3.0.0
- Updated for Valheim version 1.0.7
- Improved error handling
- Added Trinket support
2.0.3
- fixed patch method names, thanks Azumatt
- merged optimization from MSchmoecker
2.0.2
- Armor stand update - hiding does not apply to unreadable body models anymore
- Added .cfg extension and made explanation of config files a bit clearer
2.0.1
- Error when equipping armors with disabled skinned mesh renderers (plate armor) should be fixed
2.0.0
- Added configuration to disable features separately
- Changed body hiding to alter the body mesh directly without having to supply my own mesh
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