LocalCraftFromStoragePrime
Craft, build, and store using nearby containers!Changelog
1.2.1
- New defaults:
- Enabled refueling with ore from storage (by default)
- Extended default range of all features from 50 to 64
1.2.0
- Basic wood arrows in a chest's top-right corner slot now change how the mod uses the chest: 1 arrow excludes the chest from being used at all, and 2-100 allows it to be used but doesn't allow any ingredient to be drawn below that number of arrows. Yes that's a little confusing, but it's good because it's reusing one irrelevant Vanilla game item to add features, rather than walking over the game code even more.
- You can better choose which storage containers to use. Personal, Ships, Carts, Barrel, Wardrobe and Pots are excluded by default but you can type them into the allowed list. Forever excluded storage: World loot, salvage, gifts, Obliterator and other players' Personal Chests.
- Refuel from Storage now has more options.
Smelter-class Oreand the newSmelter-class Non-Oreare on by default for metal ore, metal scraps, Petrified Tissue, flax, barley, oats, oat seeds, and soft tissue. - Store Nearby now completes multiple placements across synchronous container saves. This may or may not work or sound insane.
- List of storage variable names that you can add into the ContainerTypes setting to allow the mod to use them:
| Group | Storage / approved prefab IDs |
|---|---|
chests |
piece_chest_wood, piece_chest, piece_chest_blackmetal, piece_chest_grausten |
personal |
piece_chest_private (your own personal chest, nobody else's) |
ships |
Karve, VikingShip, VikingShip_Ashlands |
carts |
Cart, Sled |
barrel |
piece_chest_barrel |
wardrobe |
piece_chest_warderobe |
pots |
piece_pot1, piece_pot1_red, piece_pot1_cracked, piece_pot2, piece_pot2_red, piece_pot2_cracked, piece_pot3, piece_pot3_red, piece_pot3_cracked |
1.1.0
- Store Nearby upgraded to use more a advanced item list system to hopefully prevent mis-categorized items (onions and most boss drop trash now send to storage). Config file format changed; automatic migration script will apply on first run.
- Store Nearby now places stacks in vanilla's item-dependent row order, filling materials bottom-first (why vanilla does that, I have no idea lol).
- Refuel from Storage added: pressing E on a fireplace, torch, sconce, smelter, furnace, kiln, etc, will add the proper fuel from nearby storage. The refueling messages on the screen are kind of inconsistent English, but I copied them from Valheim's defaults anyway to appear vanilla.
- Refuel from Storage has three options:
Fireplace FuelandSmelter Fuel(on by default; kiln wood counts as fuel), andSmelter Orefor ore, barley, flax, and soft tissue (off by default). ItsDistancedefaults to 50 m like the other features.
1.0.0
- I hope this works! HOLD ONTO YOUR BUTTS!!!
