Valheim
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Latest version
4.8.1
Last Updated
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Size
394KB
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Changelog

4.8.1

  • Fixed: translated text no longer turns back to English with OdinHorse or similar mods installed.

4.8.0

  • Translations: every word you read is in translations/English.yml; a FeastMaster.translations.<Language>.yml in BepInEx/config translates it.

4.7.6

  • Fixed: players on a slow connection with many mods are no longer refused when joining a server.

4.7.5

  • Store page: a fuller overview of what the mod does.

4.7.4

  • Less work every frame for stamina and eitr regeneration, cooking and new items.
  • Joining a server or reloading the config applies food and mead values once, not once per setting.

4.7.3

  • Fixed: no more Harmony warnings in the log at startup.

4.7.2

  • Faster loading: the config file is written once instead of once per setting.

4.7.1

  • Less work every frame keeping the server's settings in sync.

4.7.0

  • Settings at their defaults no longer touch the game: FeastMaster only patches what a changed setting needs, so other mods' fishing, movement, skill, base value and regeneration changes keep working alongside it.
  • Setting a value back to its default removes its patch and gives the game (or the other mod) its value back.
  • Fixed: fishing costs, the regen multipliers and base health and stamina were rewritten even at their defaults.
  • Foods, meads and Rested keep their own (or another mod's) values until one of theirs is changed.
  • The log names the patches that changed settings installed.

4.6.1

  • Shorter store page and changelog; nothing changes in game.

4.6.0

  • New Food Slots: 1 to 5 foods active at once (the game's 3 by default); the HUD shows that many slots.
  • Lowering it keeps extra foods until they run out.

4.5.0

  • Auto Eat: a food that runs out is replaced by another of the same from the inventory.
  • The server allows it (Allow Auto Eat, off by default); each player can turn it off (Auto Eat in 8. Display).
  • Rested: Rested Duration, Rested Duration Per Comfort and the rested regeneration, in 2. Stamina Regeneration.
  • A mead's Duration is also its cooldown; its description now says so.

4.4.0

  • Feast Servings in 9. Kitchen: how many servings a placed feast holds; started feasts keep what they have left.
  • Every feast's food gets a food section.
  • Faster world loading.

4.3.0

  • Cooking: a section per cooking station and oven with each recipe's cook time; edits reach food already on the fire.
  • New Cook Time Multiplier and Food Can Burn in 9. Kitchen.
  • Section 9. Fermenter is now 9. Kitchen; its values carry over.

4.2.0

  • New 9. Fermenter: Fermentation Time and Batch Yield, applying to barrels already brewing.

4.1.0

  • Config edits reach items already picked up, foods already eaten and a running mead.
  • Server sync moved to Charter, our own library; config files work unchanged.
  • A version mismatch refuses the join with a named reason.
  • New console command charter (status, diff, versions).
  • Renamed Steady Regeneration to Continuous Food Healing and Extra Stamina From Food Only to Count Food Stamina Only.
  • Renamed Regen Per 10 Extra Stamina to Regen Per Extra Stamina Point (a former 1 becomes 0.1). Old values carry over.

4.0.0

  • Config reorganised into numbered sections above the per-item ones; old values carry over.
  • Configured values show on tooltips before eating and apply on every change.
  • New Degradation Curve and Eat Again At.
  • Vigor: every food gives a stamina regen bonus, shown on the tooltip.
  • New 1. Health Regeneration (continuous food healing), 2. Stamina Regeneration, 3. Eitr Regeneration (Eitr Vigor).
  • New 4. Stamina Costs, 5. Base Values, 6. Skills, 7. World Rates and per-player 8. Display.
  • Per mead: regen multipliers and run and jump stamina modifiers.
  • Every new setting defaults to vanilla, is synced and hot reloads.

3.3.5

  • New store icon.

3.3.4

  • Store page links to the GitHub repository.

3.3.3

  • Rebuilt on the rewritten shared configuration libraries; no behaviour change.
  • MIT licence added.

3.3.2

  • Fixed: a frame rate loss.

3.3.1

  • Fixed: a dedicated server hung in an endless config reload.
  • Fixed: a long menu freeze with many modded consumables.

3.3.0

  • Updated for the current Valheim version.
  • Jotunn no longer required.
  • Fixed: Lock Configuration now locks clients.
  • Meads detected automatically and matched by status effect.
  • Disable Food Degradation no longer rewrites game code.

3.2.0

  • Fixed: disable food degradation.

3.1.1

  • Fixed: the icon.

3.1.0

  • Config changes apply without a restart.
  • Values applied when consumed, for multiplayer.

3.0.0

  • Renamed from ValheimFoodConfig to FeastMaster.

2.3.1

  • Mead values configurable.

2.3.0

  • Option to remove food degradation.

2.2.0

  • Global food config modifiers.

2.1.0

  • Fixed: incompatibility with a new Valheim version.

2.0.0

  • New config file format.

1.1.1

  • Eitr food values configurable.

1.1.0

  • New config file format.

1.0.0

  • Food values configurable.
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