


Valheim Armory is a continuation of Valheim Additions. A small mod designed to fill gaps in the valheim ecosystem.
The goal of this mod is to create a more diverse but not sprawling selection of weapons to make all playstyles feel fully supported at each level.
This mod is balanced to be mostly lore friendly with a preference for fun and enjoyable scaling and mechanics.
This mod is highly configurable, you can use all of it, parts or tune it as you need.
Disclaimer:
Below are all of the items added by this mod. The descriptions and information here are provided so you know what you are getting. It is hidden so that you have the option to not don't look at everything added and instead discover it.
| Name | Crafted At | Stage | Icon |
|---|---|---|---|
| Bone arrow | Workbench | Meadows | ![]() |
| Chitin arrow | Workbench | Ocean | ![]() |
| Ancient Wood arrow | Workbench | Swamp | ![]() |
| Surtling Fire arrow | Forge | Mountain | ![]() |
| Blackmetal arrow | Forge | Plains | ![]() |
| Wood Crossbow Bolt | Artisan | Post-Mountain | ![]() |
Arrows Added here fill out a number of additional roles, and importantly add new resource sinks.

| Name | Crafted At | Stage | Icon |
|---|---|---|---|
| Antler Atgeir | Workbench | Post-Meadows | ![]() |
| Royal Abyssal Atgeir | Forge | Mountain | ![]() |
Atgeirs are incredibly powerful, but can be stamina heavy to get into using.

| Name | Crafted At | Stage | Icon |
|---|---|---|---|
| Bronze Lumber Axe | Forge | Blackforest | ![]() |
| Blackmetal Greataxe | Forge | Mistlands | ![]() |
Battleaxes are a fun but very challenging playstyle in valheim. They are slow so you generally need to kill your opponets before they can kill you, which happens fast. But since the first battleaxe you can get is in the swamp your actual axe damage is going to greatly depend on how much wood cutting you have already done.

| Name | Crafted At | Stage | Icon |
|---|---|---|---|
| Bronze Crossbow | Forge | Post-Mountain | ![]() |
Crossbows are really fun! Who doesn't like to point and click at an enemy and watch them just explode? The problem with crossbows is that they use their own skill type, and the first one you can get is at the current end of game. Which means its just not a viable damage dealer without a lot of grinding and its most likely you will just skip using it.

| Name | Crafted At | Stage | Icon |
|---|---|---|---|
| Blackmetal Sledge | Forge | Plains | ![]() |
Sledges are another fun, but niche weapon type which suffers greatly from not having a line of upgrades.

| Name | Crafted At | Stage | Icon |
|---|---|---|---|
| Serpent Scale Buckler | Forge | Swamp | ![]() |
Bucklers are a fun line of the lightest form of shields which also give the biggest parry bonus, and the least movement speed penalties. But like other weapon likes suffer from sparsity in their lineup.

| Name | Crafted At | Stage | Icon |
|---|---|---|---|
| Bronze Greatsword | Forge | Blackforest | ![]() |
| Iron Greatsword | Forge | Swamp | ![]() |
| Silver Greatsword | Forge | Mountain | ![]() |
Greatswords are a relatively underwhelming weapon as they offer less utility than other weapon types and use one of the weaker damage types. So they need to make up for it in raw damage, however in vanilla the only greatsword you get is mistlands/blackmetal level! These greatswords create a tier progression that is missing and give you a the meaningful option of a high damage 2 hander earlier in the game.

| Name | Crafted At | Stage | Icon |
|---|---|---|---|
| Chitin Sword | Forge | Blackforest | ![]() |
The progression tree of swords is well fleshed out, but it is missing variants that would make it useful earlier in the game. The abyssal sword is one such variant that gives this skill wider usage.
Everything is optionally configurable through the ingame mod configuration UI provided by BepinEx.
Otherwise a configuration file located at /BepInEx/config/com.jotunn.ValheimArmory.cfg contains all of the configuration.
Please note that basically ALL of the configuration is server sided. Which means that it requires a restart of your game to take effect. This allows me to ensure that the server and the client are always in sync with the details of everything- like how much damage you did to that greydwarf.
Sorry nothing right now. I'm taking a short break from modding after the initial release of this mod. If there is something you'd like me to work on vote for it here!
Just download with your favorite modmanager!
Toss the ValheimArmory folder and files into your plugins folder. Technically the only thing required is the ValheimArmory.ddl, configs will generate on first run.
1.0.1
- Fixed Iron level sword recipe, should now actually require Iron.
1.0.0
- Release! I'm sure its got bugs somewhere
Please report any issues you encounter on the github issue tracker