balrond shipyard
A shipayrd building that let you customize your ship + some fun build pieces and items⛵ Balrond Shipyard – Mod Documentation
Overview
Balrond Shipyard expands Valheim’s naval gameplay with new ships, ship upgrade systems, custom crafting stations, waterproof shipyard building pieces, a Fishnet Trap, and a collection of sailor-themed items.
The current release includes a full ServerSync-backed configuration system for ship recipes, station recipes, every ship-upgrade schematic recipe, and cargo inventory dimensions.
Ship upgrades are handled through Schematics crafted at the Scribe’s Table and applied at the Shipyard station.
⚠️ Important Warnings
- Major update warning: versions 1.3.0 and 1.4.0 introduced large ship and cargo changes.
- Before updating, empty your ship inventory if possible to reduce the risk of item loss.
- If you change a ship's inventory width or height, empty that ship first and reload/re-enter the world after changing the config so the container can be recreated safely.
- If you are upgrading a ship, keep only the intended ship close to the Shipyard station to avoid the wrong ship being detected.
🧰 Key Features
-
🚢 Three New Ships
Adds Knarr, Holk, and Snekke alongside support for several vanilla ships. -
🛠️ Two Crafting Stations
- Scribe’s Table – used to craft ship Schematics.
- Shipyard – used to apply upgrades by placing a schematic into the station and pulling the lever.
-
⚓ Ship Upgrade System
Ships can receive thematic upgrades such as Shields, Lamp, Anchor, Tent, Armor, Oars, Ropes, and Nameplate, depending on the vessel. -
🎨 Visual Ship Customization
Supported ships can use multiple sail colors/patterns, shield patterns, and ship-specific visual swaps. Applying a different sail schematic replaces the currently selected sail appearance. -
🌊 Water-Resistant Building Set
Includes a shipyard-themed set of structural build pieces designed to resist water and rain damage. -
🎣 Fishnet Trap
A placeable fishing structure that can catch biome-appropriate fish more effectively when supplied with the correct bait. -
🧳 Expanded Ship Utility
Cargo sizes, attach points, comfort behavior, and several ship functions are expanded or adjusted depending on ship type. -
⚙️ Server-Synchronized Configuration
Ship recipes, Shipyard/Scribe’s Table recipes, all schematic recipes, and ship cargo dimensions are configurable and synchronized through ServerSync.
🔧 How to Use
- Craft a Scribe’s Table.
- Create a Schematic for the ship extension or customization you want.
- Build the Shipyard station.
- Place the schematic into the Shipyard container.
- Dock the target ship as close as possible to the Shipyard.
- Pull the lever on the Shipyard to apply the upgrade.
Notes
- If more than one valid ship is within range, the first detected compatible ship may be upgraded.
- If a ship already contains a non-replaceable upgrade, the station may try to detect another valid ship nearby.
- Sail color/pattern upgrades are replaceable: applying another valid sail schematic changes the current sail appearance.
- Best practice: keep all other ships away and dock only the ship you want to modify.
- Extensions work for vanilla ships and the custom ships added by this mod.
Raft is excluded from the general extension system, but it has its own default bag extension.
⚙️ Configuration & ServerSync
Balrond Shipyard creates its configuration file after the mod is loaded:
BepInEx/config/balrond.astafaraios.BalrondShipyard.cfg
The configuration is divided into five sections.
1 - General
- Lock Configuration
1– the server/host configuration is authoritative for synchronized gameplay settings.0– synchronized settings are not server-locked.
For multiplayer and dedicated servers, keeping this at 1 is recommended so every client uses the same gameplay configuration.
2 - Ship Recipes
Construction recipes can be configured independently for:
- Raft
- Karve
- Knarr
- Snekke
- Drakkar / Longship
- Holk
- Ashlands Drakkar
Recipe format:
Prefab:Amount,Prefab:Amount
Example:
FineWood:30,BronzeNails:90,LeatherScraps:16,DeerHide:10,CoalPaste:20
The Raft uses default by default, which keeps its normal Valheim recipe. It can still be replaced with a custom recipe.
Invalid recipe strings fall back to the mod's built-in/default recipe instead of silently creating an incomplete recipe.
3 - Station Recipes
The construction costs of both custom stations are configurable:
- Shipyard Station Recipe
- Scribe Table Recipe
They use the same Prefab:Amount recipe format.
4 - Schematic Recipes
Every upgrade/customization schematic has its own configurable recipe.
The current release exposes 113 individual schematic recipe entries, including ship extensions and visual customization such as sail variants.
These values control the material cost of crafting the schematic at the Scribe’s Table. The schematic is then consumed/applied through the Shipyard workflow.
5 - Ship Inventory
Cargo dimensions can be configured independently for all seven supported ship types:
- Raft
- Karve
- Knarr
- Snekke
- Drakkar / Longship
- Holk
- Ashlands Drakkar
Each ship has:
Inventory WidthInventory Height
Valid configured dimensions are 1–20.
A value of -1 or 0 means:
Keep the cargo dimensions authored in the ship prefab.
When changing cargo dimensions, empty the ship first and reload/re-enter the world before using the existing ship inventory again.
ServerSync
Balrond Shipyard uses ServerSync v1.20 for synchronized gameplay configuration.
- Ship recipes are synchronized.
- Shipyard and Scribe’s Table recipes are synchronized.
- All schematic recipes are synchronized.
- Ship inventory width/height settings are synchronized.
- With Lock Configuration = 1, the server/host values are authoritative.
- Balrond Shipyard is configured as a required synchronized mod, so multiplayer clients should use the same Balrond Shipyard version as the server.
ServerSync is bundled/internalized into BalrondShipyard.dll with ILRepack. You do not need to install a separate ServerSync DLL.
📌 Important Gameplay Changes
- Ships and new build pieces use Coal Paste instead of resin where defined by the mod.
- Coal Paste is crafted at Workbench level 3 by mixing resin with coal.
- Ship construction recipes are configurable.
- Base cargo sizes were adjusted for several ships and can now be overridden through config.
- Raft received inventory support.
Boat Construction Costs
Below are the default construction costs used by Balrond Shipyard. These values can be changed in 2 - Ship Recipes.
| Boat | Default Construction Cost |
|---|---|
| Karve | 30 Fine Wood · 90 Bronze Nails · 16 Leather Scraps · 10 Deer Hide · 20 Coal Paste |
| Knarr | 35 Fine Wood · 120 Bronze Nails · 14 Leather Scraps · 12 Troll Hide · 25 Coal Paste |
| Snekke | 40 Fine Wood · 100 Iron Nails · 30 Coal Paste · 16 Troll Hide · 30 Elder Bark |
| Longship / Drakkar | 45 Fine Wood · 200 Iron Nails · 40 Coal Paste · 12 Wolf Pelt · 4 Red Jute |
| Ashlands Drakkar | 50 Fine Wood · 350 Iron Nails · 25 Tar · 40 Yggdrasil Wood · 40 Ceramic Plate |
| Holk | 50 Yggdrasil Wood · 400 Iron Nails · 50 Elder Bark · 12 Lox Pelt · 20 Tar |
Raft: its recipe config defaults to
default, which preserves the normal Valheim recipe. You can replace it with a customPrefab:Amountrecipe if desired.
Ship upgrades, extensions, and customization schematics have their own separate costs under 4 - Schematic Recipes.
🚤 Ship Extensions
🪵 Raft
Included Feature
- Bag – always active by default and adds a 2-slot chest.
Configuration
- Raft construction recipe can remain vanilla with
defaultor be overridden. - Raft inventory width/height can be overridden;
-1/0keeps the prefab value.
🛶 Karve
Extensions
- Shields – increases ship health by 200
- Lamp – adds a light source with warmth effect
- Bagpack – adds blunt resistance and +100 health
- Oars – increases ship speed based on the number of players
- Anchor – allows the ship to be anchored in place
- Armor – adds pierce resistance and +100 health
- Nameplate – adds ship ownership and naming information
Additional Changes
- Added a front attach point
- Default cargo size: 6 slots
- Cargo dimensions are configurable
🪶 Knarr
Extensions
- Shields – increases ship health by 200
- Lamp – adds a light source with warmth effect
- Bagpack – adds blunt resistance and +100 health
- Oars – increases ship speed based on the number of players
- Anchor – allows the ship to be anchored in place
- Tent – increases ship health by 100
- Armor – adds pierce resistance and +100 health
- Nameplate – adds ship ownership and naming information
Additional Changes
- Added a front attach point
- Default cargo size: 12 slots
- Cargo dimensions are configurable
🐍 Snekke
Extensions
- Shields – increases ship health by 200
- Lamp – adds a light source with warmth effect
- Bagpack – adds blunt resistance and +100 health
- Oars – increases ship speed based on the number of players
- Anchor – allows the ship to be anchored in place
- Tent – increases ship health by 100
- Armor – adds pierce resistance and +100 health
- Nameplate – adds ship ownership and naming information
Additional Changes
- Added a front attach point
- Default cargo size: 18 slots
- Cargo dimensions are configurable
🛡️ Longship / Drakkar
Extensions
- Shields – increases ship health by 200
- Lamp – adds a lamp and torches with light and warmth
- Barrels – adds blunt resistance and +100 health
- Crates – adds slash resistance and +100 health
- Oars – increases ship speed based on the number of players
- Anchor – allows the ship to be anchored in place
- Tent – increases ship health by 200 and provides shelter while under it
- Armor – adds pierce resistance and +200 health
- Nameplate – adds ship ownership and naming information
Additional Changes
- Default cargo size: 24 slots
- Cargo dimensions are configurable
- Supports 3 alternative head decorations
🧱 Holk
Extensions
- Shields – increases ship health by 200
- Lamp – adds a lamp, torches, and a demister-like wisp effect
- Crates – adds blunt resistance and +200 health
- Oars – increases ship speed based on the number of players
- Anchor – allows the ship to be anchored in place
- Tent – increases ship health by 200 and provides shelter while under it
- Armor – adds pierce resistance and +200 health
- Ropes – adds extra rope ladders on the ship’s sides
- Nameplate – adds ship ownership and naming information
Additional Changes
- Default cargo size: 32 slots
- Cargo dimensions are configurable
🐉 Ashlands Drakkar
Balrond Shipyard also supports configuration for the Ashlands Drakkar.
Configuration
- Construction recipe is configurable.
- Cargo inventory width/height is configurable.
- Default configured cargo dimensions are 8 × 5 (40 slots).
🎨 Shared Ship Features
Supported upgraded ships can benefit from shared customization and extension systems, depending on the vessel:
- Multiple sail color/pattern options
- Sail appearances can be changed again later by applying a different compatible sail schematic
- Free shield pattern switching after the relevant upgrade is installed
- Health upgrades also add some ship mass
Roughly half of the added health is converted into mass, with minimal steering impact
🪚 Shipyard Build Pieces
These are standard build pieces with a shipyard aesthetic and resistance to water/rain damage. They are styled as dark core wood with rope details.
Structural Pieces
- Pole 2m and 4m
- Beam 2m and 4m
- 45° and 27° beams
- Ramp / 27° floor
- Floor
- 1m pole
Other Build Elements
- Tar-fueled sconce
- Small cargo crate (4 slots)
- Dock cargo chest (40 slots)
- Small dragon-head standing decoration
- 2m ladder with teleport-to-top interaction
- 2 green cloth banners
- 4 green cloth roofs
- 2 rope ladders
- 3 rope bridge parts
- Hanging wisp lamp
- Fishnet wall
- Fishnet Trap
🎣 Fishnet Trap
The Fishnet Trap is built on water and can be loaded with biome-appropriate fishing bait.
- Using the correct bait increases the chance of catching fish native to that biome.
- Without proper bait, the trap will still catch basic fish every 2 minutes.
🧳 Item Prefab IDs
CapeSailorCoalPasteHelmetPirateBandanaHelmetPirateHatSwordSaberSledgeAnchorShieldSteering
❓ FAQ
-
Are there configs?
Yes. Balrond Shipyard includes synchronized configuration for ship recipes, Shipyard/Scribe’s Table recipes, all 113 schematic recipes, and cargo inventory width/height for all seven supported ship types. -
Where is the config file?
BepInEx/config/balrond.astafaraios.BalrondShipyard.cfg -
Does the mod use ServerSync?
Yes. Gameplay configuration is synchronized through ServerSync v1.20. WithLock Configuration = 1, the server/host config is authoritative. -
Do I need to install ServerSync separately?
No. ServerSync is bundled/internalized inside BalrondShipyard.dll. -
Can I change a ship's sail more than once?
Yes. Compatible sail color/pattern schematics can replace the currently active sail appearance. -
Can I configure every schematic separately?
Yes. Every schematic has an individual recipe entry under4 - Schematic Recipes. -
Can I configure cargo size for each ship separately?
Yes. Width and height are configurable independently for Raft, Karve, Knarr, Snekke, Drakkar, Holk, and Ashlands Drakkar. -
Are there translation files?
No. Translation files are not included right now; adding them is planned. -
Do I need a larger build menu?
Possibly. Because of the number of added build pieces, a Build Menu extension may be useful.- Recommended to use with Build Extensions such as:
- Sears Catalog (ComfyMods)
🔌 Requirements & Compatibility
- ✅ Requires BepInEx
- ✅ Supports ServerSync-backed multiplayer configuration
- ✅ ServerSync is bundled — no separate ServerSync installation is required
- ✅ Server and multiplayer clients should use the same Balrond Shipyard version
- ✅ Supports vanilla ships and the custom ships included with this mod
- ✅ A Build Menu extension may be recommended because of the number of added pieces
💬 Community & Support
- Join our Discord: Balrond's Den
- Support on Ko-fi: ko-fi.com/balrond1020
Take your harbor beyond vanilla — with Balrond Shipyard.


