
Enigma Mode
π Flat Valheim Rework Β· Crossplay Compatible if on a Server πEnigma Mode
Valheim with Flat Progression
Enigma can run on your Valheim client on PC. It also can run server-side and supports crossplay. Players joining an Enigma server do not need client mods. This is how xbox and other crossplay players can play on Enigma servers if crossplay is enabled.
Start Here
This 15-minute guide explains the beginning without spoiling the wider world.
You do not need to learn every mechanic before playing. Important mechanics explain themselves when you reach them.
β οΈ Updating to Enigma 3.0.3 β οΈ
Enigma 3.0.3 is a major update. Do not install it over an older Enigma setup without deleting the previous files.
- Stop the game or server.
- Find
BepInEx/config/expand_world/ewp_data.yaml. - Copy
ewp_data.yamlsomewhere outsideBepInEx/config. - Delete only the old Enigma folders at
BepInEx/config/data,BepInEx/config/expand_world, andBepInEx/config/PlanBuild. - Copy the new package folders
data,expand_world, andPlanBuildintoBepInEx/config. - Copy your saved
ewp_data.yamlback toBepInEx/config/expand_world/ewp_data.yaml. - Remove the Cron Job mod. Enigma now runs all scheduled features through Expand World Prefabs.
ewp_data.yaml contains the Enigma progression for the world and its characters. Back it up before deleting anything.
Bosschests Replace Boss Progression
Bosschests are the main Enigma progression path.
Each Forsaken altar has a Bosschest with three challenges. The challenges ask for materials from different parts of the world. Completing them grants resources, permanent perks, and new abilities.
Bosschests can be completed in any order.
The Forsaken are still present. They are built as endgame fights and will overwhelm most early characters.
Keep One Main Base
Valheim often leaves players with several abandoned bases as progression moves outward. Enigma makes it easier to maintain one important home while still using the whole world.
Rifts and other earned travel systems connect distant experiences as you progress. Enigma Paths provide direction in a Nomap world.
Three core player tools remove much of the friction from building and carrying supplies across Enigma:
- Builder's Refuge β use
/say refugetwice to create a protected remote building area. - Deposit Box β
/say boxsummons a portable personal 4Γ8 chest. Its 32 slots effectively double normal character storage. - Pocket Dimension β use
/say pockettwice to enter a private building and storage space outside the normal world.
Other player tools extend the same freedom:
- SaGarren's Lifts β use
/say liftto summon a standard lift or/say liftbigfor a 4Γ4 lift. Use/say 1through/say 6nearby to choose a floor. - CargoCrates β use
/say crateor/say fullto summon one for large rewards and dungeon cargo without filling the player's inventory. - Blueprints β use
/say blueprint NAMEtwice to save a large owned structure,/say blueprint place NAMEtwice to rebuild it, and/say blueprintsto list saved designs.
You still travel but will be able to spend less time hauling the same items and rebuilding the same base.
More Reasons to Revisit the World
Old biomes and locations stay useful.
- Trees, rocks, metals, dungeons, and other world resources can return.
- Dungeons and camps have more monster variety and can react to player activity.
- Slayer Tasks create repeatable combat goals.
- Trophies can be sold, mounted, used in raids, or committed to player Arenas.
- Gemstones can improve equipment, reset dungeons, or permanently fuel supported fires.
- Old equipment and extra materials can be sold instead of discarded.
Enigma gives familiar Valheim items more than one purpose.
Equipment Does Not End at Crafting
You can keep improving a favorite weapon instead of replacing it once and forgetting it.
- Tempering adds durability at low risk.
- Empowering gambles the item for a major increase in power.
- Strengthening uses gemstones to bring eligible equipment to level 4.
These systems create more reasons to gather materials, craft another weapon, and return to older regions.
Dvergr Trade and Services
Dvergr appear throughout Enigma as traders, specialists, and local protection.
They buy surplus gear, food, fish, trophies, and resources. Some sell building materials or provide equipment services. Chefs help with cooking. Blacksmiths handle Tempering, Empowering, and Strengthening.
Dvergr have names and clans. Their professions and locations affect what they do.
How players treat them matters.
Building Is Progression
Enigma gives builders useful progression before the final Bosschests.
Building activity raises a persistent Builder Rank. Higher ranks place stronger structures and unlock tools such as Ultrabenches and Blueprints.
Builder's Bunkers provide a quick protected base. Building modes unlock pieces that are normally unavailable. Visual Wards can be used without locking nearby containers and doors.
Builders progress by building.
Dungeons, Camps, and Monsters
Enigma changes the population and behavior of familiar locations.
Dungeons can contain unexpected enemies and later reinforcements. Camps have broader monster pools. Some creatures receive behaviors such as Sapper, Glutton, Tough, Empowered, or Weeping.
The result is less predictable than vanilla Valheim. A familiar location may not play the same way twice.
Paths, Floating Islands, and the World Edge
Enigma Paths give players a shared direction without restoring the normal map-and-portal loop.
The paths extend as the world is explored. They reach distant biomes, the World Serpent, Floating Islands, and routes beyond the normal world edge.
Players leave behind useful roads and connections for everyone who arrives later.
Larger Systems
Some Enigma mechanics take longer to find or require more preparation:
- Build a player Arena and turn monster trophies into staged fights.
- Follow Sky Paths through locations above and beyond the normal world.
- Complete persistent quests tied to trade, death, exploration, and old landmarks.
- Discover Trinket Game Modes that change monster or world behavior.
- Reach Townfall, a long town-defense challenge built around Moder's altar.
These systems are part of Enigma, but they are not required reading for a new player.
What to Expect
- Flat progression instead of a fixed boss-to-biome order
- Bosschests as the main progression path
- Forsaken as endgame fights
- Earlier access to metals, building pieces, and crafting facilities
- Nomap and noportal travel supported by paths, Rifts, and earned travel tools
- A practical way to keep one main base
- More storage and safer item recovery
- Reusable dungeons, resources, equipment, and trophies
- Dvergr trade and specialist services
- Builder progression and movable structures
- Solo, private-server, and long-running multiplayer support
- Server-side delivery with no required client mods
Enigma Mode QoL
Enigma Mode QoL is the recommended client-side companion pack to play Enigma Mode with.
It adds extra slots, quickslots, craft-from-chests, first person, a quieter HUD, and Cartography Table map access. It does not add Enigma progression or change server rules.
Enigma Mode QoL on Thunderstore
The QoL pack also configures access to the public Enigma server, Islands of Magic.
Play on Islands of Magic
Islands of Magic is the public Enigma development and playtesting server.
Character progression is individual. You can join an established world, leave, and return later without needing to follow the progress of another group.
Talk to other Enigma Valheimers here at The Poolside community Discord.
Development and Credits
Enigma Mode is an open-source project managed by JPValheim.
It would not be possible without Jere, Raaka, Dhakhar, Zeall, CaptainCrumbs, SplashOPain, Teenzie, Leftaf, StarDancer, Haloa, Fire, GeriAtiric, Panand, AlexWho, Erik, Baleog, Shinuii, Ping, ConSeannery, Naoima, Nars, Rose, Indexx, Reapersix01, Fischmaster, MDMchan, Cavalier, Relic, Frank from ZAP, Maxime, Krewe, Rayuzanda, VassagoTemplarus, DrDank, Zeus, Ashenius, the modders Azumatt, Shudnal, TheJotunnTeam, and more than 200 playtesters since January 2024.
Learn more through the Valheim scripting series on YouTube.
