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🎯 CorewoodAdditions

Additional HD build pieces for CoreWoodExtras including a compost bin, beehive, birdhouse, three fish traps, a smelter, a charcoal kiln, a frost kiln, a windmill, a fermenter, a cooking station, a portal, a wisp fountain and more!

πŸ’Ά Donations:

If you enjoy using this Valheim mod, please consider making a small donation to help support its development and future updates.

Even Β£1 or $1 would be greatly appreciated and would help more than you might think!

Thank you for your support, and happy gaming! βš”οΈ ...... (A Paypal account is NOT required!)




⭐ Features:

Adds six producer pieces that slowly turn a supplied item into a useful resource. Each one works like a chest: open it, put the input items in, and collect the output later.

  • Production keeps going while you are away or the area is unloaded, and catches up when you return.
  • Hover over a piece to see what it accepts, how full it is, its current status and a countdown to the next item.
  • The pieces change appearance while in use: bees swarm the beehive, bait appears in the fish traps, and the beehive and birdhouse play ambient sounds.
  • A rotating icon shows above a piece while it holds produced items, so you can see at a glance what is ready to collect.
  • Every fish trap is shown on the map with its own pin.
  • Also adds an HD Smelter, HD Charcoal Kiln, HD Frost Kiln, HD Windmill, HD Fermenter, HD Cooking Station, HD Mead Ketill and HD Portal that work like the vanilla ones, and a Wisp Fountain that collects the wisps it lures.
  • All pieces are built with the Hammer in the CoreWood-Additions category. Most need a Workbench nearby; the HD Windmill needs an Artisan Table, the HD Fermenter and HD Mead Ketill need a Forge, the HD Frost Kiln and Wisp Fountain need a Stonecutter, and the HD Cooking Station and Ocean Fish Trap need no station.

βœ… Compost Bin

Turns meat into fishing bait. The type of bait depends on the meat you put in.

Input Output
Raw Meat Fishing Bait
Deer Meat Mossy Fishing Bait
Entrails Sticky Fishing Bait
Wolf Meat Cold Fishing Bait
Lox Meat Stingy Fishing Bait
Serpent Meat Heavy Fishing Bait
Hare Meat Misty Fishing Bait
Asksvin Meat Hot Fishing Bait
Seal Blubber Frosty Fishing Bait
Rotten Meat Serpent Bait

Each cycle makes the same amount of bait as the vanilla bait recipe. The input for every bait type can be changed in the config.

Serpent Bait is added by this mod. Each cycle makes one, and it is only used by the Ocean Fish Trap. It can be turned off with Enable Serpent Bait in the config.

Cost: 4 Round Log, 1 Wood


βœ… Beehive

Turns Dandelions into Honey. Accepts up to 10 configurable input items.

Cost: 4 Round Log, 4 Wood, 1 Queen Bee


βœ… Fish Trap

Catches fish using fishing bait. It must be placed in shallow water (0.5 m to 1.5 m deep) and never rots from being wet.

The fish you can catch depend on the biome the trap is placed in, and each bait only catches the fish that bite on it. Hover over the trap to see which bait catches which fish in its biome.

Biome Fish
Meadows Perch, Pike
Black Forest Perch, Pike, Trollfish
Mountain Tetra
Plains Grouper, Coral Cod
Swamp Pike, Giant Herring, Tetra
Ocean Tuna, Coral Cod, Pufferfish
Mistlands Anglerfish, Pufferfish
Ashlands Magmafish, Pufferfish
Deep North Northern Salmon, Pufferfish

Each catch uses one bait, and has a chance to come out at a higher quality.

Cost: 2 Round Log, 2 Wood


βœ… Large Fish Trap

A bigger fish trap that works the same way as the Fish Trap and is placed in the same shallow water. By default it holds more fish (150 instead of 100). It has its own config section.

Cost: 4 Round Log, 2 Linen Thread


βœ… Ocean Fish Trap

A floating fish trap for the open sea. Stand on your boat, aim at the water and build it. It needs deep water (at least 4 m) in the Ocean biome, and does not need a Workbench.

Once built it stays anchored in place and bobs up and down with the waves. It catches Ocean fish (Tuna, Coral Cod, Pufferfish) using bait, like the other traps, and has its own config section.

It also accepts Serpent Bait from the Compost Bin: each Serpent Bait catches one Serpent Meat.

Cost: 4 Asksvin Bladder, 4 Linen Thread


βœ… Birdhouse

Turns seeds (Turnip, Carrot and Onion seeds by default) into Feathers. Accepts up to 10 configurable input items.

Cost: 2 Round Log, 4 Wood


βœ… HD Smelter

A smelter that works like the vanilla one and uses all the vanilla smelter recipes. It burns coal, and its capacity and speed can be changed in the config. It can also pull coal and ore lying on the ground near its inputs, one of each per second (Pull Items From Ground, with Pull Radius setting how far it reaches).

Cost: 20 Stone, 1 Surtling Core


βœ… HD Charcoal Kiln

A charcoal kiln that works like the vanilla one: it turns wood into coal and needs no fuel. Its capacity and speed can be changed in the config.

Cost: 20 Stone, 1 Surtling Core

Both can be turned off with Enable Smelter And Kiln in the config. When off they are hidden from the build menu, and placed ones stop working and cannot be filled (they can still be emptied). Their smoke can be turned off with Enable Smoke.


βœ… HD Frost Kiln

A frost kiln that works like the vanilla one: it burns Ice to make Frozen Fuel, and takes no other input. Its capacity and speed can be changed in the config.

It can be turned off with Enable Frost Kiln. When off it is hidden from the build menu, and placed ones stop working and cannot be filled (they can still be emptied). Its smoke can be turned off with Enable Smoke.

Cost: 20 Stone, 10 Frost Core, 5 Ice (needs a Stonecutter nearby)


βœ… HD Windmill

A windmill that works like the vanilla one: it grinds Barley into Barley Flour, needs no fuel, and runs faster the stronger the wind. Its capacity and speed can be changed in the config.

It can be turned off with Enable Windmill. When off it is hidden from the build menu, and placed ones stop grinding and cannot be filled (they can still be emptied).

Cost: 20 Stone, 30 Wood, 30 Iron Nails (needs an Artisan Table nearby)


βœ… HD Fermenter

A fermenter that works like the vanilla one and uses all the vanilla fermenter recipes: add a mead base, and once it has fermented, tap it for the finished meads. Like the vanilla fermenter it needs a roof and must not be exposed.

  • An icon shows above it while it is ready to tap.
  • How long a brew takes can be changed with Fermentation Duration (2400 seconds, 40 minutes, by default).
  • It can be turned off with Enable Fermenter. When off it is hidden from the build menu, and placed ones pause fermenting and cannot be filled. A finished brew can still be tapped, and fermenting carries on from where it stopped when it is turned back on.

Cost: 30 Fine Wood, 5 Bronze, 10 Resin (needs a Forge nearby)


βœ… HD Cooking Station

A cooking station that works like the vanilla one and uses all the vanilla cooking station recipes.

  • An icon shows above it while it holds food ready to take off.
  • Turn on Auto Drop Cooked Food to have cooked food drop off onto the ground as soon as it is ready, so it never burns. Taking it off this way does not raise your Cooking skill, and the icon is not shown while it is on.
  • Cooking times match vanilla and can be scaled with Cook Time Multiplier.
  • Food left on too long burns to coal, which can be turned off with Can Overcook Items.
  • It can be turned off with Enable Cooking Station. When off it is hidden from the build menu, and placed ones stop cooking and cannot be filled (cooked food can still be taken off).

Cost: 1 Round Log


βœ… HD Mead Ketill

A mead ketill that works like the vanilla one and uses all the vanilla mead ketill recipes. Like the vanilla mead ketill it needs a fire underneath it to craft.

  • The volume of its bubbling can be changed with Sound Volume.
  • How close you need to be for its recipes to be discovered can be changed with Discover Range (4 metres by default).
  • Build Range (20 metres by default) sets the radius in which pieces that need it as their crafting station can be built. No vanilla piece needs it, so this only matters for pieces added by other mods.
  • It can be turned off with Enable Mead Ketill. When off it is hidden from the build menu, and placed ones cannot be used to craft.

Cost: 4 Tin, 6 Copper, 1 Iron (needs a Forge nearby)


βœ… HD Portal

A portal that works like the vanilla one: give two portals the same tag and they link. It also links with vanilla portals.

  • Its name is shown above it, so you can see where each portal goes. Names are hidden beyond a set distance or behind walls, and Page Up shows or hides them.
  • Every HD Portal is shown on the map with a pin labelled with its tag.
  • Teleporting through it is fast: a short fade, and you arrive as soon as the destination has loaded instead of waiting the vanilla 8 seconds. It can be turned off with Fast Teleport, and Fast Teleport Safety Delay can be raised if you arrive before a base has appeared. It has no effect while QuickTeleport is installed, as that already speeds up every portal.
  • Hold Left Alt and press Use on a connected HD Portal to rename it and the portal it links to in one go, so the pair stays linked.
  • It can be set to let players carry all items, including ore and metals, with Portal Allows All Items.
  • It can be turned off with Enable Portals. When off it is hidden from the build menu, and placed ones go dark and stop teleporting, keeping their tag and link.

Cost: 10 Greydwarf Eye, 20 Fine Wood, 1 Surtling Core


βœ… Wisp Fountain

A wisp fountain that lures wisps like the vanilla one: at night, with open sky above it, wisps are drawn in from the surrounding area.

  • Instead of hovering around it waiting to be picked, the wisps it lures are collected into its storage. Hover over it to see how many it holds, and press Use to open it.
  • An icon shows above it and it plays an ambient sound while it holds collected wisps, like the other producers.
  • When its storage is full the wisps gather around it as in vanilla, and it stops luring more until it is emptied.
  • Its storage is 5 by 2 by default. Change it with Container Columns (1 to 8) and Container Rows (1 to 4). Empty it before making it narrower, as items in removed columns can be lost.
  • Collecting can be turned off with Wisp Fountain Collects Wisps. Wisps then have to be picked by hand, and anything already stored can still be taken out.

Cost: 10 Stone, 1 Torn spirit (needs a Stonecutter nearby)


🎚️ Configuration:

Settings are in BepInEx/config/MagicMike.CorewoodAdditions.cfg (or press F7, in game or on the main menu, to open a panel with the settings of all your installed Magic Mike mods).

Piece Setting Default
Show Fish Trap Map Pins On
Enable Serpent Bait On
Enable Smelter And Kiln On
Enable Windmill On
Enable Frost Kiln On
Enable Fermenter On
Enable Cooking Station On
Enable Mead Ketill On
Enable Portals On
Portal Allows All Items Off
Wisp Fountain Collects Wisps On
Compost Bin Seconds Per Cycle 300
Consumable Per Cycle 1
Max Bait 250
Consumable for each bait type see table above
Show Output Icon On
Beehive Seconds Per Cycle 600
Honey Per Cycle 1
Consumable Per Cycle 1
Max Honey 250
Consumable Prefabs Dandelion
Enable Sound On
Sound Volume 1
Show Output Icon On
Fish Trap Seconds Per Fish 600
Max Fish 100
Chance To Increase Quality 0.2
Show Output Icon On
Large Fish Trap Seconds Per Fish 600
Max Fish 150
Chance To Increase Quality 0.2
Show Output Icon On
Ocean Fish Trap Seconds Per Fish 600
Max Fish 200
Chance To Increase Quality 0.2
Show Output Icon On
Birdhouse Seconds Per Cycle 300
Feathers Per Cycle 5
Consumable Per Cycle 1
Max Feathers 250
Consumable Prefabs TurnipSeeds, CarrotSeeds, OnionSeeds
Enable Sound On
Sound Volume 1
Show Output Icon On
HD Smelter Max Ore 10
Max Fuel 20
Fuel Per Product 2
Seconds Per Product 30
Enable Smoke On
Pull Items From Ground On
Pull Radius 4
HD Charcoal Kiln Max Wood 25
Seconds Per Product 15
Enable Smoke On
HD Frost Kiln Max Ice 25
Ice Per Product 5
Seconds Per Product 30
Enable Smoke On
HD Windmill Max Barley 50
Seconds Per Product 10
HD Fermenter Fermentation Duration 2400
Show Output Icon On
HD Cooking Station Cook Time Multiplier 1
Can Overcook Items On
Auto Drop Cooked Food Off
Show Output Icon On
HD Mead Ketill Sound Volume 1
Discover Range 4
Build Range 20
Wisp Fountain Container Columns 5
Container Rows 2
Show Output Icon On
Enable Sound On
Sound Volume 1
HD Portal Show Portal Names On
Show Portal Map Pins On
Enable Portal Sound On
Portal Sound Volume 1
Portal Name Distance 30
Portal Names Need Line Of Sight On
Portal Names Toggle Key PageUp
Tag Both Portals Key LeftAlt
Fast Teleport On
Fast Teleport Fade Time 0.25
Fast Teleport Safety Delay 0.5

Consumables are entered as prefab names, separated by commas.

Show Fish Trap Map Pins, Enable Sound, Sound Volume, Show Output Icon, Enable Smoke and all the HD Portal settings except Fast Teleport are local settings, so each player can choose their own. All other settings are synced from the server.


πŸ’» Installation:

Automatic Install

Plugin is created to be installed with r2modman or Gale. For Nexus downloads you will need to install manually.

Manual Install

  • Un-zip and drag the CorewoodAdditions folder in your BepInEx/plugins/ folder.

πŸ’₯ Plugins Created by Magic Mike:


πŸ’¬ Comments/Suggestions/Help: Nexus, Discord.

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