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Render Limits 1 0 Fix
Migration shim: this duplicate package is superseded by MagiCorp-Render_Limits_Fix.1.16.0
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Converted this accidental duplicate into a migration-only package.
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No RenderLimits DLL is included anymore.
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Depends on
MagiCorp-Render_Limits_Fix-1.16.0, the canonical maintained package. -
v1.15.1
- Rebuilt against Valheim 1.0.12.
- Fixes startup MissingMethodException caused by the changed Terminal.ConsoleCommand constructor.
- Preserves the original render_limits plugin GUID and config for drop-in compatibility.
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v1.15
- Improves compatibility with other mods.
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v1.14
- Major update!
- Adds multiplayer support. All settings now only affect your client.
- Adds automatic calculation to setting "Real terrain visibility" (when set to 0).
- Changes the name of zone based settings and changes the numbering system (from 1..n to 0..n).
- Fixed for the new update.
- Fixes spawners not working on forced active zones (not tested).
- Removes the setting "Spawn limit" as confusing. It's now automatically determined.
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v1.13
- Fixes Force active not working on single player (multiplayer of course doesn't work).
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v1.12
- Fixed for the new game version.
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v1.11
- Fixes some settings being reset on game restart.
