Expand World
This mod allows adding new biomes and changing most of the world generation.
Date uploaded | 2 years ago |
Version | 1.10.0 |
Download link | JereKuusela-Expand_World-1.10.0.zip |
Downloads | 1072 |
Dependency string | JereKuusela-Expand_World-1.10.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2200JereKuusela-Expand_World_Size
Allows configuring the world size and altitude settings.
Preferred version: 1.13.0JereKuusela-Expand_World_Rivers
Allow configuring rivers, streams, water level and waves.
Preferred version: 1.9.0JereKuusela-Expand_World_Data
Allows adding new biomes and changing most of the world generation.
Preferred version: 1.14.0README
Expand world
This mod allows adding new biomes and changing most of the world generation.
Always back up your world before making any changes!
Install on all clients and on the server (modding guide).
Usage
See documentation.
Migration from version 1.5
- Verify that
expand_vegetation.yaml
uses.
as the separate character forscaleMin
andscaleMax
instead of,
. Fix manually or remove the file to regerenate it.
Credits
Thanks for Azumatt for creating the mod icon!
Thanks for blaxxun for creating the server sync!
Thanks for redseiko for the asynchronous minimap generating!
Sources: GitHub
Donations: Buy me a computer
Changelog
-
v1.10
- Fixes the black screen.
-
v1.9
- Fixes the altitude delta having the same effect as the altiude multiplier.
-
v1.8
- Adds a new field
data
to theexpand_locations.yaml
. - Adds a new field
data
to theexpand_vegetation.yaml
. - Fixes compatibility issue with Spawn That mod.
- Adds a new field
-
v1.7
- Adds a new field
waterDepthMultiplier
to theexpand_biomes.yaml
. - Adds a new field
requiredEnvironments
to theexpand_events.yaml
. - Adds new fields
maximumAltitude
,minimumAltitude
andexcessFactor
to theexpand_biomes.yaml
. - Adds a failsafe for missing locations or vegetations (so that the world loads at least).
- Changes the default minimum altitude of
expand_spawns.yaml
to depend on maximum altitude (-1000 or 0). - Improves compatibility with Spawn That mod.
- Fixes possible error when flying.
- Fixes incompatibility with Custom Raids mod (+ event data is disabled).
- Adds a new field
-
v1.6
- Fixes default vegetation scale being wrong in
expand_vegetation.yaml
(for some users).
- Fixes default vegetation scale being wrong in
CHANGELOG
-
v1.56
- Removes EW Spawns as most modpacks that used this have Spawn That.
-
v1.55
- Adds split mods to the pack.
-
v1.54
- Adds documentation links to the readme.
- Latest versions to fix problems.
-
v1.53
- Split to pieces and made to a modpack.