Valheim
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Date Uploaded
last month
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Required mods (9)

This package requires the following packages to work.
LogKeeper auto-backups and timestamps log files, keeping only the latest (default 5) for cleaner history. Ideal for debugging or preserving logs, especially when they are overwritten after a game restart.
Version:1.0.1
Change the max player count available for your server. Default value is the double that of vanilla's max of 10. Not needed if you have another mod that does it.
Version:1.2.5
Valheim 1.0 blocks achievements for anyone running mods. This unblocks them, and gives back the ones you already earned. No free unlocks.
Version:1.0.3
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Version:5.4.2350
A small mod that caches localization loading, which can help improve startup performance and reduce possible connection timeouts
Version:0.3.0
Rendering, logic, and loading time optimizations for both client and server versions of Valheim.
Version:1.1.0
Removes the freeze that happens if the world is being saved.
Version:1.0.5
Comprehensive networking + server-authority mod with ZDO delta compression, WearNTear server/client CPU skips for invulnerable pieces, AoI-filtered RPC broadcasts, and a built-in per-client config auto-tuner.
Version:1.4.2
BepInEx preloader patcher for FiresGhettoNetworking: adds the missing Steamworks recv-buffer enum members and raises the ZDOMan.SendZDOs queue cap so FGN's tuning reaches its full ceiling. Runs on servers and clients wherever FGN is installed.
Version:1.1.1
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