FIX Projectile reflection now works against all ranged attack types (arrows, rocks, trolls, magic) — previously failed due to mod compatibility issue with Impetus
FIX Reflection no longer errors when other mods patch Projectile.Setup with null item checks
NEW Greydwarf rock (Aoe-type projectile) reflection support added
FIX Look direction fallback to transform.forward when GetLookDir() returns zero vector
v1.2.0
NEW Perfect Parry VFX color customization via hex code in config (default: #4DB8FF blue)
NEW Vanilla vfx_blocked suppressed on perfect parry — replaced with custom-colored version of the same effect; normal parry still shows original white vfx_blocked
NEW Projectile reflection on Perfect Parry — 3× attacker's original damage (configurable)
NEW Projectile reflection on Normal Parry — any successful block reflects at 2× (configurable)
NEW Reflected damage uses attacker's pre-block damage as the base value
NEW Reflection direction follows player look direction
NEW Ranged No Stagger — ranged attackers are not staggered when projectile is blocked or reflected
FIX Normal Parry Reflect now works independently of the Perfect Parry enable toggle