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🎯 MyDirtyHoe

A dirty little hoe for your terrain modifications! Flatten terrain, build ramps, paint clutter & landscape your garden!

💶 Donations:

If you enjoy using this Valheim mod, please consider making a small donation to help support its development and future updates.

Even £1 or $1 would be greatly appreciated and would help more than you might think!

Thank you for your support, and happy gaming! ⚔️ ...... (A Paypal account is NOT required!)




✅ Recommended Plugins:


❌ Known Conflicts:

  • NoHoeDust by Azumatt - Dirty Hoe already removes the effect.

🪚 Craft The Dirty Hoe:

  • The DirtyHoe can be crafted at a workbench for 1 Wood & 1 Stone.


⭐ Terrain Modifications:

  • Smooth Terrain
  • Flatten Terrain
  • Lower Terrain
  • Raise Terrain
  • Cultivate Smooth
  • Cultivate Flat
  • Paved Road Smooth
  • Paved Road Flat
  • Mud Path
  • Terrain Ramp

⭐ Terrain Ramp:

  • Select Terrain Ramp from the hoe menu, then click a start point, click an end point, and move the cursor sideways to choose the width. Click a third time to build.
  • The ground between the two points is cut or filled into a straight slope, and the edges are blended back into the surrounding terrain.
  • The preview turns red when the ramp is too steep, too big, or beyond the terrain height limit.
  • Scroll the mouse wheel while the ramp is selected to choose the paint for the ramp surface (None, Dirt, Cultivated, Paved or Grass). The choice is also in the config as Ramp Paint and can be changed live.
  • Press the Step Back key (default Z) to undo a point while placing.
  • Max slope, width limits, shoulder width and size limit are in the config under Ramp Settings.

⭐ Paint Modifications:

  • Paint Dirt
  • Paint Pave
  • Paint Grass
  • Paint Cultivate
  • Clutter brushes: the Paint category also has a brush for each kind of clutter the game scatters over the ground. Click to paint that clutter inside the brush circle.
  • Clear Clutter: erases painted clutter inside the brush circle.
  • Clear Forestry: removes trees, stumps, shrubs, rocks and pickables inside the brush circle, like the remove_forestry console command. Nothing is dropped, and wards are respected. Uses the Hoe Radius controls below. Off by default; turn it on in the config (General Settings, Enable Clear Forestry Tool).
  • Water lilies float on the water, in the sea or in a Landscaping pond.
  • Clutter brushes use the Hoe Radius controls below. The Brush Density setting (config, Clutter Brush Density) sets how thickly they paint.
  • Bush brushes: Bush (Meadows), Bush (Heath), Tall Bush (Meadows) and Tall Bush (Heath). Like the other clutter brushes they are visual only and can be removed with Clear Clutter.

⭐ Landscaping:

  • Place stones and rocks from the hoe's Landscaping category: a placeable stone, two rocks, and 14 rocks and 2 rock roots from the world, including boulders, high stones, wide stones and dolmens.
  • With resource costs on, the rocks cost Stone (Grausten for the Ashlands lava rock) and the roots cost Frostwood, scaled by their size (at most 50).
  • Rocks can be rotated, and are placed on the ground where you aim.
  • Ponds: the Pond, near the end of the Landscaping category. It's a round, rock-edged pond that digs its own hollow and fills it with water. With resource costs on, it costs 20 Stone.
  • Three koi swim around each pond once its water is in. They're only for show and can't be caught.
  • The Frog, the last piece in the Landscaping category: a croaking frog to sit on a pond's rocks. With resource costs on, it costs 1 Greydwarf Eye. Set how loud it croaks with Frog Volume (config, Misc Settings).
  • A pond can't be placed overlapping another pond, or over trees and rocks; the ghost turns red and says what's in the way.
  • Removing or breaking a pond takes its water away and puts the ground back as it was before the pond was placed.
  • The ground under a pond and its rocks can't be changed with the hoe, cultivator or pickaxe, the terrain reset or the ramp tool, and undo won't reach back past a pond being placed or removed, so the water always has its hollow.
  • Ponds always keep their own size; the scale keys below don't change them.
  • Resize a Landscaping piece while placing it. Off by default; turn it on in the config (General Settings, Enable Scaling). Press the Scale Up key (default ]) to make it bigger and the Scale Down key (default [) to make it smaller. Hold the key to keep scaling.
  • Hold the X Axis Modifier (default Left Alt) to change only the width, the Y Axis Modifier (default Left Shift) for only the height, or both for only the depth. Press the Scale Reset key (default End) to go back to normal size.
  • Each piece remembers its own size until you leave the game. Placed pieces keep their size after a reload and for other players.
  • With resource costs on, each step bigger costs 1 more item and each step smaller 1 fewer, never less than 1. A step that changes only one axis counts as a third of a step. Removing a resized piece refunds what was paid for it.
  • The keys, step size, size limits and cost per step are in the config under Landscaping Scale Settings.
  • Remove a Landscaping piece by aiming at it with the hoe and pressing the Remove button (default middle mouse). The resources are refunded, and the piece is highlighted while you aim at it. Wards are respected.
  • The hoe can only remove Landscaping pieces; buildings and the world's own rocks stay protected.

⭐ Planting:

  • The hoe's Planting category has the cultivator's seeds and saplings, including ones other mods add to the cultivator. The cultivator's own Cultivate and grass tools are left out, as the hoe already has its own.
  • Plant on cultivated ground, as with the cultivator. Planting with the hoe raises the Farming skill, and the Farming skill lowers the stamina it costs, like the cultivator.
  • Press the Step Back key (default Z) with a Planting piece selected to remove the last plant you placed with the hoe and get its seeds back. Each press goes back one more plant, up to the Undo Steps setting. Plants that have grown, been picked or destroyed are skipped. If your inventory is full, the seeds are dropped at your feet.
  • The vanilla cultivator is not changed.
  • On by default; turn it off in the config (General Settings, Enable Planting Category). Takes effect the next time the hoe is equipped.

⭐ Farm Grid:

  • When placing a seed or sapling from the Planting category near other plants, it snaps to a grid spaced so each plant has room to grow, and the grid is drawn on the ground around it.
  • A plant can't be placed where it would crowd another, including bigger plants such as tree saplings, so every plant can grow. You'll see "Too close to another plant" when this happens.
  • With one plant nearby the grid lines up with one of the Snap Angles around it; with a row already planted it follows the row.
  • Only works with the hoe's Planting category; the vanilla cultivator is not changed.
  • Turns itself off when FarmGrid, Farm Grid Remake, Farming Grid or Plant Easily is installed, as they do this themselves.
  • On by default; turn it off, change the spacing, grid size and snap angles, or add spacing for other prefabs in the config under Farm Grid Settings.

⭐ HD Textures:

  • The clutter brushes and the Landscaping rocks use high resolution textures (on by default).
  • Only what you paint or place changes; the world's own grass and rocks keep the game's textures.
  • Turn them on or off with the HD Textures setting (config, Misc Settings), or press the HD Textures Hotkey (default Left Alt + H) while holding the hoe. Painted clutter and placed rocks switch straight away.

⭐ Hoe Radius:

  • Allows you to modify the size of land affected by the dirty hoe by holding down an optional modifier key (default Left Alt) and scrolling with the mouse, or pressing one of two customizable hotkeys (default disabled).

⭐ Terrain Reset:

  • To reset terrain using the dirty hoe hold down the modifier key (default Left Ctrl and Left Click).
  • resetterrain [radius] is also available in the console. i.e. resetterrain 10 would reset terrain in a 10m radius.

⭐ Undo Terrain Changes:

  • While holding the dirty hoe, press the Undo Hotkey (default Left Alt + X) to undo the last terrain change. Each press goes back one more change, newest first.
  • Works for the terrain tools, paint tools, the ramp, the Reset Terrain piece, the Reset Hotkey and the resetterrain console command, so an accidental reset can be put back.
  • Undo Hotkey (config, Misc Settings): the key or key combination to undo. Set to None to turn undo off.
  • Undo Steps (config, Misc Settings): how many changes are remembered, from 1 to 20 (default 5).
  • If a change is too far away to be loaded, move closer and try again.
  • The Undo Hotkey does nothing while placing a ramp; use the Step Back key (default Z) to undo a ramp point instead.
  • Stamina, durability and resources are not given back, and stones dropped by lowering stay on the ground.
  • In multiplayer, undoing puts the spot back to how it was before your change, so any edit someone else made there afterwards is lost.
  • The undo history is cleared when you leave the world. Clutter brush painting can't be undone.

⭐ Other Settings:

  • Enable or disable durabilty.
  • Enable or disable stamina.
  • Enable or disable resources.
  • Enable or disable workbench.
  • Show or hide hotkeys in tool descriptions. A panel beside the selected piece's info lists the hotkeys that work with that tool, as set in your config, and the tool keeps its own description (on by default; General Settings, Show Hotkeys In Tool Descriptions). Tools without hotkeys show no panel.

⭐ Console Commands:

  • resetterrain - Resets terrain to default state.
  • remove_pieces - removes all structures around the player in a configured radius.
  • remove_forestry - removes trees, shrubs, rocks etc in a configured radius.

🎚️ Configuration:

Settings are in BepInEx/config/MagicMike.MyDirtyHoe.cfg (or press F7, in game or on the main menu, to open a panel with the settings of all your installed Magic Mike mods).

Section Setting Default Description
General Enable Plugin true Enable this plugin.
General Enable Status Effect false Enable the status effect while using the hoe. On a server, the server's value is used.
General Enable Clear Forestry Tool false Adds the Clear Forestry piece to the Paint category. Removes trees, stumps, shrubs, rocks and pickables inside the brush circle; nothing is dropped. Takes effect the next time a world is loaded.
General Enable Scaling false Let Landscaping pieces be resized while placing them. On a server, the server's value is used.
General Show Hotkeys In Tool Descriptions true Show the hotkeys that work with each tool in a panel beside the selected piece's info.
General Enable Planting Category true Add the Planting category with the cultivator's seeds and saplings to the hoe. Takes effect the next time the hoe is equipped. On a server, the server's value is used.
Hoe Radius Use Scroll Wheel true Use the scroll wheel to change the radius.
Hoe Radius Scroll Wheel Scale 0.3 How much each scroll changes the radius (0.1 - 1).
Hoe Radius Scroll ModKey LeftAlt Modifier key to hold while scrolling to change the radius.
Hoe Radius Increase HotKey Equals Hotkey to increase the radius.
Hoe Radius Decrease HotKey Minus Hotkey to decrease the radius.
Hoe Radius Hotkey Scale 0.3 How much each hotkey press changes the radius (0.1 - 1).
Terrain Reset Reset Radius 10 Reset radius for the Reset Hotkey.
Terrain Reset Tool Reset Radius 0 Reset radius for the tools. 0 = use the tool's actual radius.
Terrain Reset Reset Hotkey None Hotkey to reset terrain. Use one key, or join keys with +, e.g. LeftControl + F6. Please be very careful with this!
Terrain Reset Reset ModKey LeftControl Modifier key to hold while using a tool to reset terrain.
Ramp Enable Ramp Tool true Enable the terrain ramp tool.
Ramp Max Slope 40 Steepest ramp in degrees (5 - 75).
Ramp Min Width 2 Narrowest ramp in metres (1 - 10).
Ramp Max Width 16 Widest ramp in metres (2 - 40).
Ramp Shoulder Width 3 Distance in metres around the ramp over which the terrain is blended back into the ground (0 - 10).
Ramp Max Vertices 4096 Largest number of terrain points a single ramp may change (64 - 16384).
Ramp Ramp Paint None Paint applied to the ramp surface: None, Dirt, Cultivated, Paved or Grass. Can also be changed with the scroll wheel while the ramp is selected.
Ramp Step Back Key Z Key to step back one point while placing a ramp. With a Planting piece selected, removes the last plant placed with the hoe and gives back its seeds.
Landscaping Scale Scale Up Key RightBracket Make the piece being placed bigger.
Landscaping Scale Scale Down Key LeftBracket Make the piece being placed smaller.
Landscaping Scale Scale Reset Key End Reset the piece being placed to its normal size.
Landscaping Scale X Axis Modifier LeftAlt Hold with the scale keys to change only the width. Hold both modifiers to change only the depth.
Landscaping Scale Y Axis Modifier LeftShift Hold with the scale keys to change only the height.
Landscaping Scale Scale Step 0.1 How much each step changes the size, as a fraction of the current size (0.01 - 1).
Landscaping Scale Min Scale 0.1 Smallest size on any axis, as a multiple of the normal size (0.01 - 1). On a server, the server's value is used.
Landscaping Scale Max Scale 5 Largest size on any axis, as a multiple of the normal size (1 - 20). On a server, the server's value is used.
Landscaping Scale Cost Per Size Step 1 Items added for each step bigger and taken off for each step smaller. 0 = normal cost at every size (0 - 10). On a server, the server's value is used.
Farm Grid Enable Farm Grid true Snap Planting pieces to a grid around nearby plants and stop plants crowding each other. Turned off automatically when another farm grid mod is installed.
Farm Grid Snap Angles 16 How many directions a new grid can start in around the first plant. 0 = any angle (0 - 360).
Farm Grid Extra Plant Spacing 0.01 Extra space in metres between plants, on top of the room each plant needs to grow (0 - 5).
Farm Grid Grid Size 2 How many grid squares to draw out from the centre in each direction (0 - 10).
Farm Grid Grid Height 0.1 How far above the ground in metres the grid lines are drawn (0 - 2).
Farm Grid Custom Plants (empty) Spacing for prefabs that aren't plants, or to override a plant's spacing, as Prefab:radius pairs separated by commas, e.g. RaspberryBush:0.5, BlueberryBush:0.5.
Heightmap Enable Heightmap Settings false Enable the heightmap settings. If you change the heightmap and uninstall this plugin, all terrain edits will be erased and bases could be destroyed!
Heightmap Max Height 200 How high you can raise terrain relative to its original height.
Heightmap Min Height -200 How far you can dig down relative to the original height.
Command Enable Console Commands false Enable the console commands. Restart required.
Command Forest Remove Radius 20 Radius for the remove_forestry console command (1 - 50).
Command Piece Remove Radius 20 Radius for the remove_pieces console command (1 - 50).
Misc Enable Durability Drain true Enable durability drain for the hoe.
Misc Enable Stamina Usage true Enable stamina usage for the hoe.
Misc Enable Resource Costs true Enable resource costs for raising, paving, placed stones and rocks, and the ramp. Restart required.
Misc Workbench Requirement true Require a stonecutter for paving terrain and placing Landscaping stones and rocks.
Misc Flatten Tool Shape Square Circle or Square shape when flattening terrain.
Misc Raise Tool Shape Square Circle or Square shape when raising terrain. Circle rises highest in the middle and slopes off to the edge; Square raises the whole area.
Misc Reset Tool Shape Square Circle or Square shape for the Reset Terrain piece and the Reset Hotkey.
Misc Shape Toggle Hotkey LeftAlt + S Switches the Flatten, Raise and Reset shapes between Circle and Square while holding the hoe.
Misc Clutter Brush Density 1 How thickly the clutter brushes paint. 1 = the game's normal density (0.25 - 8).
Misc HD Textures true Use high resolution textures for the clutter brushes and the Landscaping rocks. Only what you paint or place changes.
Misc HD Textures Hotkey LeftAlt + H Turns HD Textures on or off while holding the hoe.
Misc Undo Hotkey LeftAlt + X Undo the last terrain change made with the Dirty Hoe while holding it.
Misc Undo Steps 5 How many terrain changes are remembered for undo, and how many plants for the Step Back key (1 - 20).
Misc Frog Volume 1 How loud the Frog croaks. 1 = its normal volume, 0 = silent (0 - 1).

💻 Installation:

Automatic Install

Plugin is created to be installed with r2modman or Gale. For Nexus downloads you will need to install manually.

Manual Install

  • Un-zip and drag the MyDirtyHoe folder in your BepInEx/plugins/ folder.

💥 Plugins Created by Magic Mike:


💜 Credits:

  • FaidenX for the original idea.
  • aedenthorn for the Terrain Reset and Hoe Radius code.
  • OrianaVenture for the FarmGrid code (VentureValheim), used for the Farm Grid.

💬 Comments/Suggestions/Help: Nexus, Discord.


💶 Donations:

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