MyBuildCamera
An advanced build camera mod with infinite placement distance, remote network item vacuum, built-in flashlight, and Ashlands/Mistlands fog clear.Changelog
All notable changes to this project will be documented in this file.
- 2026-09-21
Fixed
- Only inventory items picking up Fixed an issue that only made it possible to pick up items that got dropped from your inventory, not the items that got dropped in the wild.
- Not picking up certain items: Certain items not being able to be picked up through the Build Camera. All items are able to be picked up once dropped, only the food you put down on tables and items in item holders will stay where they are.
- 2026-09-18
Fixed
- Serving Tray Item Theft: Fixed an issue where the camera's auto-pickup script would instantly hoover up decorative feasts and food items placed on tables via Serving Trays back into your inventory. Placed food items bound to parent structures are now completely ignored.
- 2026-09-17
Added
- Visual Status Notifications: Implemented live on-screen text banners displaying "Build Camera: Enabled" or "Build Camera: Disabled" centered in matching vanilla HUD style.
- Synchronized Network Vacuum: Replaced the distance-locked proximity pickup with a ZNet network override that instantly teleports and claims item ownership directly into your inventory.
- Static Asset Cleansing: Upgraded the item drop detector to Unity's optimized non-allocating engine finder to prevent memory leaks and BepInEx console warning spam.
Fixed
- Invalid Placement Bug: Resolved the wobbly build-preview glitch by feeding virtual eye-tracking angles into Valheim's internal placement raycast loop.
- 2026-09-15
Added
- Night-Vision Camera Spotlight: Added an integrated building flashlight component that follows the camera look-vector, configurable via intensity and spot angles.
- Controls & Comfort Options: Added separate configuration profiles for Mouse Look Sensitivity multipliers and a vertical mouse invert option (Invert Mouse Y).
- Chat & Console Safety locks: Integrated hooks into the game's text chat focus and developer console visibilities to completely lock camera translation vectors while typing.
- 2026-09-12
Added
- Camera Demister Patch: Integrated a StatusEffect prefix patch that shifts active environment mist-clearing filters (Wisplight) from your avatar onto your flying camera.
- 2026-09-11
Added
- Hoe Tool Support: Extended the hamer tool active-checks to also listen for the vanilla Hoe prefab, allowing seamless remote leveling and terraforming.
Removed
- Scroll to Change Speed: Completely stripped out mouse-wheel velocity scrolling since it drastically conflicted with rotating structural building pieces.
- 2026-09-10
Added
- Initial Release: Core framework providing detached flight modes, anti-drift inputs, interface freezes, and automatic avatar snapbacks.


