JBs Magic Staff Tweaker
Completely tweak vanilla magic staff costs and stats, with summon limits and damage upgrades. Server-required version: everyone playing on the server must install it.JBs Magic Staff Tweaker
This mod lets you completely modify and tweak the resources needed to operate the staffs, in addition to adding summon limits and damage upgrades. This version requires everyone on the server you're playing on to install this mod. I have a separate mod for client-side only.
Highlights
- Compact, staff-specific controls instead of a huge generic modifier list.
- Eitr/health costs, cast speed, cooldowns, damage and relevant projectile behaviour.
- Staff of Protection barrier tuning.
- Dead Raiser, Staff of the Wild and Spirit Caller summon-limit controls.
- Staff of the Wild summon spread for large root groups.
- Optional Spirit Caller 1-star and 2-star animal summons with configurable chances.
- Northern Vengeance ally-application radius and quality-aware duration multiplier.
- Configuration Manager compatible and server synchronized.
Installation
Install with a compatible mod manager, or place the included DLLs under BepInEx/plugins.
Requires BepInExPack Valheim and Jötunn. For multiplayer, install this server edition on the server and participating clients so the authoritative synchronized configuration can be applied consistently.
Configuration
Launch once to generate the configuration file. Settings are grouped by staff.
Spirit Caller starred summons preserve vanilla behaviour by default: Disabled / 0% / 0%.
Compatibility
Designed for Valheim 1.0-era game assemblies and Jötunn 2.30.x. Game updates may require a mod update.
Client-only edition
The separate MagicStaffTweaker client/single-player edition uses a deliberately lighter configuration set and is not the same plugin as this server-authoritative edition.
