Valheim
Install

Details

Last Updated
First Uploaded
Downloads
495
Likes
0
Size
69KB
Dependency string
LJS-PPR-1.2.1
Dependants
ADDatHost Valheim hosting
30% off!

Changelog

v1.2.1

  • FIX Projectile reflection now works against all ranged attack types (arrows, rocks, trolls, magic) — previously failed due to mod compatibility issue with Impetus
  • FIX Reflection no longer errors when other mods patch Projectile.Setup with null item checks
  • NEW Greydwarf rock (Aoe-type projectile) reflection support added
  • FIX Look direction fallback to transform.forward when GetLookDir() returns zero vector

v1.2.0

  • NEW Perfect Parry VFX color customization via hex code in config (default: #4DB8FF blue)
  • NEW Vanilla vfx_blocked suppressed on perfect parry — replaced with custom-colored version of the same effect; normal parry still shows original white vfx_blocked
  • NEW Projectile reflection on Perfect Parry — 3× attacker's original damage (configurable)
  • NEW Projectile reflection on Normal Parry — any successful block reflects at 2× (configurable)
  • NEW Reflected damage uses attacker's pre-block damage as the base value
  • NEW Reflection direction follows player look direction
  • NEW Ranged No Stagger — ranged attackers are not staggered when projectile is blocked or reflected
  • FIX Normal Parry Reflect now works independently of the Perfect Parry enable toggle
  • TWEAK Default counter input window: 1.0s (was 0.6s)
  • TWEAK Default counter animation speed: 2.0× (was 2.5×)
  • TWEAK Default VFX Y offset: 1.25 (was 2.5)

v1.0.0

  • Initial release
  • Perfect Parry detection with configurable timing window (default 0.1s)
  • Counter attack triggered by secondary attack within counter window
  • Counter animation speed multiplier
  • Damage reduction during counter window (default 50%)
  • VFX effect above player head on successful parry
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.