Passive Trinket Modifiers
Standalone configurable trinket effects for Valheim with passive and doubled configuration sections. Lets you configure each trinket's ability, and chose any modifier so that each trinket can do anything.Trinket Modifiers
Current version: 0.32.1
This is a standalone configurable passive-effect engine for the 13 Better Trinkets prefabs plus the Deep North Neckstabber and Witch Crown trinkets. It scans every inventory position, so a dedicated trinket-slot mod is optional.
Do not run the original BetterTrinkets DLL alongside this plugin. This project is intended to replace its passive-effect handling.
Configuration
Every trinket has two sections:
[Trinket Name]contains passive values.[Trinket Name.Doubled]contains values used while adrenaline doubling is active, plusDurationin seconds.
The initial supported defaults mirror the original Better Trinkets configuration. The original one-time health, stamina, and eitr entries are not included because this project intentionally uses persistent native SE_Stats effects only.
Available native fields in each section are:
HealthRegenMultiplier,StaminaRegenMultiplier,EitrRegenMultiplierArmor,Speed,SwimSpeed,Jump,FallDamageMultiplierNoiseMultiplier,StealthMultiplier,MaxCarryWeight,TimedBlockBonus,StaggerMultiplierDamageModifier, plusBluntDamage,SlashDamage,PierceDamage,ChopDamage,PickaxeDamage,FireDamage,FrostDamage,LightningDamage,PoisonDamage, andSpiritDamageRunStaminaUseMultiplier,JumpStaminaUseMultiplier,AttackStaminaUseMultiplier,BlockStaminaUseMultiplier,DodgeStaminaUseMultiplier,SwimStaminaUseMultiplier,HomeItemStaminaUseMultiplier, andSneakStaminaUseMultiplierResistanceSkill1/Skill1Bonus,Skill2/Skill2Bonus, andRaiseSkill/RaiseSkillBonus
Skill1 and Skill2 use Valheim's native flat-skill slots. RaiseSkill uses the native skill-gain slot; its neutral multiplier is 1.0.
The stamina-use settings are config multipliers: 1.0 is unchanged, 0.75 means 25% less cost, and 1.25 means 25% more cost. The plugin converts these to Valheim's native additive fields, where 0.0 is neutral.
NoiseMultiplier, StealthMultiplier, and StaggerMultiplier use the same config convention: 1.0 is unchanged, while values below or above 1.0 reduce or increase the corresponding effect.
Global settings are in [General]:
EnabledDebugLoggingDoublingOnAdrenalineAdrenalineGainMultiplier— global, not per trinket;0.0disables adrenaline gain,1.0is unchanged, and2.0doubles adrenaline gain.
