Changelog
1.0.5 - 2026-10-01
- Restore the SDK project and rebuild against Valheim 1.0.16, Jotunn 2.30.2 and BepInExPack 5.4.2351.
- Verify the current Projectile.Setup patch and external runtime API references, and review Jotunn registration/multiplayer contracts against its GitHub source.
- Clarify installation and staff effects. Lightning links damage enemies intersecting the segment when it forms; the visual does not check enemies crossing later.
- Preserve recipes, save identifiers, gameplay balance and existing crown/projectile appearance.
1.0.4 — 2026-09-12
- Add blue-white Iolite crown coloration with compact crackling arcs and sparks.
- Add Jade crown coloration and a small drifting poison haze around the top.
- Add a blood-red Bloodstone crown, subtle drips and floating pointed decorative particles around the top.
- Preserve the vanilla shaft, grip, bottom, lower gemstones and original model shape.
- Retain all 1.0.3 gameplay, compact fast Bloodstone fragments, instant Bloodstone ball impacts, doubled electric-ball lifetime, recipes, settings and package photo.
- Integrate the completed staff handoff and verify the release build, API compatibility and package contents. In-game visual validation remains pending.
1.0.3 — 2026-09-12
- Double Bloodstone shrapnel launch speed by default, from 28 to 56 metres per second. Add a synchronized speed multiplier so the increase also applies to existing configurations; 1.5 selects a 50% increase.
- Compensate motion-dependent shrapnel visuals to retain the compact red fragments introduced in 1.0.2 at the higher speed.
- Double Iolite secondary balls' natural flight lifetime. Primary timing, impact behavior, web-link chances, damage and link duration are retained.
- Keep Bloodstone's first-contact detonations, fragment flight lifetime and damage, Jade behavior, crafting recipes and package artwork.
- Rebuild against Valheim 1.0.12. See VALIDATION.md for build/API checks and the remaining in-game validation limits.
1.0.2 — 2026-09-11
- Make Bloodstone shrapnel particles 35% of their previous size, with substantially shorter motion stretch and trails. Visual particle lifetime and trail duration are 25% of their previous settings.
- Disable terrain bouncing on Bloodstone fracture balls so the native explosion and shrapnel callback run on the first terrain or enemy impact. Remove the spent ball immediately after impact.
- Preserve shrapnel launch speed, projectile lifetime, gravity, drag, collision radius, count, damage and red appearance. Iolite and Jade behavior is unchanged.
- Rebuild against the same Valheim 1.0.12 assemblies. Compilation, metadata checks and comparison of the unchanged shrapnel flight/damage instructions passed; final visuals and impact behavior still need an in-game check.
1.0.1 — 2026-09-11
- Rebuilt against Valheim 1.0.12 and updated dependencies to BepInExPack Valheim 5.4.2350 and Jotunn 2.30.0.
- Require Jotunn 2.30.0 or newer when loading the plugin.
- Pin the projectile setup patch to the verified six-argument signature and bind its arguments by position.
- Update build-path detection for current client/server folders and common Jotunn installation layouts.
- Resolve explicit game runtime references without importing unrelated Mono framework dependency conflicts into the build.
- Preserve the three staff mechanics, damage values, recipes, configuration keys, item identifiers and current package icon.
- Add a reproducible metadata compatibility audit. Compilation and API checks passed; in-game testing on 1.0 is still pending.
1.0.0 — 2026-08-25
- Added Iolite, Jade and Bloodstone variants of the Staff of Fracturing.
- Added bounded lightning chaining and same-shot lightning webs.
- Added owner-authored poison detonations, lingering haze and overlap-safe immobilization checks.
- Added blunt Bloodstone detonations and non-recursive piercing shrapnel.
- Added synchronized, server-authoritative balance configuration.
- Added Galdr table crafting and upgrade recipes, English localization, custom VFX styling and an original package icon.
- Added dedicated-server-safe content registration and strict client/server version compatibility.