Home Communities Valheim SnowDay
Changelog
1.4.4
Quieter start: one line in the console, the details go to the log file.
Snowshoes stand on the snow you see (new settings).
The Feet slot sits under the Back slot (new setting).
A swing picks up snow again; crouch and swing to shove it.
Plowing pushes most of the snow ahead of you (new setting).
1.4.3
Snowshoes have their own slot (with AzuExtendedPlayerInventory), so you can wear them with trousers (new setting).
1.4.2
The camera no longer jumps in and out when it touches snow (new setting).
Snowshoes keep you on top of the snow.
1.4.1
Hold block with the Snow Shovel to plow a path; a swing shoves snow ahead and aside.
Crouch and swing to collect Snow.
Hold Shift to place a shape right where the brush is.
Snowmen are gone; their faces come off with the hammer as before.
1.4.0
Cleared snow fills back in by how much it snowed while you were away (new setting).
Everyone needs this version to play together.
1.3.0
Snowshoes: craft them and walk on top of deep snow.
Snowshoes leave only light footprints and wear out slowly.
The camera no longer shakes when you size the shaping brush.
Everyone needs this version to play together.
1.2.0
Hold Shift while piling up snow with the ball or square shape to make a snowman.
Snowmen get coal eyes, a carrot nose and stick arms.
No more warning about the distant terrain at the start screen.
Everyone needs this version to play together.
1.1.1
Piled snow falls down onto what's below it.
1.1.0
Deep North snow starts at the game's own depth and builds up while it snows.
Snow saved too high by 1.0.0 is lowered to the new level once.
Trails and shovelled spots rise with the snow around them.
No snow builds up under roofs or floors.
Less snow round tree trunks.
Seasons change how fast the snow builds up.
Creatures leave trails in deep snow.
Deeper snow slows you a little more, and ridden mounts wade too.
Roofs build up snow while it snows and keep it in clear weather.
Roofs partly under an eave or a higher roof are judged by how much of them sees the sky.
No roof snow builds up under a shield.
Deep snow's square steps are drawn as rounded slopes.
Cracks in the snow where two pieces of ground meet are closed.
No grass is drawn buried in deep snow.
Solid snow looks like snow.
Easier aiming when shaping snow.
Flatten snow into floors, walls and ceilings.
Smooth solid snow, and pile it up as a ball, a square block or a heap.
Square blocks line up on a grid, so walls come out straight.
Snow piled up where you stand lifts you onto it.
The shaping keys show in the key hints.
The camera stays out of solid snow.
Piled snow keeps its edges.
New console commands to check the snow build-up and the roof snow.
More diagnostic log lines.
Everyone needs this version to play together.
1.0.0
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