { return addForLang("Thai", key); } public LocalizeKey Abenaki(string key) { return addForLang("Abenaki", key); } public LocalizeKey Croatian(string key) { return addForLang("Croatian", key); } public LocalizeKey Georgian(string key) { return addForLang("Georgian", key); } public LocalizeKey Greek(string key) { return addForLang("Greek", key); } public LocalizeKey Serbian(string key) { return addForLang("Serbian", key); } public LocalizeKey Ukrainian(string key) { return addForLang("Ukrainian", key); } private LocalizeKey addForLang(string lang, string value) { Localizations[lang] = value; if (Localization.instance.GetSelectedLanguage() == lang) { Localization.instance.AddWord(Key, value); } else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key)) { Localization.instance.AddWord(Key, value); } return this; } [HarmonyPriority(300)] internal static void AddLocalizedKeys(Localization __instance, string language) { foreach (LocalizeKey key in keys) {