AbsorptionEitrShield
Turns your Eitr into a damage-absorbing shield (server-authoritative).
How it works
- When active, incoming damage is absorbed by Eitr first.
- If Eitr is not enough, the remaining damage is applied to HP.
- Lethal hits correctly kill the player.
Recharge mode
If UseRecharge is enabled:
- The shield does not work while Eitr is refilling from 0 to max.
- The shield becomes active only when Eitr reaches the current maximum.
- If Eitr drops to 0–1, the shield turns off and waits for a full recharge again.
If UseRecharge is disabled:
- The shield is always active (as long as you have any max Eitr).
In-game configuration (F1)
Recommended: BepInEx ConfigurationManager (Thunderstore).
- ModEnabled — enable/disable the mod.
- UseRecharge — toggle recharge behavior.
Server-authoritative
The host/server decides how the mod behaves:
- Server settings are synced to clients.
- Client-side config values are ignored (non-admin changes revert to server values).
Known limitations (not fixed yet)
- Blocking/parrying can spend Eitr equal to the blocked damage.
- Periodic damage (DoT) is not absorbed (e.g. burning still hurts).
Installation
Install with Thunderstore Mod Manager or r2modman.