
EliteCreaturesPack
New creatures with their own fights: a biting crypt chest, a slingshot greydwarf, a frost giant, a ship-hunting kraken, skeletons with bone weapons, a crypt executioner, and their weapons to make. Server synced. Required on server and all clients.Elite Creatures Pack
New creatures for Valheim, each with its own fight, and bone weapons made from what they drop.
Watch the trailer: https://www.youtube.com/watch?v=75P_wgenA2w
Features
- Creatures: a mimic, a slinger, a mountain giant, a sea boss and new crypt skeletons (below).
- Bone weapons: every weapon the skeletons carry, made at the workbench (below).
- Kraken loot: a shield that bites back and a food better than serpent meat.
- Custom creatures: define new creatures and human enemies in YAML, each a copy of an existing one; 11 ready-made, off by default.
- With Elite Creatures Reborn (optional) they roll stars and mutations, a dormant mimic stays disguised, and the kraken needs 3.12.0 or later.
- With EliteCrafting (optional) every creature drops runes and the bone weapons roll inscriptions.
Creatures
- Crypt Mimic (burial chambers, sunken crypts): a crypt chest that bites its opener, then lunges; roll away.
- Greydwarf Slinger (Black Forest): keeps its distance and shoots stones; never claws.
- Rime Giant (Mountains, very rare): an ice-plated troll asleep by day; fire breaks its plates, its slam sends an avalanche.
- Kraken (deep ocean, rare boss): hunts ships and holds them; tentacle slams, then bites and ink at the rail.
- Arsenal skeletons (Black Forest): Cutthroat, Swordsman, Axeman, Bonebreaker, Spearman, Halberdier and Bowman, each with a bone weapon.
- Skeleton Crossbowman (Black Forest): a fast bolt, then a long reload; close in while it reloads.
- Crypt Executioner (burial chambers, mini boss): a bone greataxe that slams, spins and flies, raising skeletons where it lands.
Weapons and gear
- Spine: dropped by arsenal skeletons, the key material of the bone weapons.
- Bone Dagger, Sword, Axe, Mace, Spear and Atgeir: handle like their bronze-age kin.
- Bone Bow and Bone Arrows: a bow like the fine bow, arrows from bone fragments.
- Bone Crossbow: a light crossbow with a quick reload and no recoil.
- Blunted Bone Bolts: blunt bolts for any crossbow; crossbowmen drop them too.
- Executioner's Greataxe: made from the Executioner's axehead; its combo spins to hit all round you.
- Kraken shield: better than the serpent scale shield, and a parry makes its beak bite back.
- Cooked kraken tentacle: cooks like serpent meat, more health and stamina for longer.
- Paws of the Bear (the game's bear claws): each punch is three fast swipes, about a third of the damage each.
- Bone Ballista: a small ballista with spine arms that you hold and aim yourself (90 degrees of turn); it reloads from Bone Missiles in your pack.
Install
Needed on the server and every client. Install with r2modman or the Thunderstore app, or put EliteCreaturesPack.dll
in BepInEx/plugins. Uninstalling deletes the mod's creatures and items, and a crypt chest that became a mimic stays
gone. On macOS the models may not show. Texts are English only for now.
Configuration
BepInEx/config/com.EliteCreaturesPack.cfg. Every setting is described in the file and reloads while the game runs;
the server's values bind every player. Console: charter status. Epic Loot needs an ECP_CryptMimic entry to give
the mimic magic items. Prefab names: https://github.com/geraldjglasgow/ValheimMods/blob/main/EliteCreaturesPack/CLAUDE.md
Links
Discord: https://discord.gg/Q2sMPGQ4T3
Bugs and ideas: https://github.com/geraldjglasgow/ValheimMods/issues (name the mod and version). Licence: GPL-3.0.
Shout outs
- The BepInEx and Harmony teams, for the tools every Valheim mod stands on.
- Iron Gate Studio, for Valheim.
- Thunderstore, for hosting this page.
- The Valheim modding community, for the hard work and dedication that keeps enhancing an already great game.
- Every modder who keeps their mods open source so others can collaborate, learn and build on them.
