Valheim
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DeathRecap

A clear account of every death: the killing blow, the damage broken down by attacker and type, and every hit from your last seconds.

Dying in Valheim often leaves you guessing what actually happened. DeathRecap records the damage you take and, when you die, shows exactly where it came from. It also marks other players' graves on your map, so a group always knows where to go to help.

Features

  • Killing blow. Who or what dealt it, and how much damage it did.
  • Damage by attacker. Creatures with their star level, other players, and the world itself: falls, drowning, burning, poison, freezing, smoke, lava, the boiling Ashlands sea, falling trees, collapsing building pieces and more.
  • Damage by type. Blunt, slash, pierce, fire, frost, lightning, poison and spirit, before armour and resistances.
  • Hit timeline. Every hit from the last 30 seconds (configurable), newest first: when it landed, how much health it took compared with how hard it hit (showing what armour and blocking stopped), and the health left after it.
  • Graves of other players. When another player dies, a message says who died and in which biome, and their grave is marked with a skull on your map until they have recovered their items. Players who join later see the graves too.

How to use

The recap opens automatically when you die and closes when you respawn.

Key Action
End Open or close the recap of your last death

Configuration

Settings are in BepInEx/config/anwo.DeathRecap.cfg and can be changed in game with a configuration manager.

1 - General

Setting Default Scope Description
Recap key End Client Opens or closes the recap of your last death
Show on death true Client Opens the recap automatically when you die
Keep open after respawn false Client Keeps the recap open after you respawn

2 - Recap

Setting Default Scope Description
Seconds of history 30 Client How many seconds before the death the recap covers (5-300)
Max hits listed 25 Client How many individual hits are listed (5-200)

3 - Look

Setting Default Scope Description
Scale 1 Client Size of the recap window (0.6-2.5)

4 - Graves

Setting Default Scope Description
Show graves of other players true Client Marks other players' graves on your map until their items are recovered
Announce deaths true Client Shows a message on screen and in chat when another player dies, with the biome
Share graves true Server Off: no grave markers or death messages for anyone

Multiplayer

  • The recap is client-side. Each player who wants it installs it, whether they host or join.
  • Grave markers and death messages need DeathRecap on the host (or the dedicated server) as well, because the host keeps track of every grave. The host's Share graves setting turns them off for everyone.
  • Players without the mod are not affected.

Compatibility

DeathRecap only reads the damage the game deals and adds a window and map markers. It does not change combat, drops or graves.

Uninstalling

Nothing is saved to the world or the character (grave markers are not saved either), so the mod can be removed at any time.

About

Made with Claude (Anthropic's AI model) and tagged AI Generated, as Thunderstore's rules ask. Built for Valheim 1.0.17 (Deep North; also 1.0.16) with BepInEx 5.4.2351.

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