JPValheim-Enigma_Mode icon

Enigma Mode

πŸ’€ A Fundamentally Different Valheim Experience Β· Crossplay Compatible πŸ’€

Last updated 19 hours ago
Total downloads 1756
Total rating 5 
Categories Modpacks
Dependency string JPValheim-Enigma_Mode-2.1.7
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333
ValheimModding-YamlDotNet-16.3.1 icon
ValheimModding-YamlDotNet

Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.

Preferred version: 16.3.1
JereKuusela-Expand_World_Prefabs-1.49.0 icon
JereKuusela-Expand_World_Prefabs

Allows creating rules for objects being spawned, destroyed and more.

Preferred version: 1.49.0
JereKuusela-Expand_World_Data-1.56.0 icon
JereKuusela-Expand_World_Data

Allows adding new biomes and changing most of the world generation.

Preferred version: 1.56.0
JereKuusela-Cron_Job-1.12.0 icon
JereKuusela-Cron_Job

Allows executing commands automatically on the server.

Preferred version: 1.12.0
JereKuusela-Server_devcommands-1.102.0 icon
JereKuusela-Server_devcommands

Enables devcommands and utilities for server admins.

Preferred version: 1.102.0
JereKuusela-Upgrade_World-1.74.0 icon
JereKuusela-Upgrade_World

A tool which can add new content to already explored areas.

Preferred version: 1.74.0
JereKuusela-World_Edit_Commands-1.70.0 icon
JereKuusela-World_Edit_Commands

Adds new client side commands for advanced world editing.

Preferred version: 1.70.0
Azumatt-MaxPlayerCount-1.2.4 icon
Azumatt-MaxPlayerCount

Change the max player count available for your server. Default value is the double that of vanilla's max of 10. Not needed if you have another mod that does it.

Preferred version: 1.2.4

README


Enigma Mode II

Enigma Mode II for Valheim

Enigma Mode is a radically different way to experience Valheim.

Bosschests drive progression, unlocking perks, world changes, and meaningful quality-of-life features.
New mechanics and systems create hundreds of situations to discover, including Slayer tasks, Dvergr trading, and overhauled dungeons.

Want More Quality of Life?

Players are free to use whatever Quality of Life mods they wish. Consider using Enigma Mode Quality of Life: Enigma Mode QoL – https://thunderstore.io/c/valheim/p/JPValheim/Enigma_Mode_QoL/


What Kind of Experience Is This?

β€œAre you tired of Valheim’s predictability?”

In Enigma:

  • Progression is reworked and nonlinear
  • Locations are in new places
  • Ashlands locations can be found all over the world
  • Most building materials appear earlier by design
  • Systems reveal themselves through play
  • Exploration replaces strict boss order
  • Death is commonplace and less punishing
  • Death encourages experimentation rather than punishment

Enigma Mode Progression

The Progression Path in Enigma Mode:

  1. Follow the Enigma Paths extending from the Start Temple
  2. Discover Forsaken Altars across the world
  3. Complete Bosschests to progress
  4. Unlock powerful Perks and world changes
  5. Explore dungeons and trade with Dvergr
  6. Build lasting bases
  7. Push the paths farther outward
  8. Awaken the World Serpent
  9. Explore new floating biomes
  10. Build in the heavens
  11. Defeat the Forsaken

Most players naturally conclude their journey after establishing a major late-game base above the world Few players defeat any of the Forsaken.


Enigma Mode brings out the best of Valheim to produce a persistent, exploration-driven building experience

Core pillars:

β€’ Progression is fully reworked
β€’ Everything respawns β€” trees, rocks, metals, and dungeons
β€’ Bosschests replace boss kills as the primary gate
β€’ Coins function as a universal resource for building supplies
β€’ Paths build themselves as you explore
β€’ Dvergr specialists populate the world
β€’ Building contributes directly to progression

Under the hood, Enigma restructures the world to support performance and longevity in multiplayer environments.

If a server runs Enigma Mode, every player experiences it.
No client mods are required.


Progression Through Bosschests

In Enigma Mode, bosses are not the primary gate.
Bosschests are.

Each Forsaken altar contains a Bosschest requiring a curated list of materials.

Completing one grants: β€’ Your expected progression item
β€’ Additional materials to grow in power β€’ A permanent perk that alters gameplay

Find the altars β†’ Complete the bosschests β†’ Unlock the world


Building Rank Progression

Building in Enigma is not cosmetic β€” it matters.

As you build consistently... β€’ Your Builder Rank increases over time
β€’ Structures you place gain increased durability
β€’ Even the first rank significantly strengthens builds
β€’ Higher ranks require long-term dedication

Ranks: Builder (2x) β†’ Apprentice (3x) β†’ Journeyman (4x) β†’ Master (8x) β†’ Grandmaster (16x)


βš”οΈ Slayer βš”οΈ

Slayer Tasks are optional, repeatable challenges that push players into new areas and playstyles.

Tasks may: β€’ Require specific monsters
β€’ Enforce weapon or armor constraints
β€’ Encourage crafting and exploration

β€’ Over 10,000 possible task combinations
β€’ Check progress with /say task?
β€’ Slayer Keys may drop during tasks
β€’ View rewards with /say keys?


Crossplay Compatibility

Enigma Mode can run entirely server-side.

PC, Xbox, PlayStation, and Mac players can all join the same world
with no client mods required.


The Enigma Experience

Enigma Mode is not designed to be explained.
It is designed to be experienced.

Many players find that once they adapt, returning to standard Valheim feels strangely predictable.


Enigma Mode Development

Enigma Mode is an open source project managed by JPValheim. It would not be possible without all the support from Raaka, Dhakhar, Zeall, CaptainCrumbs, SplashOPain, Jere, Teenzie, LeftAf, StarDancer, Haloa, Fire, GeriAtiric, Panand, AlexWho, Baleog, Shinuii, Ping, ConSeannery, Naoima, Nars, Rose, Indexx, Reapersix01, Fischmaster, MDMchan, Cavalier, the modders Azumatt, **Shudnal, TheJotunnTeam, and over 200 other playtesters since the project began in January 2024.

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