A spirit-bound storage vessel that holds thousands of items in one searchable, filterable grid - no stack limits. Crafts and builds straight from storage.
EpicLoot's enchanting table can now use materials (runestones, dust, essences, shards...) stored in any Spirit Storage within 100m - they're counted and spent like the ones in your inventory. Works alongside EpicLoot Craft From Chests. Gear to enchant still needs to be in your inventory.
New Deposit Fill button next to Deposit All: stores only items of a kind the storage already holds (e.g. tops up your Wood and Stone but leaves a new item in your inventory). Like Deposit All, it skips your hotbar, equipped gear and extra slots.
0.10.2
Much finer Types Filter: Food, Potions, Metals, Woods, Ingredients, Valuables, Weapons, Ranged, Ammo, Armour, Magic, Tools, Trophies, Misc, Mods, in two columns. An item can be in more than one (an enchanted sword shows under both Weapons and Magic). Ranged covers bows, crossbows and staffs; Magic covers staffs and EpicLoot enchanted gear; Valuables is anything a trader buys.
Your previously selected filters reset once, since the categories changed.
Hovering an item in the storage now shows its tooltip (stats, durability, weight, EpicLoot info), like in your inventory.
0.10.1
Fixed upgrading gear at an upgrade station for free when the upgrade item (e.g. Ashlands' tiered upgrade tokens) was in Spirit Storage instead of your inventory: the upgrade went through but the token was never used up. It's now taken from storage and consumed like any other material.
Crafting from storage no longer bypasses a missing or too-low-level crafting station.
Works together with other "craft from chests" mods (NoVikingLeftBehind, StoreAndCraft, EpicLoot Craft From Chests...) again: if Spirit Storage doesn't have everything a craft or build needs, it contributes what it has and lets those mods supply the rest, instead of refusing the craft.
0.10.0
Multiplayer rework (in testing): the server now manages every storage. Any number of players can use the same storage at the same time, see each other's changes right away, and nothing is duplicated or lost. In 0.9.0, two players using one storage in the same session could overwrite each other and lose items - please update.
The server must also have the mod installed. 0.10.0 can't connect with 0.9.0, so everyone on a server updates together.
Magic items now keep their EpicLoot enchantments in storage (they were lost when the storage reloaded, e.g. after relogging).
Crafting and building now only take from storage what's missing from your inventory (before, they took the full amount from storage even when you were carrying the materials).
Storages from 0.9.0 are converted automatically - nothing is lost.
0.9.0
First public release.
Spirit Storage: one buildable vessel that merges every item type into a single cell with no stack limits, capped by number of item types (20,000 by default).
Search box, toggleable type filters (Food, Build, Weapons, Tools, Misc, Mods) and sort order (A-Z, Z-A, Most, Least, Type), all remembered between sessions.
Craft and build from any Spirit Storage within 100m; the requirement list shows inventory + storage totals.
Store items with Ctrl+Click or by dragging them out of your inventory; Deposit All skips hotbar, equipped gear and ExtraSlots slots.
Draggable window that remembers its position, with configurable size.
Compatible with EpicLoot, DropMoreLoot, ExtraSlots, NoVikingLeftBehind and StoreAndCraft.
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