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Latest version
1.0.1
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LynxShredder

A build piece that clears old gear out of your base. The Shredder pulls low-tier weapons, armour, shields, tools and capes out of nearby chests and salvages them into materials.

Using it

  • Build it with the Hammer (LynxStations tab) near a Forge.
  • E opens the output chest, where the materials go.
  • Shift+E opens the settings:
    • Weapons / Armour / Shields / Tools / Capes: shred items of this biome and below, or Off. Everything starts Off.
    • Work radius: shown as a ring while the window is open.
    • PoV rarity (only with Path of Valheiman): Common only, up to Magic, or up to Rare.
    • State: Running or Paused.
  • It shreds one item every few seconds and stops while the output chest is full.

Rules

  • An item's biome comes from the highest-tier material in its recipe. Axes count as Weapons; pickaxes and fishing rods count as Tools. Capes include anything in the back slot, such as gliders.
  • The item's crafting or repair station has to be within range.
  • It never takes from player inventories, open chests, tombstones, carts, ships, Kvist's nest, item drawers, other Shredders, private chests, or chests behind a ward the builder can't use.
  • Items without a recipe (disenchant-only items) are skipped.

Optional mods (detected automatically, never required)

  • Path of Valheiman: same salvage formula as manual salvage, the player's return bonuses, a rarity limit, and protection for uniques, legendaries, socketed gear and unidentified gear. No XP and no gear unlocks.
  • Kvist (GreydwarfSorter): the output chest is labelled "sort me", so Kvist empties it.
  • ItemDrawers: drawers are never touched.

Config (server values are sent to clients)

Setting Default
Piece.BuildCost FineWood:10,Iron:6,SurtlingCore:1
Piece.CraftingStation forge
Piece.BuildTab LynxStations any name = custom Jotunn tab; vanilla names also work
Work.SecondsPerItem 5
Work.DefaultRadius / MaxRadius 10 / 20 metres
Salvage.ReturnShareWithoutPoV 0.4 used only without PoV
Salvage.BiomeOverrides (empty) e.g. SwordBronze=Never, SomeModIngot=Plains
Debug.VerboseLog false logs every skip reason
Icon.Pitch / Icon.Yaw 25 / 30 build-menu icon camera angle (local)

Console (F5): lynxshredder_dump logs the nearest Shredder's parts and state; lynxshredder_icon [size] saves renders from 8 angles to BepInEx/config/LynxShredder_icons.

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