CorewoodAdditions
Additional build pieces for CoreWoodExtras including a compost bin, beehive, fishtrap and birdhouse.π― CorewoodAdditions
Additional build pieces for CoreWoodExtras including a compost bin, beehive, birdhouse and three fish traps.
πΆ Donations:
If you enjoy using this Valheim mod, please consider making a small donation to help support its development and future updates.
Even Β£1 or $1 would be greatly appreciated and would help more than you might think!
Thank you for your support, and happy gaming! βοΈ ...... (A Paypal account is NOT required!)
β Features:
Adds six producer pieces that slowly turn a supplied item into a useful resource. Each one works like a chest: open it, put the input items in, and collect the output later.
- Production keeps going while you are away or the area is unloaded, and catches up when you return.
- Hover over a piece to see what it accepts, how full it is, its current status and a countdown to the next item.
- The pieces change appearance while in use: bees swarm the beehive, bait appears in the fish traps, and the beehive and birdhouse play ambient sounds.
- A rotating icon shows above a piece while it holds produced items, so you can see at a glance what is ready to collect.
- Every fish trap is shown on the map with its own pin.
- All pieces are built with the Hammer in the CoreWood-Building category. All except the Ocean Fish Trap need a Workbench nearby.
β Compost Bin
Turns meat into fishing bait. The type of bait depends on the meat you put in.
| Input | Output | ||
|---|---|---|---|
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Raw Meat | ![]() |
Fishing Bait |
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Deer Meat | ![]() |
Mossy Fishing Bait |
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Entrails | ![]() |
Sticky Fishing Bait |
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Wolf Meat | ![]() |
Cold Fishing Bait |
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Lox Meat | ![]() |
Stingy Fishing Bait |
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Serpent Meat | ![]() |
Heavy Fishing Bait |
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Hare Meat | ![]() |
Misty Fishing Bait |
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Asksvin Meat | ![]() |
Hot Fishing Bait |
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Seal Blubber | ![]() |
Frosty Fishing Bait |
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Bjorn Meat | ![]() |
Serpent Bait |
Each cycle makes the same amount of bait as the vanilla bait recipe. The input for every bait type can be changed in the config.
Serpent Bait is added by this mod. Each cycle makes one, and it is only used by the Ocean Fish Trap. It can be turned off with Enable Serpent Bait in the config.
Cost: 4 Round Log, 1 Wood
β Beehive
Turns Dandelions into Honey. Accepts up to 10 configurable input items.
Cost: 4 Round Log, 4 Wood
β Fish Trap
Catches fish using fishing bait. It must be placed in shallow water (0.5 m to 1.5 m deep) and never rots from being wet.
The fish you can catch depend on the biome the trap is placed in, and each bait only catches the fish that bite on it. Hover over the trap to see which bait catches which fish in its biome.
| Biome | Fish | |
|---|---|---|
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Meadows | Perch, Pike |
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Black Forest | Perch, Pike, Trollfish |
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Mountain | Tetra |
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Plains | Grouper, Coral Cod |
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Swamp | Pike, Giant Herring, Tetra |
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Ocean | Tuna, Coral Cod, Pufferfish |
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Mistlands | Anglerfish, Pufferfish |
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Ashlands | Magmafish, Pufferfish |
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Deep North | Northern Salmon, Pufferfish |
Each catch uses one bait, and has a chance to come out at a higher quality.
Cost: 2 Round Log, 2 Wood
β Large Fish Trap
A bigger fish trap that works the same way as the Fish Trap and is placed in the same shallow water. By default it catches fish twice as fast and holds twice as many. It has its own config section.
Cost: 4 Round Log, 2 Linen Thread
β Ocean Fish Trap
A floating fish trap for the open sea. Stand on your boat, aim at the water and build it. It needs deep water (at least 4 m) in the Ocean biome, and does not need a Workbench.
Once built it stays anchored in place and bobs up and down with the waves. It catches Ocean fish (Tuna, Coral Cod, Pufferfish) using bait, like the other traps, and has its own config section.
It also accepts Serpent Bait from the Compost Bin: each Serpent Bait catches one Serpent Meat.
Cost: 4 Asksvin Bladder, 4 Linen Thread
β Birdhouse
Turns seeds (Turnip, Carrot and Onion seeds by default) into Feathers. Accepts up to 10 configurable input items.
Cost: 2 Round Log, 4 Wood
ποΈ Configuration:
Settings are in BepInEx/config/MagicMike.CorewoodAdditions.cfg (or edit them in r2modman/Gale/Configuration Manager).
| Piece | Piece | Setting | Default |
|---|---|---|---|
| General | Show Fish Trap Map Pins | On | |
| Enable Serpent Bait | On | ||
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Compost Bin | Seconds Per Cycle | 300 |
| Consumable Per Cycle | 1 | ||
| Max Bait | 250 | ||
| Consumable for each bait type | see table above | ||
| Show Output Icon | On | ||
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Beehive | Seconds Per Cycle | 600 |
| Honey Per Cycle | 1 | ||
| Consumable Per Cycle | 1 | ||
| Max Honey | 250 | ||
| Consumable Prefabs | Dandelion | ||
| Enable Sound | On | ||
| Show Output Icon | On | ||
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Fish Trap | Seconds Per Fish | 600 |
| Max Fish | 100 | ||
| Chance To Increase Quality | 0.2 | ||
| Show Output Icon | On | ||
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Large Fish Trap | Seconds Per Fish | 600 |
| Max Fish | 150 | ||
| Chance To Increase Quality | 0.2 | ||
| Show Output Icon | On | ||
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Ocean Fish Trap | Seconds Per Fish | 600 |
| Max Fish | 200 | ||
| Chance To Increase Quality | 0.2 | ||
| Show Output Icon | On | ||
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Birdhouse | Seconds Per Cycle | 300 |
| Feathers Per Cycle | 5 | ||
| Consumable Per Cycle | 1 | ||
| Max Feathers | 250 | ||
| Consumable Prefabs | TurnipSeeds, CarrotSeeds, OnionSeeds | ||
| Enable Sound | On | ||
| Show Output Icon | On |
Consumables are entered as prefab names, separated by commas.
Show Fish Trap Map Pins, Enable Sound and Show Output Icon are local settings, so each player can choose their own. All other settings are synced from the server.
π» Installation:
Automatic Install
Plugin is created to be installed with r2modman or Gale. For Nexus downloads you will need to install manually.
Manual Install
- Un-zip and drag the
CorewoodAdditionsfolder in yourBepInEx/plugins/folder.
π₯ Plugins Created by Magic Mike:
π Credits:
- Producer mechanics based on Producers by radamanto.






































