Changelog
1.1.0
- Better Archery compatibility: when that mod is installed and Arrow Improvements are enabled, the trajectory matches BA for any left-hand
ItemType.Bow weapon
- Fixed crossbow bolts falling short of the line under Better Archery: BA retunes type-Bow crossbows the same as bows; the preview no longer used vanilla ~200 m/s and gravity 5.
- Bolt ammo is taken from the equipped/quiver item when its type matches. Drawn bows use a stable spawn (no left-hand jitter); crossbows spawn from the left hand like Better Archery so close-range impact matches.
- Hide-vanilla-crosshair patch now runs after Better Archery's HUD updates so both mods coexist cleanly.
1.0.9
- Added Hide vanilla crosshair (
HideVanillaCrosshair) so the game's default + cursor and bow-draw ring stay hidden while the trajectory preview is visible (on by default).
1.0.8
1.0.7
- Fixed all Crossbow Trajectorys
1.0.6
- Moved in-game settings onto a dedicated Settings → Bow Trajectory tab (vanilla Accessibility layout is unchanged).
- Tab includes toggles for show trajectory, show impact marker, and show for crossbows.
- Tab includes trajectory color and impact marker color dropdowns (Custom hex still uses Configuration Manager / the cfg file).
- Added Line width and Impact marker size sliders on the tab (same ranges as Configuration Manager).
- Color dropdowns stay at the narrower ~180px width for a cleaner layout.
- Added a Default button (centered at the bottom of the settings content) that resets all tab settings to Bind defaults and saves.
- Fixed duplicate white floating label on the Bow Trajectory settings tab button (leftover TMP from cloning Accessibility).
- Fixed Bow Trajectory tab caption staying orange when unselected (restored vanilla Selected on/off caption colors).
1.0.5
- Color settings (
StartColor, EndColor, ImpactColor) are now named presets (dropdown in Configuration Manager) instead of raw Unity colors.
- Preset dropdown shows friendly labels (e.g.
RGB Cycle Fast, Custom) instead of raw enum names like RgbCycleFast.
- Added matching
*ColorHex settings (#RRGGBB or #RRGGBBAA) used when the preset is Custom.
- Animated RGB Cycle Slow / Medium / Fast presets cycle through rainbow hues (~7s / ~3.5s / ~1.25s per full rotation).
- Config scrub: bare hex (e.g.
FFFFFFD9) and legacy Unity Color values left in preset keys are converted to Custom + hex before Bind, so BepInEx no longer warns that values like FFFFFFD9 were not found.
1.0.4
- Fixed config migration re-applying on every startup: after a successful migration, legacy
dev.modded.bowtrajectory.cfg is renamed to dev.modded.bowtrajectory.cfg.migrated so migration only runs once and no longer overwrites user edits to ModdedWolf.BowTrajectory.cfg.
1.0.3
- Renamed plugin GUID to
ModdedWolf.BowTrajectory (config path is now ModdedWolf.BowTrajectory.cfg)
- Migrates settings from legacy
dev.modded.bowtrajectory.cfg on first launch
1.0.0