Valheim
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Latest version
1.1.0
Last Updated
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Changelog

1.1.0

  • Better Archery compatibility: when that mod is installed and Arrow Improvements are enabled, the trajectory matches BA for any left-hand ItemType.Bow weapon
  • Fixed crossbow bolts falling short of the line under Better Archery: BA retunes type-Bow crossbows the same as bows; the preview no longer used vanilla ~200 m/s and gravity 5.
  • Bolt ammo is taken from the equipped/quiver item when its type matches. Drawn bows use a stable spawn (no left-hand jitter); crossbows spawn from the left hand like Better Archery so close-range impact matches.
  • Hide-vanilla-crosshair patch now runs after Better Archery's HUD updates so both mods coexist cleanly.

1.0.9

  • Added Hide vanilla crosshair (HideVanillaCrosshair) so the game's default + cursor and bow-draw ring stay hidden while the trajectory preview is visible (on by default).

1.0.8

  • Update for Valheim 1.0

1.0.7

  • Fixed all Crossbow Trajectorys

1.0.6

  • Moved in-game settings onto a dedicated Settings → Bow Trajectory tab (vanilla Accessibility layout is unchanged).
  • Tab includes toggles for show trajectory, show impact marker, and show for crossbows.
  • Tab includes trajectory color and impact marker color dropdowns (Custom hex still uses Configuration Manager / the cfg file).
  • Added Line width and Impact marker size sliders on the tab (same ranges as Configuration Manager).
  • Color dropdowns stay at the narrower ~180px width for a cleaner layout.
  • Added a Default button (centered at the bottom of the settings content) that resets all tab settings to Bind defaults and saves.
  • Fixed duplicate white floating label on the Bow Trajectory settings tab button (leftover TMP from cloning Accessibility).
  • Fixed Bow Trajectory tab caption staying orange when unselected (restored vanilla Selected on/off caption colors).

1.0.5

  • Color settings (StartColor, EndColor, ImpactColor) are now named presets (dropdown in Configuration Manager) instead of raw Unity colors.
  • Preset dropdown shows friendly labels (e.g. RGB Cycle Fast, Custom) instead of raw enum names like RgbCycleFast.
  • Added matching *ColorHex settings (#RRGGBB or #RRGGBBAA) used when the preset is Custom.
  • Animated RGB Cycle Slow / Medium / Fast presets cycle through rainbow hues (~7s / ~3.5s / ~1.25s per full rotation).
  • Config scrub: bare hex (e.g. FFFFFFD9) and legacy Unity Color values left in preset keys are converted to Custom + hex before Bind, so BepInEx no longer warns that values like FFFFFFD9 were not found.

1.0.4

  • Fixed config migration re-applying on every startup: after a successful migration, legacy dev.modded.bowtrajectory.cfg is renamed to dev.modded.bowtrajectory.cfg.migrated so migration only runs once and no longer overwrites user edits to ModdedWolf.BowTrajectory.cfg.

1.0.3

  • Renamed plugin GUID to ModdedWolf.BowTrajectory (config path is now ModdedWolf.BowTrajectory.cfg)
  • Migrates settings from legacy dev.modded.bowtrajectory.cfg on first launch

1.0.0

  • Initial release
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