Changelog
1.3.12
Cave pens have a roof: animals that get up through the rock are put back.
Flying animals in cave pens are caught as soon as they get over the roof.
Optional roof for pens dug into the ground (off by default).
1.3.11
Names with a space can be written without it on a sign.
The sign shows which animals each cap is for.
1.3.10
Clearer pen edges, drakes stay in cave pens, smaller fixes.
1.3.9
Link for bug reports and ideas.
1.3.8
Fixed the mod not starting.
Fewer false escapes from cave pens.
1.3.7
Young are born on their mother's side of walls and fences.
1.3.6
Rewritten description page.
1.3.5
Bigger pen marks that no longer hide in rocks.
Bigger default pen size.
1.3.4
Size changes apply to pens right away.
More settings to turn features off.
Shorter setting texts.
1.3.3
Young count towards a pen's cap; eggs don't.
1.3.2
Pens work in caves dug with Hearth Below.
Animals that keep getting out are left alone for a while.
1.3.1
Tamed animals only eat when it does them some good.
1.3.0
The butcher knife kills any tamed animal in one hit.
1.2.3
Fixed animals in Hearth Below caves being moved around.
1.2.2
Fixed animals in caves being lifted to the surface.
Fallen animals go back where they stood.
Flying animals are leashed to their pen.
1.2.1
1.2.0
Animals stay in their fenced pen.
Young born outside the fence are put inside.
Clearer setting texts.
1.1.4
Pen marks show whether the pen is fine.
Small gaps and real openings are marked differently.
1.1.3
Breeding caps per kind of animal.
1.1.2
1.1.1
Fixed gates reading as open.
Square pens.
1.1.0
A pen is the area inside its fence.
1.0.5
1.0.4
Look at a pen sign to see its area.
1.0.3
1.0.2
Animals in a full pen stop eating.
1.0.1
The pen's area shows as a ball.
1.0.0
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