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BossPowerGuard
Reset boss keys and stop players from using boss powers before killing the boss
Date uploaded | 5 months ago |
Version | 1.0.6 |
Download link | Kevver-BossPowerGuard-1.0.6.zip |
Downloads | 203 |
Dependency string | Kevver-BossPowerGuard-1.0.6 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
BossPowerGuard
A mod which removes global boss and creature keys from the world, as well as guarding boss powers behind the player killing that boss.
Requirements
- If connecting to a server, the mod needs to be installed on both server and client.
- If playing without a dedicated server, client works fine alone.
Community
Warheim server & community discord: https://discord.gg/n2ZyrtcFQy
Come apply to get whitelisted!
Donations
I spend most of my time these days playing and modding Valheim. Any donations are greatly appreciated and can be given through my Buy Me A Coffee page.
Thanks to all of those who support my work! This kind of support gives me more ability to work on mods with my time :)
CHANGELOG
Changelog
1.0.6
- Added Buy Me A Coffee info to README
1.0.5
- Fix issue when damage taken by non-players
1.0.4
- Use server + client RPCs to deal with accounting for damage to bosses, and distribute kills only to peers who have damaged the boss.
1.0.3
- Stopped removing global boss keys; they are needed in-game
- Removed the
removeBossKeys
option - Repair keys for players previously using this mod on version 1.0.2
1.0.2
- Default
remove(Boss|Creature)Keys
to false
1.0.1
- Add ServerSync configuration options to tune the mod:
removeBossKeys
removeCreatureKeys
serverConfigLocked
1.0.0
- Initial release