Changelog
0.7.2
- Healing ward no longer heal boss.
0.7.1
- Healing ward no longer remove positive effects.
0.7.0
- Mod required on server and all clients (version check on connection)
- Server configuration enforced on all clients.
- default recipes changed.
0.6.1
- Real elemental status effects (well anderstand now)
- Varying glyphs light intensity with charge
- More vibrant colors
0.6.0
- Initial public release.
- Elemental wards: Fire, Frost, Poison, Lightning, Spirit.
- Utility wards: Repair, Healing.
- Fully configurable damage, radius, intervals and recipes.
- English and French translations included.