Valheim
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Latest version
0.6.1
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0.6.1

Updated for the latest Valheim patch, so character saves run in the background again.
World saves now also cover parts of the world that had never been saved before, matching a fix in the game itself.

0.6.0

Adds support to enable Async save running the final shutdown save. This can prevent crashes during shutdown for servers which have large ZDO counts

0.5.0

Rebuild for Deep North!

0.4.0

Prune the server's dead-ZDO table instead of letting it grow for the whole session.

Vanilla records every destroyed ZDO in ZDOMan.m_deadZDOs and only clears it when a world
loads, but reads it for one purpose: rejecting a create for a ZDO that died while a client's
packet was still in flight. On a large world that is millions of retained entries answering a
question about the last few seconds - a dictionary that is rehashed as it grows and walked by
every gen-2 GC.

Entries now expire after a configurable lifetime (default 60s). Pruning is O(expired) with no
scan of the table, and is server-side only.

0.3.0

Initial release.
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