Changelog
1.0.14
1.0.13
1.0.12
1.0.11
1.0.10
- Kick rejected pre-spawn clients and preserve the custom rejection message without forcing a local logout.
1.0.9
- Remember whether a connection sent an approved plugin list or joined as a guest.
- Allow a client without a plugin list (guest) to join only when a ready server controller accepts it and chooses its destination.
- Let the server controller send a client without ModSentry to a lobby.
1.0.8
- Accept non-BepInEx DLLs when explicitly listed in optional or required policy entries.
1.0.7
- Emphasize identical mod setups and playing conditions for every player.
1.0.6
1.0.5
- Disconnect rejected pre-admission connections directly so clients return to the main menu instead of remaining on a black screen.
1.0.4
- Return rejected clients to the main menu and display the server's rejection reason.
1.0.3
- Document Valheim version compatibility
1.0.2
- Update thunderstore readme
1.0.1
- Shorten ModSentry rejection messages.
- Deliver ModSentry rejection details reliably.
1.0.0
- Initial version.
- Read plugin metadata from the plugin class when validating server policy files.
- Confirm delivery of rejection details before disconnecting incompatible clients.
- Explain which mod failed validation and which version the server expects.