Valheim
Install

Details

Last Updated
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Downloads
502
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Size
168KB
Dependency string
Hardwire99-Offspring_Portal-0.2.15
Dependants
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Changelog

0.2.15

  • Thunderstore README and wiki: Team Extreme Discord link, feature list, and support section updates

0.2.14

  • Fixed offspring portals reappearing in XPortal as "(No Name)" entries (stronger XPortal list filtering and purge on world load)
  • README and wiki: Discord community section, feature list, and troubleshooting updates

0.2.13

  • Fixed juvenile follow/stay command not working for players who joined a hosted game (routes follow toggle through server RPC)

0.2.12

  • Fixed startup Harmony error: removed invalid ZNetView.Start patch (Valheim's ZNetView has no Start method)

0.2.11

  • Fixed offspring portals placed by remote players in hosted games not routing juveniles until rebuilt
  • Fixed portals spawned via Prefabhammer (or other tools that skip standard placement) not initializing scanners or registry entries

0.2.10

  • Thunderstore README: GitHub Issues link for support, player-travel note, source repo link

0.2.9

  • Block player travel to and from offspring portals (fixes XPortal bounce-back)
  • Exclude offspring portals from XPortal's portal list when XPortal is installed

0.2.8

  • Fixed follow on wolf cubs and other AnimalAI juveniles (no Tameable/MonsterAI — uses custom follow path)
  • Juvenile crosshair detection no longer requires Tameable component

0.2.7

  • Fixed follow command not firing in pens: scan full crosshair raycast for juveniles and set hover target before E is processed
  • Apply follow directly on server/host instead of relying on misrouted client RPC

0.2.6

  • Fixed juvenile follow command: use vanilla follow/stay, correct hover targeting in pens, and show follow hint on crosshair

0.2.5

  • Fixed juvenile follow command for MonsterAI species (Boar, Wolf, Lox, Asksvin)

0.2.4

  • Fixed portal hover still showing XPortal text — use Postfix after all mods and stronger offspring portal detection

0.2.3

  • Fixed portal hover text overridden by XPortal (and similar mods) — Offspring Portal hover now wins

0.2.2

  • Hover warning on maturing portals when Destination is Farm/Cull but no receiver portal exists

0.2.1

  • Maturing portals: Destination dropdown (None / Farm / Cull) replaces forward-adults checkbox
  • None disables adult teleporting; missing Farm/Cull portal shows a warning and skips routing
  • Added Farm receiver portal type for species-separated adult routing
  • Cull yard is shared across all species; Hen label in UI

0.2.0

  • Added three portal types: Breeder, Maturing, and Cull
  • Maturing portals can optionally forward adults to cull pens (checkbox in config UI)
  • Adult scan runs every 30 seconds on maturing portals with forwarding enabled (configurable)
  • Existing pen portals migrate automatically to Maturing type

0.1.18

  • Reduced portal build cost to 20 Fine Wood, 10 Greydwarf Eyes, and 2 Surtling Cores

0.1.17

  • Added custom portal Name field to the config UI
  • Hover text now shows Name plus Role (breeder) or Accepts (pen)
  • Renamed Destination dropdown label to Accepts; breeders show "All juveniles"

0.1.16

  • Fixed config panel OK/Cancel buttons overlapping the Destination dropdown
  • Fixed player warning message stuck on screen while standing in portal range

0.1.15

  • Fixed juvenile floating after teleport
  • Fixed follow command RPC for AnimalAI juveniles (follow deferred for polish)
  • Ground snap for teleported juveniles

0.1.0

  • Initial release: breeder/pen portals, species config UI, distant teleport, cap warnings
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