Changelog
1.0.30
- Use latest BepInEx version 5.4.2351
1.0.29
- Migration to Valheim 1.0.x.
1.0.26
- Fixed intermittent PlayFab invalid handle connection failures.
1.0.24
1.0.23
- Optionally use a CharacterVault-verified character across multiple worlds.
1.0.22
1.0.21
- Remember when each character was last online.
1.0.20
- Show existing character names when selecting an unregistered character or attempting to create an additional one.
1.0.19
- Stop showing an acknowledged character rejection again after returning to the menu.
1.0.18
1.0.17
- Kick rejected pre-spawn clients and preserve the custom rejection message without forcing a local logout.
1.0.16
- Log local save failures after a rejection and continue to the menu without retrying the save.
1.0.15
- Allow vanilla kicks for guest players.
1.0.14
- Add Xbox support alongside Steam.
1.0.13
- Let temporary ModSentry guests enter their server-controlled destination without character validation or persistence.
1.0.12
- Move character admission settings under dedicated-server authority.
1.0.11
- Add unit tests.
- Limit retained character backups and log every retention deletion.
1.0.10
1.0.9
- Display the server's admission rejection reason and return rejected players to the main menu instead of leaving them on a black screen.
1.0.8
1.0.7
- Resolve the local save source by name across stable and public test enum layouts.
- Document Valheim version compatibility
- Support Valheim save API variants
- Fix CharacterVault save API compatibility
- Fix Valheim public test compatibility
1.0.6
- Update thunderstore readme
1.0.5
- Enforce CharacterVault rejection before Valheim can admit or spawn the peer.
- Require an unregistered character to have been created during the current game session.
1.0.4
- Replace ServerCharacters with an independently implemented authoritative server vault.
- Admit new characters only after ModSentry validation and the first durable profile commit.
- Save connected characters whenever Valheim starts a world save.
- Add server-authoritative starting items and command-line configuration overrides.
- Preserve the existing graceful dedicated-server shutdown trigger.
1.0.3
- Log when the mod is unloaded.
1.0.2
- Rebuild the package as an immutable artifact shared by test and production.
1.0.1
1.0.0