All-in-one: F6 deposit, craft/build from chests, auto-fill fires and smelters, auto-repair, sort buttons, clock with weather, custom sails and ship names, and shame in chat when you die.
Zoom out further on boats: while you're on a boat, the camera can zoom out to 3x the normal limit, which makes the big ships much easier to steer. Change it (1x-10x) under "14 - Camera". Zoom on foot is unchanged.
1.13.2
Custom sail images now cover every piece of a ship's sail and work with more kinds of sail material, for ships whose sail isn't a single piece like the karve's.
If a link you set can't be loaded, you get an on-screen message saying why (the site blocks downloads, it's a web page instead of an image, not found, or too big).
The first time each ship type gets a custom image, what its sail is made of is written to the log, to help with troubleshooting.
1.13.1
Ship names now only show within 10 m of the ship by default (was 80 m), measured to the ship itself rather than to the floating label.
1.13.0
Sort buttons: a Sort button on your inventory and on every open chest. Left-click sorts, right-click switches between Name, Type, Value, Quality, Power and Weight. Your hotbar, locked slots and Equipment and Quick Slots cells stay put, and partial stacks get merged. Settings are in "13 - Sorting".
Fixed auto repair: it never ran, because the game reports opening a crafting station as "not handled". It now checks whether the station actually opened.
Crafting totals are visible now: the extra line under each ingredient was cut off by the crafting panel. By default the total now goes into the ingredient's own number as have/need (e.g. 125/20, counting bag + chests). The old line is still available with Display = LineBelowSlot.
1.12.1
Fixed a "font asset not found" warning when the clock, ship names and crafting stock text are created.
1.12.0
Hanging banners show the whole custom image: the game's banner cloth is laid out for its own texture (one half mirrors the other), which cut custom images in half. While a custom image is on a banner, the cloth gets a clean layout so the full picture covers it once. If the game won't allow that for a banner, a flat panel of the same size is used instead.
New settings in "12 - Ships & Banners": "Fit image to banner" (on) and "Flip banner image" (for images that come out backwards).
1.11.0
Custom sail and banner images: hold Left Ctrl and press Use on a ship or banner, then paste a direct PNG/JPG link. Everyone with this mod sees it. No server mod needed, since the link is saved on the ship or banner itself. Sails set with the old Gorko mod keep working.
Ship names: hold Left Ctrl + Shift and press Use on a ship to name it. The name floats above the ship and shows on the helm.
Favorite sail: set FavoriteSailUrl and your image goes up whenever you take the helm.
Privacy: ShowImagesFrom can be Everyone, TrustedPlayersOnly (you plus a list of names) or Off.
Fixed from the original Gorko mod: viewing a custom sail no longer takes ownership of the ship, so ships don't rubber-band. Changes made while someone else is steering now reach that player. Each image downloads once and is shared between ships.
Settings are in "12 - Ships & Banners".
1.10.1
Auto refill now leaves at least 1 of each fuel/input item in every chest, so F6 auto-deposit still knows where that item goes. New setting "Leave 1 in each chest" (on by default) in "8 - Auto Refuel".
1.10.0
In-game clock: a 12-hour clock with AM/PM and the current weather (Clear, Rain, Thunderstorm, Snowstorm, Ash Rain...) at the top of the screen. Change the text ({time}, {weather}, {conditions}, {day}), minute rounding, screen position, offset, font size and color in "11 - Clock". It hides when you hide the HUD.
1.9.0
Auto repair: opening a crafting station repairs everything in your inventory that the station can repair, all at once. It follows the game's normal station and level rules. Settings are in "10 - Auto Repair".
If another auto-repair mod is installed, this feature turns itself off and logs a warning.
1.8.0
Death announcements: when you die, you shout "I WAS AN IDIOT AND I DIED HAHAHAHAHAHA" in chat. Set your own messages (several, picked at random), use {name}, or switch to nearby-only chat in "9 - Death Message".
1.7.0
Auto refill now fills inputs too: ore and scrap into smelters and blast furnaces, soft tissue into eitr refineries, wood into charcoal kilns, barley into windmills, flax into spinning wheels. Each type has its own on/off switch, all on by default.
Smelter and eitr refinery fuel (coal, sap) is still refilled as before.
KeepReserve and UseInventoryFuel now apply to inputs as well as fuel.
1.6.0
Craft from containers: crafting, upgrading and building can use materials from containers within a configurable radius (default 30 m). Your inventory is used first, then the nearest containers. Requirement slots only flash red when you're short across both.
Auto refuel: every few seconds (default 5), fires, hearths, braziers, torches, hot tubs, ovens and smelters within a configurable radius (default 20 m) are topped up with fuel from those same containers.
New config sections "7 - Craft From Containers" and "8 - Auto Refuel": radius, carts/ships, player-built containers only, building on/off, interval, refill threshold, fuel reserve, inventory fuel, excluded objects, per-type toggles.
Replaces separate craft-from-containers and auto-refill-fire mods. If one of those is still installed, the matching feature here turns itself off and logs a warning, so chests never get counted twice.
1.5.0
Crafting stock: at a crafting station, each required material shows how many you carry, how many are in your storage boxes, and the total. Green when you have enough, orange when you're short.
New config section "6 - Crafting Stock": text format, colors, font size, position, storage radius, refresh rate, chests you can't open, build menu.
New "Skip ammo" option (on by default): arrows, bolts and other equippable ammo are never deposited.
Source is now on GitHub.
1.4.1
Version bump for the Thunderstore re-upload.
1.4.0
Renamed to K-MartBoysMustHaveMod.
1.3.0
Every setting and message is configurable, including the six "Great Job, Jackass" tiers.
Configuration Manager display names and ordering.
The config file reloads automatically when you edit it while the game is running.
1.2.0
Deposit key changed to F6.
Purple lock marker.
Center-screen "Great Job, Jackass" message that scales with how much you deposited.
1.1.0
Equipment and Quick Slots compatibility: its equipment slots, quick slots and quiver slots are never deposited.
Slot locking moved to middle-click (Left Alt was already taken by other mods).
1.0.0
First version: deposit into matching nearby chests, hotbar and equipped filters, slot locking.
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