Valheim Music Plus
PERSONAL BUILD — 17 personal songs: Boss fights 1, Moder fight only 1, Deep North 1, Home 1, Mining 3, Ocean 10. Full list in CHANGELOG.Changelog
Personal songs in this build (17)
Installed to BepInEx/config/BiomeMusic/music-personal/. Personal use only — not part of the Thunderstore release.
Boss fights (all bosses) — boss/
- Valhalla Calling (Trio)
Moder fight only — boss/moder/
- My Mother Told Me
Deep North — deepnorth/
- Valhalla Calling (Ragal Ironbull)
Home (roof + lit fire) — home/
- Fate In Your Hands
Mining (swinging a pickaxe) — mining/
- Dinner For Me
- Make Me the Perfect Miner
- Mine Ale in Hand
Ocean — ocean/
- Blow the Man Down
- Bully in the Alley
- Drunken Sailor
- Good Morning Ladies All
- Leave Her Johnny
- Maggie May
- Rolling Down to Old Maui
- Rolling Home to Dear Tortuga
- Sail the Raging Sea
- Whisky Is the Life of Man
1.14.3
- Fixed for real: the game's Volume and Music volume sliders now control the tracks, live. Valheim applies them to the music's volume directly, not through the audio mixer, so the mod now does the same
1.14.2
- Fixed: the tracks followed the master Volume slider instead of Music volume (1.14.1 attached to the Ambient channel)
1.14.1
- The in-game Music volume slider now controls the mod's tracks, live (they play through the game's music channel)
1.14.0
- EXPERIMENTAL mining music: tracks in music/mining/ play while you swing a pickaxe, and linger 20s after the last swing (config: [Mining] Enabled, Linger)
- Per-boss music: boss/<name>/ folders (eikthyr, elder, bonemass, moder, yagluth, queen, fader) play only for that boss; other bosses use boss/
- Your own tracks: BepInEx/config/BiomeMusic/music-personal/<zone>/ is added to the same zones and survives mod updates
- Boss, mining and approaching only take over when they have tracks, so an empty folder no longer means silence near buildings
1.13.2
- Fixed total silence on Valheim 1.0: tracks are now found wherever the mod manager installs the mod (Thunderstore/r2modman put it under plugins/Emberskald-Valheim_Music_Plus/)
- If no tracks are found, vanilla music is left on instead of being silenced
- Built against Valheim 1.0 (Unity 6) and BepInExPack 5.4.2351
1.13.1
- Moved "Restless Waters" from ocean/ to swamp/ (wrong biome — was mislabeled)
- Ocean folder is now empty by default (vanilla sailing music plays until a custom track is added)
1.13.0
- Fixed home music: now requires shelter AND a lit fire together, not either alone
- Fixes: sheltered-but-no-fire no longer plays home music
- Fixes: a lit fire/torch outdoors (not sheltered) no longer plays home music
1.11.0
- Vanilla completely silenced in-game, menu untouched
- Shuffle queue per zone (all tracks play before repeating)
- Boss detection via Physics.OverlapSphere (all bosses supported)
1.9.0
- Track resumption when returning to a previous zone
- Fade in/out on zone transitions
1.7.0
- Full vanilla music override
- Zone change cuts track and transitions to new zone
1.4.0
- Boss music zone (boss/ folder, 150m radius)
- Approaching music zone (approaching/ folder)
- Building proximity detection
1.0.0
- Initial release
