Don't forget to eat food again! Automatic eating, HUD notifications and now Automatic Health, Poison, Fire and Frost Mead consumption! Fully configurable.
Added Auto Poison Resist Mead — automatically drinks a poison resist mead when a threatening enemy capable of poison damage is nearby (approaching or within melee range)
Added Auto Fire Resist Mead — automatically drinks a fire resist mead when a threatening enemy capable of fire damage is nearby
Added Auto Frost Resist Mead — automatically drinks a frost resist mead when the player is Freezing (environmental cold) or has received a configurable number of frost damage hits within a time window
Enemy damage types are cached per prefab to avoid repeated inventory scans
1.1.0
Added Auto Mead — automatically drinks a health mead when health drops below a configurable threshold, with options to restrict to enemy combat only, configure the post-hit window, and skip meads that would overheal your health cap
Added Pause Near Workbench — pauses food expiry timers within workbench range while food effects continue normally