Valheim
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5 days ago
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FeastMaster

Configure every food and mead, and how stamina and eitr regenerate and drain. Only what you change is patched, so it sits beside other mods that tune stamina, fishing or skills.

Features

  • Foods and meads, modded ones too: global multipliers and a section per item, shown on tooltips.
  • Degradation: off or a fade curve; set when food can be eaten again.
  • Food slots: one to five; auto eat replaces a food that runs out, if the server allows.
  • Kitchen: fermenter time and yield, cook times, food that never burns, feast servings.
  • Recovery: continuous food healing, Vigor (regeneration from food), regen rules and curves, Rested.
  • Vigor and Regen Per Extra Stamina Point both reward food stamina; use one, not both.
  • Stamina costs: a multiplier per drain, cheaper out of combat, free sneaking, skill discounts.
  • Base health and stamina, stamina and gain from skills, drowning damage, world rates.
  • HUD: hide the health, stamina or eitr numbers and food timers.

Install

Needed on the server and every client. Install with r2modman or the Thunderstore app, or put FeastMaster.dll in BepInEx/plugins. Another mod that changes food slots conflicts with Food Slots; use one.

Configuration

BepInEx/config/com.FeastMaster.cfg. Every setting is described in the file and applies without a restart; the server's values bind every player, display settings stay your own. Console: charter status shows whether the server binds your settings.

Links

Discord: https://discord.gg/DrFUyfuXzT

Bugs and ideas: https://github.com/geraldjglasgow/ValheimMods/issues (name the mod and version). Licence: GPL-3.0.

Shout outs

  • The BepInEx and Harmony teams, for the tools every Valheim mod stands on.
  • Iron Gate Studio, for Valheim.
  • Thunderstore, for hosting this page.
  • The Valheim modding community, for the hard work and dedication that keeps enhancing an already great game.
  • Every modder who keeps their mods open source so others can collaborate, learn and build on them.
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