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🎯 CorewoodAdditions

Additional build pieces for CoreWoodExtras including a compost bin, beehive, birdhouse and three fish traps.

πŸ’Ά Donations:

If you enjoy using this Valheim mod, please consider making a small donation to help support its development and future updates.

Even Β£1 or $1 would be greatly appreciated and would help more than you might think!

Thank you for your support, and happy gaming! βš”οΈ ...... (A Paypal account is NOT required!)




⭐ Features:

Adds six producer pieces that slowly turn a supplied item into a useful resource. Each one works like a chest: open it, put the input items in, and collect the output later.

  • Production keeps going while you are away or the area is unloaded, and catches up when you return.
  • Hover over a piece to see what it accepts, how full it is, its current status and a countdown to the next item.
  • The pieces change appearance while in use: bees swarm the beehive, bait appears in the fish traps, and the beehive and birdhouse play ambient sounds.
  • A rotating icon shows above a piece while it holds produced items, so you can see at a glance what is ready to collect.
  • Every fish trap is shown on the map with its own pin.
  • All pieces are built with the Hammer in the CoreWood-Building category. All except the Ocean Fish Trap need a Workbench nearby.

βœ… Compost Bin

Turns meat into fishing bait. The type of bait depends on the meat you put in.

Input Output
Raw Meat Fishing Bait
Deer Meat Mossy Fishing Bait
Entrails Sticky Fishing Bait
Wolf Meat Cold Fishing Bait
Lox Meat Stingy Fishing Bait
Serpent Meat Heavy Fishing Bait
Hare Meat Misty Fishing Bait
Asksvin Meat Hot Fishing Bait
Seal Blubber Frosty Fishing Bait
Bjorn Meat Serpent Bait

Each cycle makes the same amount of bait as the vanilla bait recipe. The input for every bait type can be changed in the config.

Serpent Bait is added by this mod. Each cycle makes one, and it is only used by the Ocean Fish Trap. It can be turned off with Enable Serpent Bait in the config.

Cost: 4 Round Log, 1 Wood

βœ… Beehive

Turns Dandelions into Honey. Accepts up to 10 configurable input items.

Cost: 4 Round Log, 4 Wood

βœ… Fish Trap

Catches fish using fishing bait. It must be placed in shallow water (0.5 m to 1.5 m deep) and never rots from being wet.

The fish you can catch depend on the biome the trap is placed in, and each bait only catches the fish that bite on it. Hover over the trap to see which bait catches which fish in its biome.

Biome Fish
Meadows Perch, Pike
Black Forest Perch, Pike, Trollfish
Mountain Tetra
Plains Grouper, Coral Cod
Swamp Pike, Giant Herring, Tetra
Ocean Tuna, Coral Cod, Pufferfish
Mistlands Anglerfish, Pufferfish
Ashlands Magmafish, Pufferfish
Deep North Northern Salmon, Pufferfish

Each catch uses one bait, and has a chance to come out at a higher quality.

Cost: 2 Round Log, 2 Wood

βœ… Large Fish Trap

A bigger fish trap that works the same way as the Fish Trap and is placed in the same shallow water. By default it catches fish twice as fast and holds twice as many. It has its own config section.

Cost: 4 Round Log, 2 Linen Thread

βœ… Ocean Fish Trap

A floating fish trap for the open sea. Stand on your boat, aim at the water and build it. It needs deep water (at least 4 m) in the Ocean biome, and does not need a Workbench.

Once built it stays anchored in place and bobs up and down with the waves. It catches Ocean fish (Tuna, Coral Cod, Pufferfish) using bait, like the other traps, and has its own config section.

It also accepts Serpent Bait from the Compost Bin: each Serpent Bait catches one Serpent Meat.

Cost: 4 Asksvin Bladder, 4 Linen Thread

βœ… Birdhouse

Turns seeds (Turnip, Carrot and Onion seeds by default) into Feathers. Accepts up to 10 configurable input items.

Cost: 2 Round Log, 4 Wood


🎚️ Configuration:

Settings are in BepInEx/config/MagicMike.CorewoodAdditions.cfg (or edit them in r2modman/Gale/Configuration Manager).

Piece Piece Setting Default
General Show Fish Trap Map Pins On
Enable Serpent Bait On
Compost Bin Seconds Per Cycle 300
Consumable Per Cycle 1
Max Bait 250
Consumable for each bait type see table above
Show Output Icon On
Beehive Seconds Per Cycle 600
Honey Per Cycle 1
Consumable Per Cycle 1
Max Honey 250
Consumable Prefabs Dandelion
Enable Sound On
Show Output Icon On
Fish Trap Seconds Per Fish 600
Max Fish 100
Chance To Increase Quality 0.2
Show Output Icon On
Large Fish Trap Seconds Per Fish 600
Max Fish 150
Chance To Increase Quality 0.2
Show Output Icon On
Ocean Fish Trap Seconds Per Fish 600
Max Fish 200
Chance To Increase Quality 0.2
Show Output Icon On
Birdhouse Seconds Per Cycle 300
Feathers Per Cycle 5
Consumable Per Cycle 1
Max Feathers 250
Consumable Prefabs TurnipSeeds, CarrotSeeds, OnionSeeds
Enable Sound On
Show Output Icon On

Consumables are entered as prefab names, separated by commas.

Show Fish Trap Map Pins, Enable Sound and Show Output Icon are local settings, so each player can choose their own. All other settings are synced from the server.


πŸ’» Installation:

Automatic Install

Plugin is created to be installed with r2modman or Gale. For Nexus downloads you will need to install manually.

Manual Install

  • Un-zip and drag the CorewoodAdditions folder in your BepInEx/plugins/ folder.

πŸ’₯ Plugins Created by Magic Mike:


πŸ’œ Credits:

  • Producer mechanics based on Producers by radamanto.

πŸ’¬ Comments/Suggestions/Help: Nexus.

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