Valheim
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Wayfare

Walk into a portal and the world map opens on every portal you may use; click one and you travel there. No more matching tags: every portal reaches every other, and a tag is only the name shown beside its icon.

Features

  • Map targeting: walk in, click a portal on the map, go. The game's carry rules, fade and cooldown still apply.
  • Access modes: Public, Private (owner only) or Admin (only admins may set it), cycled with Shift+E on a portal.
  • Favourites: right-click a portal icon to pin it to a panel on the map.
  • Toggle Icons Key (P) shows portal icons on the ordinary map.
  • Works with any mod's portals.
  • Sea gates: two pillars on the shore or in shallow water, 10 to 15 m apart, open a portal for ships. Sail in, pick any other sea gate on the map, and the ship arrives there with its crew aboard. Experimental.
  • Quick jumps: near portals are quicker, no loading screen into an area already loaded, faster land loading after a long jump.

Install

Needed on the server and every client. Install with r2modman or the Thunderstore app, or put Wayfare.dll in BepInEx/plugins.

Configuration

BepInEx/config/com.Wayfare.cfg. Every setting is described in the file and applies without a restart; the server's values bind every player, display settings stay your own. Console: charter status shows whether the server binds your settings.

Links

Discord: https://discord.gg/DrFUyfuXzT

Bugs and ideas: https://github.com/geraldjglasgow/ValheimMods/issues (name the mod and version). Licence: GPL-3.0.

Shout outs

  • The BepInEx and Harmony teams, for the tools every Valheim mod stands on.
  • Iron Gate Studio, for Valheim.
  • Thunderstore, for hosting this page.
  • The Valheim modding community, for the hard work and dedication that keeps enhancing an already great game.
  • Every modder who keeps their mods open source so others can collaborate, learn and build on them.
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