Share explored areas and optional map pins through your server. Experimental Valheim 1.0.12 fork with a live-sync fix. Required on server and clients; multiplayer validation pending.
Fix live exploration updates being discarded because the plugin looked for the removed Minimap.m_instance field. Use the public Minimap.instance accessor instead.
Apply pending map texture changes at the end of the frame, independently of local exploration.
Restore temporary exploration suppression when SetMapData fails or is called recursively.
Add a regression test that fails against 0.1.0 and passes against 0.1.1 using Unity and network substitutes, plus metadata checks for the compiled DLL.
Preserve existing configuration, plugin identity, RPC names, and save format.
Provide package documentation in English, including setup, migration, troubleshooting, and validation limits.
Real multiplayer validation of this update remains pending.
0.1.0
Introduce an independent experimental fork adapted against Valheim 1.0.12.
Support BitArray exploration storage and update the pin-removal patch target.
Add file replacement with backup and coordinate/chunk bounds checks.
Introduce separate package, DLL, assembly, namespace, BepInEx, Harmony, configuration, and RPC identities.
Declare incompatibility with the original ServerSideMap plugin.
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