Changelog
0.3.21 — Initial public release
- Added compact side-by-side Type and Source crafting filters.
- Added broad vanilla and modded-item categories, including Archery, Backpacks, Baits, Casts, Foods, Gems, Jewelry, Keys, Meads, Potions, Saddles, and Trinkets.
- Added item-source attribution in item descriptions and inventory tooltips.
- Added persistent, character-specific green
* markers for newly unlocked recipes with new-first ordering and controller-safe dismissal.
- Added gamepad navigation for filter dropdowns and automatic reset between crafting stations.
- Added UI recovery after switching characters without restarting the game.
- Fixed TextMeshPro initialization so the crafting filters no longer produce missing
LiberationSans SDF Font Asset warnings in the tested setup.
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