0.4.0
- Enlarges key/wishbone charms and adds weighted sway to charms, lantern and valuables pouch, plus gentler quiver motion.
- Flattens quivers, brings them closer to the body and displays up to nine stored arrow models.
- Adds a separate coin cell beyond the existing 12 valuables cells, removing the normal coin stack cap without changing shared native item definitions.
- Preserves coin overflow, normal-sized withdrawals and stored coins during provider removal, saving and recovery.
- Requires discovered ingredients for custom recipes; recipe-associated empty slots stay hidden until unlocked.
- Makes the equipment panel 56% smaller by area, removes transparent item previews and adds a configurable food/arrow shortcut HUD outside inventory.
0.3.1
- Fixes the equipment window exception and repeated placeholder icons by rendering individual native cells instead of a cloned rectangular inventory grid.
- Resets copied icon presentation so empty-slot hints and pouch decorations display correctly.
- Generates visible quiver, belt-upgrade, pouch and lantern thumbnails without relying on world fog or game-material camera rendering. Blank thumbnails retain a native fallback.
- Restores native Ctrl-click chest transfers, prevents those transfers from filling dedicated slots, and retains provider-removal capacity checks.
- Recovers invalid items from dedicated cells when ordinary space is available, without deleting contents when it is full.
- Adds transfer and thumbnail regressions plus native UI contract checks. Existing crafted items and saved slot identities are preserved.
0.3.0
- Reuses native inventory fonts, colors, buttons and backgrounds in a roomier equipment layout.
- Adds Alt-drag window positioning with saved position, scale, lock and reset settings.
- Adds three craftable quivers, a strength-belt charm upgrade and a functional valuables pouch.
- Reveals the belt upgrade recipe only after first obtaining a strength belt, including prior native discovery.
- Shows actual stored arrow meshes on the back and both hips, with an optional combined back-only quiver.
- Adds configurable crafting costs and quiver placement.
- Preserves existing slot contents during upgrades and protects storage when its equipment is removed.
0.2.0
- Replaces equipment-mod integrations with standalone equipment and storage.
- Adds a functional 12-cell valuables pouch for coins and trader valuables.
- Makes equipped gear and dedicated slot contents weightless.
- Adds an original visible quiver with three arrow cells and three food cells.
- Keeps the belt's extra inventory row and visible key, wishbone and blue wisp lantern.
0.1.0
- Initial test build for the belt storage, three working charm slots, blue miniature lantern, visible key/wishbone and coin pouch.
- Integrates with EquipmentAndQuickSlots 3.1.3 and BetterArchery 2.0.2.
- Protects belt inventory during shrinking and leaves purchased rows unchanged.
- Uses measured vanilla mesh sizes and compensates for the player skeleton's inherited scale.
- Converts a runtime copy of the vanilla lantern's orange emission mask to support blue glow.