2.5.6 - Fire Fist and interface polish
- Brief movement-driven fire trails, shrinking impact flames and fading, falling sparks.
- Bounded impact frequency, distance culling and cleanup on death/disable.
- Correct particle initialization: burst effects no longer inherit continuous emission.
- Local VFX controls: FireFistVfx, FireFistVfxDensity (0.25-1.5), FireFistLightIntensity (0-1.5).
- Skills shortcut shows available points and the full configured hotkey; can be hidden.
- XP popups combine nearby awards (default 0.65 seconds); actual XP remains immediate.
- Menu and category scroll positions are retained; level-up notifications no longer overlap.
- Existing damage, skill costs, shared XP and save keys are unchanged.
Changelog
2.5.5
- Rebuilt against Valheim 1.0.7.
- Updated Character.Message API bindings used by Second Life and wing notifications.
- Fixed player death processing interrupted by the obsolete message-method signature.
- Added an integrated compatibility bridge for Jotunn 2.29.2's building categories.
- Preserved the game's recipe-availability filtering in the build menu.
- Adapted Jotunn 2.29.2 console commands to the new Terminal.ConsoleCommand constructor.
- Raised the BepInExPack Valheim dependency to 5.4.2350.
- Preserved skill balance, shared XP, wing mechanics, and existing save/config formats.
2.5.4
- Fixed skill-menu overlap with the Valheim crosshair and hover text.
- Kept descriptions behind the information button and preserved skill-card interaction.