
Lotus Ecarlate Changes
Custom mod making targeted ad-hoc adjustments/tweaks to some other mods, intended to be used only by the Lotus Écarlate modpack.
Date uploaded | 11 months ago |
Version | 0.6.45 |
Download link | Lotus_Ecarlate-Lotus_Ecarlate_Changes-0.6.45.zip |
Downloads | 86 |
Dependency string | Lotus_Ecarlate-Lotus_Ecarlate_Changes-0.6.45 |
This mod requires the following mods to function


Azumatt-BowsBeforeHoes
Bow and Quiver mod. Some tweaks available for archery. 50% chance to return arrows on hit (configurable). This mod is a work in progress with more quivers and features to come.
Preferred version: 1.3.9
Balrond-balrond_containers
13 custom containers that show items you put inside of them
Preferred version: 1.2.8
Balrond-balrond_humanoidRandomizer
Auto creates set of variants for vanilla skeletons, Rancid, Draugr, Dragur Elite, Fueling, Fueling Shaman
Preferred version: 1.3.5
Balrond-balrond_shipyard
A shipayrd building that let you customize your ship + some fun build pieces and items
Preferred version: 1.4.8
blacks7ar-ClayBuildPieces
As requested, split FineWoodPieces into 3 separate mods (ClayBuildPieces, FineWoodBuildPieces and FineWoodFurnitures)
Preferred version: 1.1.9
blacks7ar-CoreWoodPieces
Extends vanilla corewood pieces and adds 23 more pieces that you can build.
Preferred version: 1.2.0
blacks7ar-FineWoodBuildPieces
As requested, split FineWoodPieces into 3 separate mods (ClayBuildPieces, FineWoodBuildPieces and FineWoodFurnitures)
Preferred version: 1.1.4
blacks7ar-RefinedStonePieces
Adds 103 build pieces made of a new material called refined stone which you can craft at the stonecutter.
Preferred version: 1.0.5
blacks7ar-RenegadeVikings
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last unfinished biome.
Preferred version: 1.2.9
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202
DrakeMods-More_Gates_PlusPlus
This mod adds a ton of build objects. Windows, doors, gates, a drawbridge and various other pieces. Orginally by LordHayes. Updated By Drakethos to work with latest version of Valheim
Preferred version: 1.0.0
Goldenrevolver-Cape_And_Torch_Resistance_Rework_And_New_Water_And_Cold_Resistance
Adds water and cold debuff resistance and changes the bonuses of the capes and torches to use these new resistances
Preferred version: 1.0.4

Neobotics-MaxAxe
Unleash Your Throwing Fury! Throw weapons and other stuff. Adds missing melee attacks, now including magic staffs. Realistic throwing dynamics and throwing skill. Stack throwable weapons. Frostner returns when thrown.
Preferred version: 0.5.3
Nextek-SpeedyPaths
Gives more purpose to paths. Increases player speed on paths and constructions. Reduces stamina consumed while sprinting on paths. Exposes optional modifiers for regular terrain in each biome. All values are tuneable.
Preferred version: 1.0.8

Smoothbrain-Backpacks
Adds a very nice backpack and Build Your Own Backpack™!
Preferred version: 1.3.4
Soloredis-RtDBiomes
Overhauls all Biomes entirely. 150+ planting options & now has config options to turn on & off each individual biomes, and buildable magic traps.
Preferred version: 2.1.23
southsil-SouthsilArmor
Adds over 30 entirely new armor sets, spread across all biomes!
Preferred version: 3.1.4
Therzie-Monstrum
Adds new monsters and mini-bosses to fight and tame for original Valheim up till Mistlands.
Preferred version: 1.4.2
Therzie-Warfare
Fills the weapon and shields gap in vanilla Valheim and with MANY new weapons and unique extras!
Preferred version: 1.7.5
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.20.3
VentureValheim-World_Advancement_Progression
Control skill levels, trader items, and manage world and individual player keys! Lock different actions behind an enforced boss progression to control the rate at which players advance.
Preferred version: 0.2.14README
Lotus Écarlate Changes
This is a custom mod making targeted ad-hoc adjustments/tweaks to some other mods, intended to be used only by the Lotus Écarlate modpack.
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
Unreleased
0.6.46 - 2024-08-17
Changed
- Replace Black Forge requirement with Forge for Dvergr lantern and metal wall pieces.
0.6.45 - 2024-08-11
Changed
- Adjust Ashlands weapons.
- Adjust FallDamageForCreatures for Ashlands.
Removed
- Remove problematic RtDBiomes' Ashlands trees (FPS drops due to cinder fire not being able to destroy them).
0.6.44 - 2024-08-02
Changed
- BalrondHumanoidRandomizer: remove additional spirit damage on creatures.
- Update dependencies.
Fixed
- FallDamageForCreatures: add Seeker Brood and Tick to ignore list.
0.6.43 - 2024-07-30
Fixed
- World Advancement Progression: fix recipes requiring only one ingredient.
0.6.42 - 2024-07-29
Changed
- Rebalance Blackmetal Greatbow draw speed and stamina drain.
0.6.41 - 2024-07-24
Fixed
- World Advancement Progression: allow poison arrows to be used after defeating The Elder.
- World Advancement Progression: allow chicken-based food to be used after defeating Bonemass.
0.6.40 - 2024-07-23
Changed
- Set Karve storage size to same value as basic chests (10).
- Set Longship storage size to same value as reinforced chests (24).
Fixed
- Remove Knarr and Holk nameplate upgrades being buildable.
0.6.39 - 2024-07-21
Changed
- Set Longship storage size back to its vanilla value of 18.
0.6.38 - 2024-07-19
Fixed
- Fix Balrond Containers comfort values (for real this time).
0.6.37 - 2024-07-19
Fixed
- Fix Balrond Containers comfort values.
0.6.36 - 2024-07-18
Fixed
- Fix RefinedStonePieces chest and hearth piece category.
0.6.35 - 2024-07-14
Fixed
- Fix Renegade Vikings item drops not working on relog / ZDO owner change.
0.6.34 - 2024-07-13
Fixed
- Fix French chest tutorial.
0.6.33 - 2024-07-13
Fixed
- Fix weather tutorial markup.
0.6.32 - 2024-07-11
Changed
- Update RenegadeVikings to 1.2.8, but still ignore T7 vikings (Ashlands).
0.6.31 - 2024-07-06
Changed
- Set Forge as required crafting station for iron firepit.
0.6.30 - 2024-07-06
Added
- Add Balrond Containers.
Changed
- Relocate some items from Misc to Furniture for consistency.
0.6.29 - 2024-06-24
Added
- Double the range of Dvergr lanterns and Lava lanterns akin to torches / fireplaces.
Fixed
- Remove bogus error logs on subsequent logins due to tutorial guidepoints already having been added on first login.
- Remove bogus warning log due to Clutter's stash book container resize.
0.6.28 - 2024-06-24
Removed
- Remove fireplaces disable during day, offloaded to independent mod instead.
- Remove food slot coloring, offloaded to independent mod instead.
- Remove plant / pickable fertiziling, offloaded to independent mod instead.
0.6.27 - 2024-06-21
Added
- Disable fireplaces during day to reduce fuel consumption (except campfire / hearth because comfort / cooking, and fireplaces that don't require fuel).
- Add food slot coloring based on consumed food.
- Add plant / pickable fertiziling with 3x Ancient Seeds or 1x Ymir Flesh.
Changed
- Rebalance Monstrum foxes / razorbacks / prowlers spawns.
0.6.26 - 2024-06-19
Changed
- Rebalance shields and tower shields movement speed and parry bonus.
- Change Wolf armor helmet drake trophy cost.
- Rebalance Berserkir and Grizzly armor cost.
- Rebalance MonsterLabZ dwarf goblins, wraith warrior, and deep sea serpent.
- Rebalance Monstrum monsters spawn rates.
Fixed
- Remove Grizzly armor heat resistance.
- Remove MonsterLabZ obsidian golem (already present in Monstrum).
0.6.25 - 2024-06-18
Changed
- Adjust MonsterLabZ fuling and draugr ships spawns.
0.6.24 - 2024-06-17
Changed
- Rebalance stamina costs for dodging / jumping / blocking.
- Rebalance recipes using prowler fangs / lox bones.
- Rebalance saddle costs.
- Change Clutter's secret stash book container size to 1x1 and remove the public version.
Fixed
- Fix some patches being applied more than once.
0.6.23 - 2024-06-16
Changed
- Rebalance armor sets resistances and skill bonuses.
- Change weather-related Hugin tutorial to better reflect capes/clothing changes.
0.6.22 - 2024-06-16
Fixed
- Fix bulk harvest on hover keyhints displaying when they should not (for real this time).
0.6.21 - 2024-06-15
Changed
- Adjust when food is considered "expiring", and thus when players can eat again to replace it.
Fixed
- Fix bulk harvest on hover keyhints displaying when they should not.
- Fix bulk harvest on hover keyhint using the wrong text for beehives.
0.6.20 - 2024-06-15
Changed
- Rebalance cape resistances.
- Small adjustment to Swamp-tier armor costs.
Fixed
- Fix
Throw
keyhint not being displayed in some instances it should be. - Fix missing bulk harvest on hover keyhint.
0.6.19 - 2024-06-14
Added
- Add new raven tutorials or edit existing ones to help with all the new stuff in the modpack.
- Add MaxAxe tweaks internal excludes to authorize throwing all bucklers and shields but deny all tower shields.
Changed
- Rebalance tower shields movement speed reduction to be more in line with other shields, considering their drawbacks and also heavy armour being available now.
- Edit Balrond Shipyard raven tutorials.
0.6.18 - 2024-06-12
Changed
- Adjust Razorbacks meat drops compared to Boars to be consistent with the Black Bears / Grizzlys duo.
- Adjust Renegade Vikings archetypes drops.
0.6.17 - 2024-06-12
Changed
- Make MonsterLabZ spiders have guaranteed fang drops, and adjust tree spiders spawns.
- Adjust Renegade Vikings weapons / shields to remove weaker options, buff bows, nerf crossbow.
- Adjust Grizzly armor costs.
Fixed
- Fix custom skills icons not working.
Removed
- Remove MonsterLabZ frost drakes.
- Remove Renegade Vikings' War Horn and Healing Pill.
0.6.16 - 2024-06-10
Fixed
- Fix Monstrum adjustments (oops).
0.6.15 - 2024-06-10
Changed
- Adjust Monstrum creature drops to remove uncertainty on meat / leather drops.
0.6.14 - 2024-06-09
Changed
- Rebalance armor costs.
0.6.13 - 2024-06-09
Removed
- Remove some sail schematics from Balrond Shipyard.
0.6.12 - 2024-06-09
Added
- Add RenegadeVikings with a major overhaul to functionality (including equipment and drops).
Changed
- Rebalance various movement speed modifiers.
0.6.11 - 2024-06-07
Fixed
- Fix bronze-tier items upgrades having incorrect costs.
0.6.10 - 2024-06-07
Changed
- Rebalance BowsBeforeHoes quivers initial size, max quality/size, and costs.
0.6.9 - 2024-06-07
Changed
- Rebalance bronze-tier items costs.
0.6.8 - 2024-06-06
Changed
- Rebalance recipes for some vanilla pieces.
0.6.7 - 2024-06-06
Changed
- Rebalance BalrondHumanoidRandomizer spawner changes.
- Update dependencies.
0.6.6 - 2024-06-05
Changed
- Adjust armor / capes costs.
Fixed
- Fix Clutter bucket not being properly removed from craftable items.
0.6.5 - 2024-06-04
Fixed
- Fix bogus null errors in logs due to Backpacks client config synchronization timing.
0.6.4 - 2024-06-04
Changed
- Adjust Monstrum's Razorback (buff) and Black Bear (nerf) spawns.
- Nerf MonsterLabZ Tree and Jumping Spiders spawns.
- Display movespeed modifier on backpack status effect icon, improve backpack status effect tooltip.
0.6.3 - 2024-06-03
Fixed
- Fix BowsBeforeHoes errors on quiver equip due to being too zealous and removing non-Item prefabs.
0.6.2 - 2024-06-02
Added
- Add SpeedyPaths.
Removed
- Remove MonsterLabZ Ashlands locations and creatures.
0.6.1 - 2024-05-29
Fixed
- Fix BowsBeforeHoes items crafting recipes / requirements.
0.6.0 - 2024-05-29
Added
- Support for 0.218.15 (Ashlands).
- Add BowsBeforeHoes.
- Add RefinedStonePieces.
Changed
- Interface directly with plugins via publicized assemblies rather than via reflection.
- Change SouthsilArmor armors to provide set effects with the new custom skills.
- Change round shields movement speed modifier to -10%.
Fixed
- Fix station requirement for gravestone in Clutter.
- Fix incorrect movement speed modifiers on Vanilla and Warfare items, notably two handed weapons and war pikes.
Removed
- Remove RtDBiomes traps removal as it's now handled by RtDBiomes itself.
- Remove PotteryBarn.
- Remove logs in More Gates as they were already covered by vanilla.
0.5.1 - 2024-05-07
Fixed
- Fix crafting station requirements for Monstrum / Warfare / SouthsilArmor items.
- Fix station requirement for stone-based and metal-based pieces in Clutter and FineWoodBuildPieces.
0.5.0 - 2024-05-06
Added
- Decrease movespeed based on weight when using backpack.
0.4.0 - 2024-05-05
Added
- Add Workbench as requirement for Clutter pieces missing a workstation requirement.
- Double Torch durability for even more counterplay to the modpack's extremely dark nights.
Fixed
- Fix MonsterLabZ spiders taking fall damage.
- Fix MonsterLabZ brown spider still dropping Ooze.
0.3.0 - 2024-05-04
Changed
- Adjust armor recipes to use less leather from Monstrum creatures considering spawn rates.
- Adjust More Gates pieces to require additional materials (e.g. crystal for windows).
- Adjust MonsterLabZ drops to remove early game Ooze.
Fixed
- Fix
Chieftain deer head
recipe to properly require deer trophies.
0.2.0 - 2024-05-01
Added
- Double the range of fireplace and torch-like prefabs to allow counterplay to the modpack's extremely dark nights.
0.1.2 - 2024-04-30
Changed
- Remove
Assembly.LoadFile
calls in order not to trigger Thunderstore submission rejection filter.
0.1.1 - 2024-04-30
Fixed
- Fix Thunderstore manifest missing dependencies.
0.1.0 - 2024-04-30
Added
- Initial release.