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Upgrade World
A tool which can add new content to already explored areas.
Date uploaded | a year ago |
Version | 1.29.0 |
Download link | JereKuusela-Upgrade_World-1.29.0.zip |
Downloads | 1767 |
Dependency string | JereKuusela-Upgrade_World-1.29.0 |
This mod requires the following mods to function
JereKuusela-Server_devcommands
Enables devcommands and utilities for server admins.
Preferred version: 1.62.0denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Upgrade World
This tool includes console commands to add new content to already explored areas (and more).
Always back up your world before making any changes!
Install on the admin client and on the server (modding guide).
Usage
See documentation.
Credits
Thanks for Azumatt for creating the mod icon!
Sources: GitHub
Donations: Buy me a computer
Changelog
-
v1.29
- Fix for player base detection not always working.
-
v1.28
- Adds a new command
world_clean
to remove missing objects. - Adds caching to the player base detection (10 seconds).
- Adds caching to the terrain reset (10 seconds).
- Adds a new setting "Operation delay" to prevent dedicated servers from getting overloaded.
- Removes settings "Safe distance around the player" and "Custom points" as obsolete (+ improves performance).
- Improves performance of single zone operations.
- Adds a new command
-
v1.27
- Adds a new parameteter
terrain
to reset nearby terrain when resetting vegetation. - Changes most output to be printed even without verbose mode.
- Changes the default value of verbose mode to false.
- Fixes
zones_reset
command causing holes in the zone borders. - Fixes networking logging not being throttled.
- Adds a new parameteter
-
v1.26
- Fixes location priotization not working correctly (caused boss locations being placed last).
-
v1.25
- Improves performance of
vegetation_add
andzones_generate
commands. - Fixes
vegetation_add
andvegetation_reset
showing wrong amount of added objects. - Fixes location distribution not prioritizing priority locations.
- Fixes
upgrade EVA
to work with EVA version 1.8.0
- Improves performance of
-
v1.24
- Fixes chest reset not working properly.
CHANGELOG
-
v1.53
- Fixes the upgrade operation "ashlands" not resetting the ocean gap.
-
v1.52.1
- Fixes wrong version number.
-
v1.52
- Adds a new command
temple_gen
to update the Start Temple boss stone positions. - Adds Start Temple boss stone position fix to the "ashlands" upgrade operation.
- Adds a new command
-
v1.51
- Adds a new upgrade operation "ashlands" to reset existing ashlands.
-
v1.50
- Fixes some resets not always working.
-
v1.49
- Fixes object removing not working properly with Dungeon Splitter mod.
-
v1.48
- Fixes location adding affecting the entire location database instead of only selected areas.
- Fixed for the new game version.
-
v1.47
- Adds a new parameter
type
to limit objects by their components. - Changes the default minimum count of
count_objects
from 0 to 1. - Fixes terrain reset sometimes not working properly.
- Fixes Root user check not working properly with crossplay.
- Adds a new parameter
-
v1.46
- Adds a new parameter
limit
to limit the amount of affected objects. - Fixes
chests_reset
not working properly on servers if clients were on the area. - Fixes
objects_swap
not working properly on servers if clients were on the area. - Improves performance of object related commands.
- Adds a new parameter