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Trinket Modifiers

Current version: 0.32.1

This is a standalone configurable passive-effect engine for the 13 Better Trinkets prefabs plus the Deep North Neckstabber and Witch Crown trinkets. It scans every inventory position, so a dedicated trinket-slot mod is optional.

Do not run the original BetterTrinkets DLL alongside this plugin. This project is intended to replace its passive-effect handling.

Configuration

Every trinket has two sections:

  • [Trinket Name] contains passive values.
  • [Trinket Name.Doubled] contains values used while adrenaline doubling is active, plus Duration in seconds.

The initial supported defaults mirror the original Better Trinkets configuration. The original one-time health, stamina, and eitr entries are not included because this project intentionally uses persistent native SE_Stats effects only.

Available native fields in each section are:

  • HealthRegenMultiplier, StaminaRegenMultiplier, EitrRegenMultiplier
  • Armor, Speed, SwimSpeed, Jump, FallDamageMultiplier
  • NoiseMultiplier, StealthMultiplier, MaxCarryWeight, TimedBlockBonus, StaggerMultiplier
  • DamageModifier, plus BluntDamage, SlashDamage, PierceDamage, ChopDamage, PickaxeDamage, FireDamage, FrostDamage, LightningDamage, PoisonDamage, and SpiritDamage
  • RunStaminaUseMultiplier, JumpStaminaUseMultiplier, AttackStaminaUseMultiplier, BlockStaminaUseMultiplier, DodgeStaminaUseMultiplier, SwimStaminaUseMultiplier, HomeItemStaminaUseMultiplier, and SneakStaminaUseMultiplier
  • Resistance
  • Skill1/Skill1Bonus, Skill2/Skill2Bonus, and RaiseSkill/RaiseSkillBonus

Skill1 and Skill2 use Valheim's native flat-skill slots. RaiseSkill uses the native skill-gain slot; its neutral multiplier is 1.0.

The stamina-use settings are config multipliers: 1.0 is unchanged, 0.75 means 25% less cost, and 1.25 means 25% more cost. The plugin converts these to Valheim's native additive fields, where 0.0 is neutral.

NoiseMultiplier, StealthMultiplier, and StaggerMultiplier use the same config convention: 1.0 is unchanged, while values below or above 1.0 reduce or increase the corresponding effect.

Global settings are in [General]:

  • Enabled
  • DebugLogging
  • DoublingOnAdrenaline
  • AdrenalineGainMultiplier — global, not per trinket; 0.0 disables adrenaline gain, 1.0 is unchanged, and 2.0 doubles adrenaline gain.
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