Changelog
1.0.0
Initial release.
Serpent spawn chance scales with the number of bosses defeated (global keys).
Reads vanilla spawn chance at runtime and keeps every vanilla spawn condition (night, rain/thunderstorm, interval, max spawned).
Defaults set to the maximum: BonusPerBoss = 5, MaxChance = 100% (reaches 100% after 4 bosses).
Configurable bonus per boss, max chance cap, base chance override, boss key list and affected prefabs.
Automatic recalculation when progression changes; restores vanilla values on world exit.
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