Changelog
0.1.1 — 2026-10-10
Publish a native blackmetal axe appearance for unmodded observers, both held and sheathed.
Preserve each actual single Berserkir variant for clients running the updated mod using separate appearance metadata.
Clear metadata when unequipping or switching to another weapon, including a real blackmetal axe.
Added native ZDO tests for all four variants, both equipment slots, non-owner writes and stale metadata.
This changes equipment appearance only; custom dropped items and inventory transfers still require the mod.
0.1.0 — 2026-10-10
Added a single-handed Berserkir axe and Bleeding, Primal and Thundering upgrades.
Reused native axe meshes, materials, stats, effects and crafting recipes at runtime.
Added a configurable 1.25x default one-handed attack animation speed.
Preserved native quality upgrade costs and gem conversion progression.
Initial playtest package; native regression tests passed. In-game and multiplayer playtesting pending.
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